Internet-Draft | QUIC Compatible VN | March 2022 |
Schinazi & Rescorla | Expires 8 September 2022 | [Page] |
QUIC does not provide a complete version negotiation mechanism but instead only provides a way for the server to indicate that the version the client offered is unacceptable. This document describes a version negotiation mechanism that allows a client and server to select a mutually supported version. Optionally, if the original and negotiated version share a compatible first flight format, the negotiation can take place without incurring an extra round trip.¶
This note is to be removed before publishing as an RFC.¶
Discussion of this document takes place on the QUIC Working Group mailing list (quic@ietf.org), which is archived at https://mailarchive.ietf.org/arch/browse/quic/.¶
Source for this draft and an issue tracker can be found at https://github.com/quicwg/version-negotiation.¶
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The version-invariant properties of QUIC [INV] define a Version Negotiation packet but do not specify how an endpoint reacts when it receives one. QUIC version 1 [QUIC] allows the server to use a Version Negotiation packet to indicate that the version the client offered is unacceptable, but doesn't allow the client to safely make use of that information to create a new connection with a mutually supported version.¶
With proper safety mechanisms in place, the Version Negotiation packet can be part of a mechanism to allow two QUIC implementations to negotiate between two totally disjoint versions of QUIC. This document specifies version negotiation using Version Negotiation packets, which adds an extra round trip to connection establishment if needed.¶
It is beneficial to avoid additional round trips whenever possible, especially given that most incremental versions are broadly similar to the the previous version. This specification also defines a simple version negotiation mechanism which leverages similarities between versions and can negotiate between the set of "compatible" versions without additional round trips.¶
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "NOT RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in BCP 14 [RFC2119] [RFC8174] when, and only when, they appear in all capitals, as shown here.¶
In this document, the Maximum Segment Lifetime (MSL) represents the time a QUIC packet can exist in the network. Implementations can make this configurable, and a RECOMMENDED value is one minute.¶
This document specifies two means of performing version negotiation: one "incompatible" which requires a round trip and is applicable to all versions, and one "compatible" that allows saving the round trip but only applies when the versions are compatible.¶
The client initiates a QUIC connection by sending a first flight of QUIC packets with a long header to the server [INV]. We'll refer to the version of those packets as the "original version". The client's first flight includes Version Information (see Section 3) which will be used to optionally enable compatible version negotation (see Section 2.3), and to prevent version downgrade attacks (see Section 4).¶
Upon receiving this first flight, the server verifies whether it knows how to parse first flights from the original version. If it does not, then it starts incompatible version negotiation, see Section 2.1. If the server can parse the first flight, it can either establish the connection using the original version, or it MAY attempt compatible version negotiation, see Section 2.3.¶
Note that it is possible for a server to have the ability to parse the first flight of a given version without fully supporting it, in the sense that it implements enough of the version's specification to parse first flight packets but not enough to fully establish a connection using that version.¶
The server starts incompatible version negotiation by sending a Version Negotiation packet. This packet SHALL include each entry from the server's set of Offered Versions (see Section 5) in a Supported Version field. The server MAY add reserved versions (as defined in Section 6.3 of [QUIC]) in Supported Version fields.¶
Clients will ignore a Version Negotiation packet if it contains the original version attempted by the client. The client also ignores a Version Negotiation packet that contains incorrect connection ID fields; see Section 6 of [INV].¶
Upon receiving the Version Negotiation packet, the client will search for a version it supports in the list provided by the server. If it doesn't find one, it aborts the connection attempt. Otherwise, it selects a mutually supported version and sends a new first flight with that version - we refer to this version as the "negotiated version".¶
The new first flight will allow the endpoints to establish a connection using the negotiated version. The handshake of the negotiated version will exchange version information (see Section 3) required to ensure that version negotiation was genuine, i.e. that no attacker injected packets in order to influence the version negotiation process, see Section 4.¶
If A and B are two distinct versions of QUIC, A is said to be "compatible" with B if it is possible to take a first flight of packets from version A and convert it into a first flight of packets from version B. As an example, if versions A and B are absolutely equal in their wire image and behavior during the handshake but differ after the handshake, then A is compatible with B and B is compatible with A. Note that the conversion of the first flight can be lossy: some data such as QUIC version 1 0-RTT packets could be ignored during conversion and retransmitted later.¶
