Internet-Draft | Using TLS to Secure QUIC | October 2020 |
Thomson & Turner | Expires 23 April 2021 | [Page] |
This document describes how Transport Layer Security (TLS) is used to secure QUIC.¶
Discussion of this draft takes place on the QUIC working group mailing list (quic@ietf.org), which is archived at https://mailarchive.ietf.org/arch/search/?email_list=quic.¶
Working Group information can be found at https://github.com/quicwg; source code and issues list for this draft can be found at https://github.com/quicwg/base-drafts/labels/-tls.¶
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This Internet-Draft will expire on 23 April 2021.¶
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This document is subject to BCP 78 and the IETF Trust's Legal Provisions Relating to IETF Documents (https://trustee.ietf.org/license-info) in effect on the date of publication of this document. Please review these documents carefully, as they describe your rights and restrictions with respect to this document. Code Components extracted from this document must include Simplified BSD License text as described in Section 4.e of the Trust Legal Provisions and are provided without warranty as described in the Simplified BSD License.¶
This document describes how QUIC [QUIC-TRANSPORT] is secured using TLS [TLS13].¶
TLS 1.3 provides critical latency improvements for connection establishment over previous versions. Absent packet loss, most new connections can be established and secured within a single round trip; on subsequent connections between the same client and server, the client can often send application data immediately, that is, using a zero round trip setup.¶
This document describes how TLS acts as a security component of QUIC.¶
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "NOT RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in BCP 14 [RFC2119] [RFC8174] when, and only when, they appear in all capitals, as shown here.¶
This document uses the terminology established in [QUIC-TRANSPORT].¶
For brevity, the acronym TLS is used to refer to TLS 1.3, though a newer version could be used; see Section 4.2.¶
TLS provides two endpoints with a way to establish a means of communication over an untrusted medium (that is, the Internet). TLS enables authentication of peers and provides confidentiality and integrity protection for messages that endpoints exchange.¶
Internally, TLS is a layered protocol, with the structure shown in Figure 1.¶
Each Handshake layer message (e.g., Handshake, Alerts, and Application Data) is carried as a series of typed TLS records by the Record layer. Records are individually cryptographically protected and then transmitted over a reliable transport (typically TCP), which provides sequencing and guaranteed delivery.¶
The TLS authenticated key exchange occurs between two endpoints: client and server. The client initiates the exchange and the server responds. If the key exchange completes successfully, both client and server will agree on a secret. TLS supports both pre-shared key (PSK) and Diffie-Hellman over either finite fields or elliptic curves ((EC)DHE) key exchanges. PSK is the basis for Early Data (0-RTT); the latter provides perfect forward secrecy (PFS) when the (EC)DHE keys are destroyed.¶
After completing the TLS handshake, the client will have learned and authenticated an identity for the server and the server is optionally able to learn and authenticate an identity for the client. TLS supports X.509 [RFC5280] certificate-based authentication for both server and client.¶
The TLS key exchange is resistant to tampering by attackers and it produces shared secrets that cannot be controlled by either participating peer.¶
TLS provides two basic handshake modes of interest to QUIC:¶
A simplified TLS handshake with 0-RTT application data is shown in Figure 2.¶
Figure 2 omits the EndOfEarlyData message, which is not used in QUIC; see Section 8.3. Likewise, neither ChangeCipherSpec nor KeyUpdate messages are used by QUIC. ChangeCipherSpec is redundant in TLS 1.3; see Section 8.4. QUIC has its own key update mechanism; see Section 6.¶
Data is protected using a number of encryption levels:¶
Application Data may appear only in the Early Data and Application Data levels. Handshake and Alert messages may appear in any level.¶
The 0-RTT handshake is only possible if the client and server have previously communicated. In the 1-RTT handshake, the client is unable to send protected Application Data until it has received all of the Handshake messages sent by the server.¶
QUIC [QUIC-TRANSPORT] assumes responsibility for the confidentiality and integrity protection of packets. For this it uses keys derived from a TLS handshake [TLS13], but instead of carrying TLS records over QUIC (as with TCP), TLS Handshake and Alert messages are carried directly over the QUIC transport, which takes over the responsibilities of the TLS record layer, as shown in Figure 3.¶
QUIC also relies on TLS for authentication and negotiation of parameters that are critical to security and performance.¶
Rather than a strict layering, these two protocols cooperate: QUIC uses the TLS handshake; TLS uses the reliability, ordered delivery, and record layer provided by QUIC.¶
At a high level, there are two main interactions between the TLS and QUIC components:¶
Figure 4 shows these interactions in more detail, with the QUIC packet protection being called out specially.¶
Unlike TLS over TCP, QUIC applications that want to send data do not send it through TLS "application_data" records. Rather, they send it as QUIC STREAM frames or other frame types, which are then carried in QUIC packets.¶
QUIC carries TLS handshake data in CRYPTO frames, each of which consists of a contiguous block of handshake data identified by an offset and length. Those frames are packaged into QUIC packets and encrypted under the current TLS encryption level. As with TLS over TCP, once TLS handshake data has been delivered to QUIC, it is QUIC's responsibility to deliver it reliably. Each chunk of data that is produced by TLS is associated with the set of keys that TLS is currently using. If QUIC needs to retransmit that data, it MUST use the same keys even if TLS has already updated to newer keys.¶
One important difference between TLS records (used with TCP) and QUIC CRYPTO frames is that in QUIC multiple frames may appear in the same QUIC packet as long as they are associated with the same packet number space. For instance, an endpoint can bundle a Handshake message and an ACK for some Handshake data into the same packet. Some frames are prohibited in different packet number spaces; see Section 12.5 of [QUIC-TRANSPORT].¶
Because packets could be reordered on the wire, QUIC uses the packet type to indicate which keys were used to protect a given packet, as shown in Table 1. When packets of different types need to be sent, endpoints SHOULD use coalesced packets to send them in the same UDP datagram.¶
Packet Type | Encryption Keys | PN Space |
---|---|---|
Initial | Initial secrets | Initial |
0-RTT Protected | 0-RTT | Application data |
Handshake | Handshake | Handshake |
Retry | Retry | N/A |
Version Negotiation | N/A | N/A |
Short Header | 1-RTT | Application data |
Section 17 of [QUIC-TRANSPORT] shows how packets at the various encryption levels fit into the handshake process.¶
As shown in Figure 4, the interface from QUIC to TLS consists of four primary functions:¶
Additional functions might be needed to configure TLS.¶
In this document, the TLS handshake is considered complete when the TLS stack has reported that the handshake is complete. This happens when the TLS stack has both sent a Finished message and verified the peer's Finished message. Verifying the peer's Finished provides the endpoints with an assurance that previous handshake messages have not been modified. Note that the handshake does not complete at both endpoints simultaneously. Consequently, any requirement that is based on the completion of the handshake depends on the perspective of the endpoint in question.¶
In this document, the TLS handshake is considered confirmed at the server when the handshake completes. At the client, the handshake is considered confirmed when a HANDSHAKE_DONE frame is received.¶
A client MAY consider the handshake to be confirmed when it receives an acknowledgement for a 1-RTT packet. This can be implemented by recording the lowest packet number sent with 1-RTT keys, and comparing it to the Largest Acknowledged field in any received 1-RTT ACK frame: once the latter is greater than or equal to the former, the handshake is confirmed.¶
In order to drive the handshake, TLS depends on being able to send and receive handshake messages. There are two basic functions on this interface: one where QUIC requests handshake messages and one where QUIC provides bytes that comprise handshake messages.¶
Before starting the handshake QUIC provides TLS with the transport parameters (see Section 8.2) that it wishes to carry.¶
A QUIC client starts TLS by requesting TLS handshake bytes from TLS. The client acquires handshake bytes before sending its first packet. A QUIC server starts the process by providing TLS with the client's handshake bytes.¶
At any time, the TLS stack at an endpoint will have a current sending encryption level and receiving encryption level. Encryption levels determine the packet type and keys that are used for protecting data.¶
Each encryption level is associated with a different sequence of bytes, which is reliably transmitted to the peer in CRYPTO frames. When TLS provides handshake bytes to be sent, they are appended to the handshake bytes for the current encryption level. The encryption level then determines the type of packet that the resulting CRYPTO frame is carried in; see Table 1.¶
Four encryption levels are used, producing keys for Initial, 0-RTT, Handshake, and 1-RTT packets. CRYPTO frames are carried in just three of these levels, omitting the 0-RTT level. These four levels correspond to three packet number spaces: Initial and Handshake encrypted packets use their own separate spaces; 0-RTT and 1-RTT packets use the application data packet number space.¶
QUIC takes the unprotected content of TLS handshake records as the content of CRYPTO frames. TLS record protection is not used by QUIC. QUIC assembles CRYPTO frames into QUIC packets, which are protected using QUIC packet protection.¶
QUIC is only capable of conveying TLS handshake records in CRYPTO frames. TLS alerts are turned into QUIC CONNECTION_CLOSE error codes; see Section 4.8. TLS application data and other message types cannot be carried by QUIC at any encryption level; it is an error if they are received from the TLS stack.¶