Version compatibility is not symmetric: it is possible for version A to be compatible with version B and for B not to be compatible with A. This could happen for example if version B is a strict superset of version A.¶
Note that version compatibility does not mean that every single possible instance of a first flight will succeed in conversion to the other version. A first flight using version A is said to be "compatible" with version B if two conditions are met: first that version A is compatible with version B, and second that the conversion of this first flight to version B is well-defined. For example, if version B is equal to A in all aspects except it introduced a new frame in its first flight that version A cannot parse or even ignore, then B could still be compatible with A as conversions would succeed for connections where that frame is not used. In this example, first flights using version B that carry this new frame would not be compatible with version A.¶
When a new version of QUIC is defined, it is assumed to not be compatible with any other version unless otherwise specified. Similarly, no other version is compatible with the new version unless otherwise specified. Implementations MUST NOT assume compatibility between versions unless explicitly specified.¶
Note that both endpoints might disagree on whether two versions are compatible or not. For example, two versions could have been defined concurrently and then specified as compatible in a third document much later - in that scenario one endpoint might be aware of the compatibility document while the other may not.¶
When a client creates a QUIC connection, its goal is to use an application layer protocol. Therefore, when considering which versions are compatible, clients will only consider versions that support one of the intended application layer protocols. For example, if the client's first flight advertises multiple Application Layer Protocol Negotiation (ALPN) [ALPN] tokens and multiple compatible versions, the server needs to ensure that the ALPN token that it selects can run over the QUIC version that it selects.¶
When the server can parse the client's first flight using the original version, it can extract the client's Version Information structure (see Section 3). This contains the list of versions that the client knows its first flight is compatible with.¶
If the server supports one of the client's compatible versions, and the server also knows that the original version is compatible with this version, and the client's first flight is compatible with this version, then the server converts the client's first flight to that version and replies to the client as if it had received the converted first flight. Note that this conversion process cannot fail by definition of the first flight being compatible. The version used by the server in its reply is refered to as the "negotiated version". The server MUST NOT reply with a version that is not present in the client's compatible versions, unless it is the original version.¶
Clients will be made aware of compatible version negotiation by seeing a change in the QUIC long header Version field. It is possible for the server to initially send packets with the original version before switching to the negotiated version (for example, this can happen when the client's Version Information structured spans multiple packets; in that case the server might acknowledge the first packet in the original version and later switch to a different negotiated version).¶
Note that, after the first flight is converted to the negotiated version, the handshake completes in the negotiated version. The entire handshake (including the converted first flight) needs to conform to the rules of the negotiated version. For instance, if the negotiated version requires that the 5-tuple remain stable for the entire handshake (as QUIC version 1 does), then this applies to the entire handshake, including the first flight.¶
Note also that the client can disable compatible version negotiation by only including the Chosen Version in the Other Versions field of the Version Information Transport Parameter.¶
If the server does not find a compatible version, it will use the original version if it supports it, and if it doesn't then the server will perform incompatible version negotiation instead, see Section 2.1.¶
QUIC connections are shared state between a client and a server [INV]. The compatible version negotiation mechanism defined in this document (see Section 2.3) is performed as part of a single QUIC connection; that is, the packets with the original version are part of the same connection as the packets with the negotiated version.¶
In comparison, the incompatible version negotiation mechanism, which leverages QUIC Version Negotiation packets (see Section 2.1) conceptually operates across two QUIC connections: the connection attempt prior to receiving the Version Negotiation packet is distinct from the connection with the incompatible version that follows.¶
The client's first connection attempt SHOULD be made using the version that the server is most likely to support. The client selects the version most likely to be supported from the versions that are compatible with the client's most preferred version. Without additional information this could mean selecting the oldest version that the client supports.¶