When an endpoint receives a QUIC packet containing a CRYPTO frame from the network, it proceeds as follows:¶
Each time that TLS is provided with new data, new handshake bytes are requested from TLS. TLS might not provide any bytes if the handshake messages it has received are incomplete or it has no data to send.¶
The content of CRYPTO frames might either be processed incrementally by TLS or buffered until complete messages or flights are available. TLS is responsible for buffering handshake bytes that have arrived in order. QUIC is responsible for buffering handshake bytes that arrive out of order or for encryption levels that are not yet ready. QUIC does not provide any means of flow control for CRYPTO frames; see Section 7.5 of [QUIC-TRANSPORT].¶
Once the TLS handshake is complete, this is indicated to QUIC along with any final handshake bytes that TLS needs to send. TLS also provides QUIC with the transport parameters that the peer advertised during the handshake.¶
Once the handshake is complete, TLS becomes passive. TLS can still receive data from its peer and respond in kind, but it will not need to send more data unless specifically requested - either by an application or QUIC. One reason to send data is that the server might wish to provide additional or updated session tickets to a client.¶
When the handshake is complete, QUIC only needs to provide TLS with any data that arrives in CRYPTO streams. In the same way that is done during the handshake, new data is requested from TLS after providing received data.¶
As keys at a given encryption level become available to TLS, TLS indicates to QUIC that reading or writing keys at that encryption level are available.¶
The availability of new keys is always a result of providing inputs to TLS. TLS only provides new keys after being initialized (by a client) or when provided with new handshake data.¶
However, a TLS implementation could perform some of its processing asynchronously. In particular, the process of validating a certificate can take some time. While waiting for TLS processing to complete, an endpoint SHOULD buffer received packets if they might be processed using keys that aren't yet available. These packets can be processed once keys are provided by TLS. An endpoint SHOULD continue to respond to packets that can be processed during this time.¶
After processing inputs, TLS might produce handshake bytes, keys for new encryption levels, or both.¶
TLS provides QUIC with three items as a new encryption level becomes available:¶
These values are based on the values that TLS negotiates and are used by QUIC to generate packet and header protection keys; see Section 5 and Section 5.4.¶
If 0-RTT is possible, it is ready after the client sends a TLS ClientHello message or the server receives that message. After providing a QUIC client with the first handshake bytes, the TLS stack might signal the change to 0-RTT keys. On the server, after receiving handshake bytes that contain a ClientHello message, a TLS server might signal that 0-RTT keys are available.¶
Although TLS only uses one encryption level at a time, QUIC may use more than one level. For instance, after sending its Finished message (using a CRYPTO frame at the Handshake encryption level) an endpoint can send STREAM data (in 1-RTT encryption). If the Finished message is lost, the endpoint uses the Handshake encryption level to retransmit the lost message. Reordering or loss of packets can mean that QUIC will need to handle packets at multiple encryption levels. During the handshake, this means potentially handling packets at higher and lower encryption levels than the current encryption level used by TLS.¶
In particular, server implementations need to be able to read packets at the Handshake encryption level at the same time as the 0-RTT encryption level. A client could interleave ACK frames that are protected with Handshake keys with 0-RTT data and the server needs to process those acknowledgments in order to detect lost Handshake packets.¶
QUIC also needs access to keys that might not ordinarily be available to a TLS implementation. For instance, a client might need to acknowledge Handshake packets before it is ready to send CRYPTO frames at that encryption level. TLS therefore needs to provide keys to QUIC before it might produce them for its own use.¶
Figure 5 summarizes the exchange between QUIC and TLS for both client and server. Solid arrows indicate packets that carry handshake data; dashed arrows show where application data can be sent. Each arrow is tagged with the encryption level used for that transmission.¶
Figure 5 shows the multiple packets that form a single "flight" of messages being processed individually, to show what incoming messages trigger different actions. New handshake messages are requested after incoming packets have been processed. This process varies based on the structure of endpoint implementations and the order in which packets arrive; this is intended to illustrate the steps involved in a single handshake exchange.¶
This document describes how TLS 1.3 [TLS13] is used with QUIC.¶