During the handshake, endpoints will exchange Version Information, which consists of a chosen version and a list of other versions. Any version of QUIC that supports this mechanism MUST provide a mechanism to exchange Version Information in both directions during the handshake, such that this data is authenticated.¶
In QUIC version 1, the Version Information is transmitted using a new transport parameter, version_information. The contents of Version Information are shown below (using the notation from the "Notational Conventions" section of [QUIC]):¶
The content of each field is described below:¶
The version that the sender has chosen to use for this connection. In most cases, this field will be equal to the value of the Version field in the long header that carries this data.¶
The contents of the Other Versions field depends on whether it is sent by the client or by the server.¶
When sent by a client, the Other Versions field lists all the versions that this first flight is compatible with, ordered by descending preference. Note that the version in the Chosen Version field MUST be included in this list to allow the client to communicate the chosen version's preference. Note that this preference is only advisory, servers MAY choose to use their own preference instead.¶
When sent by a server, the Other Versions field lists all the Fully-Deployed Versions of this server deployment, see Section 5. Note that the version in the Chosen Version field is not necessarily included in this list, because the server operator could be in the process of removing support for this version. For the same reason, the Other Versions field MAY be empty.¶
Clients and servers MAY both include versions following the pattern 0x?a?a?a?a in their Other Versions list. Those versions are reserved to exercise version negotiation (see the Versions section of [QUIC]), and will never be selected when choosing a version to use.¶
Clients MUST ignore any received Version Negotiation packets that contain the version that they initially attempted. A client that makes a connection attempt based on information received from a Version Negotiation packet MUST ignore any Version Negotiation packets it receives in response to that connection attempt.¶
Both endpoints MUST parse their peer's Version Information during the handshake. If parsing the Version Information failed (for example, if it is too short or if its length is not divisible by four), then the endpoint MUST close the connection; if the connection was using QUIC version 1, that connection closure MUST use a transport error of type TRANSPORT_PARAMETER_ERROR. If an endpoint receives a Chosen Version equal to zero, or any Other Version equal to zero, it MUST treat it as a parsing failure.¶
Every QUIC version that supports version negotiation MUST define a method for closing the connection with a version negotiation error. For QUIC version 1, version negotiation errors are signaled using a transport error of type VERSION_NEGOTIATION_ERROR; see Section 8.2.¶
If the Version Information was missing, the endpoints MAY complete the handshake. However, if a client has reacted to a Version Negotiation packet and the Version Information was missing, the client MUST close the connection with a version negotiation error.¶
If the client received and acted on a Version Negotiation packet, the client MUST validate the server's Other Versions field. The Other Versions field is validated by confirming that the client would have attempted the same version with knowledge of the versions the server supports. That is, the client would have selected the same version if it received a Version Negotiation packet that listed the versions in the server's Other Versions field, plus the negotiated version. If the client would have selected a different version, the client MUST close the connection with a version negotiation error. In particular, if the client reacted to a Version Negotiation packet and the server's Other Versions field is empty, the client MUST close the connection with a version negotiation error. These connection closures prevent an attacker from being able to use forged Version Negotiation packets to force a version downgrade.¶
This validation of Other Versions is not sufficient to prevent downgrade. Downgrade prevention also depends on the client ignoring Version Negotiation packets that contain the original version; see Section 2.1.¶
After the process of version negotiation in this document completes, the version in use for the connection is the version that the server sent in the Chosen Version field of its Version Information. That remains true even if other versions were used in the Version field of long headers at any point in the lifetime of the connection. In particular, since during compatible version negotiation the client is made aware of the negotiated version by the QUIC long header version (see Section 2.3), clients MUST validate that the server's Chosen Version is equal to the negotiated version; if they do not match, the client MUST close the connection with a version negotiation error. This prevents an attacker's ability to influence version negotiation by forging the Version long header field.¶
While this document mainly discusses a single QUIC server, it is common for deployments of QUIC servers to include a fleet of multiple server instances. We therefore define the following terms:¶
This is the set of versions supported by a given server instance. More specifically, these are the versions that a given server instance will use if a client sends a first flight using them.¶
This is the set of versions that a given server instance will send in a Version Negotiation packet if it receives a first flight from an unknown version. This set will most often be equal to the Acceptaple Versions set, except during short transitions while versions are added or removed (see below).¶
This is the set of QUIC versions that is supported and negotiated by every single QUIC server instance in this deployment. If a deployment only contains a single server instance, then this set is equal to the Offered Versions set, except during short transitions while versions are added or removed (see below).¶
If a deployment contains multiple server instances, software updates may not happen at exactly the same time on all server instances. Because of this, a client might receive a Version Negotiation packet from a server instance that has already been updated and the client's resulting connection attempt might reach a different server instance which hasn't been updated yet.¶
However, even when there is only a single server instance, it is still possible to receive a stale Version Negotiation packet if the server performs its software update while the Version Negotiation packet is in flight.¶
This could cause the version downgrade prevention mechanism described in Section 4 to falsely detect a downgrade attack. To avoid that, server operators SHOULD perform a three-step process when they wish to add or remove support for a version:¶
When adding support for a new version:¶
When removing support for a version:¶
Note that this opens connections to version downgrades (but only for partially-deployed versions) during the update window, since those could be due to clients communicating with both updated and non-updated server instances.¶
In order to facilitate the deployment of future versions of QUIC, designers of future versions SHOULD attempt to design their new version such that commonly deployed versions are compatible with it.¶
QUIC version 1 defines multiple features which are not documented in the QUIC invariants. Since at the time of writing QUIC version 1 is widely deployed, this section discusses considerations for future versions to help with compatibility with QUIC version 1.¶
QUIC version 1 features Retry packets, which the server can send to validate the client's IP address before parsing the client's first flight. A server that sends a Retry packet can do so before parsing the client's first flight. A server that sends a Retry packet therefore might not have processed the client's Version Information before doing so.¶
If a future document wishes to define compatibility between two versions that support retry, that document MUST specify how version negotiation (both compatible and incompatible) interacts with retry during a handshake that requires both. For example, that could be accomplished by having the server send a Retry packet in the original version first and therefore validating the client's IP address before attempting compatible version negotiation. If both versions support authenticating Retry packets, the compatibility defition needs to define how to authenticate the Retry in the negotiated version handshake even though the Retry itself was sent using the original version.¶
QUIC version 1 uses TLS 1.3, which supports session resumption by sending session tickets in one connection that can be used in a later connection; see Section 2.2 of [TLS]. New versions that also use TLS 1.3 SHOULD mandate that their session tickets are rightly scoped to one version of QUIC; i.e., require that clients not use them across version and that servers validate this client requirement.¶
QUIC version 1 allows sending data from the client to the server during the handshake, by using 0-RTT packets. If a future document wishes to define compatibility between two versions that support 0-RTT, that document MUST address the scenario where there are 0-RTT packets in the client's first flight. For example, this could be accomplished by defining which transformations are applied to 0-RTT packets. Alternatively, that document could specify that compatible version negotiation causes 0-RTT data to be rejected by the server.¶
The security of this version negotiation mechanism relies on the authenticity of the Version Information exchanged during the handshake. In QUIC version 1, transport parameters are authenticated ensuring the security of this mechanism. Negotiation between compatible versions will have the security of the weakest common version.¶
The requirement that versions not be assumed compatible mitigates the possibility of cross-protocol attacks, but more analysis is still needed here.¶
This document registers a new value in the QUIC Transport Parameter Registry maintained at https://www.iana.org/assignments/quic/quic.xhtml#quic-transport.¶
0xFF73DB¶
version_information¶
provisional¶
This document¶
When this document is approved, it will request permanent allocation of a codepoint in the 0-63 range to replace the provisional codepoint described above.¶
This document registers a new value in the QUIC Transport Error Codes Registry maintained at https://www.iana.org/assignments/quic/quic.xhtml#quic-transport-error-codes.¶
0x53F8¶
VERSION_NEGOTIATION_ERROR¶
Error negotiating version¶
provisional¶
This document¶
When this document is approved, it will request permanent allocation of a codepoint in the 0-63 range to replace the provisional codepoint described above.¶
The authors would like to thank Nick Banks, Mike Bishop, Ryan Hamilton, Roberto Peon, Anthony Rossi, and Martin Thomson for their input and contributions.¶