In practice, the TLS handshake will negotiate a version of TLS to use. This could result in a newer version of TLS than 1.3 being negotiated if both endpoints support that version. This is acceptable provided that the features of TLS 1.3 that are used by QUIC are supported by the newer version.¶
Clients MUST NOT offer TLS versions older than 1.3. A badly configured TLS implementation could negotiate TLS 1.2 or another older version of TLS. An endpoint MUST terminate the connection if a version of TLS older than 1.3 is negotiated.¶
The first Initial packet from a client contains the start or all of its first cryptographic handshake message, which for TLS is the ClientHello. Servers might need to parse the entire ClientHello (e.g., to access extensions such as Server Name Identification (SNI) or Application Layer Protocol Negotiation (ALPN)) in order to decide whether to accept the new incoming QUIC connection. If the ClientHello spans multiple Initial packets, such servers would need to buffer the first received fragments, which could consume excessive resources if the client's address has not yet been validated. To avoid this, servers MAY use the Retry feature (see Section 8.1 of [QUIC-TRANSPORT]) to only buffer partial ClientHello messages from clients with a validated address.¶
QUIC packet and framing add at least 36 bytes of overhead to the ClientHello message. That overhead increases if the client chooses a source connection ID longer than zero bytes. Overheads also do not include the token or a destination connection ID longer than 8 bytes, both of which might be required if a server sends a Retry packet.¶
A typical TLS ClientHello can easily fit into a 1200-byte packet. However, in addition to the overheads added by QUIC, there are several variables that could cause this limit to be exceeded. Large session tickets, multiple or large key shares, and long lists of supported ciphers, signature algorithms, versions, QUIC transport parameters, and other negotiable parameters and extensions could cause this message to grow.¶
For servers, in addition to connection IDs and tokens, the size of TLS session tickets can have an effect on a client's ability to connect efficiently. Minimizing the size of these values increases the probability that clients can use them and still fit their ClientHello message in their first Initial packet.¶
The TLS implementation does not need to ensure that the ClientHello is sufficiently large. QUIC PADDING frames are added to increase the size of the packet as necessary.¶
The requirements for authentication depend on the application protocol that is in use. TLS provides server authentication and permits the server to request client authentication.¶
A client MUST authenticate the identity of the server. This typically involves verification that the identity of the server is included in a certificate and that the certificate is issued by a trusted entity (see for example [RFC2818]).¶
A server MAY request that the client authenticate during the handshake. A server MAY refuse a connection if the client is unable to authenticate when requested. The requirements for client authentication vary based on application protocol and deployment.¶
A server MUST NOT use post-handshake client authentication (as defined in Section 4.6.2 of [TLS13]), because the multiplexing offered by QUIC prevents clients from correlating the certificate request with the application-level event that triggered it (see [HTTP2-TLS13]). More specifically, servers MUST NOT send post-handshake TLS CertificateRequest messages and clients MUST treat receipt of such messages as a connection error of type PROTOCOL_VIOLATION.¶
QUIC can use the session resumption feature of TLS 1.3. It does this by carrying NewSessionTicket messages in CRYPTO frames after the handshake is complete. Session resumption is the basis of 0-RTT, but can be used without also enabling 0-RTT.¶
Endpoints that use session resumption might need to remember some information about the current connection when creating a resumed connection. TLS requires that some information be retained; see Section 4.6.1 of [TLS13]. QUIC itself does not depend on any state being retained when resuming a connection, unless 0-RTT is also used; see Section 4.6.1 and Section 7.4.1 of [QUIC-TRANSPORT]. Application protocols could depend on state that is retained between resumed connections.¶
Clients can store any state required for resumption along with the session ticket. Servers can use the session ticket to help carry state.¶
Session resumption allows servers to link activity on the original connection with the resumed connection, which might be a privacy issue for clients. Clients can choose not to enable resumption to avoid creating this correlation. Clients SHOULD NOT reuse tickets as that allows entities other than the server to correlate connections; see Section C.4 of [TLS13].¶
The 0-RTT feature in QUIC allows a client to send application data before the handshake is complete. This is made possible by reusing negotiated parameters from a previous connection. To enable this, 0-RTT depends on the client remembering critical parameters and providing the server with a TLS session ticket that allows the server to recover the same information.¶
This information includes parameters that determine TLS state, as governed by [TLS13], QUIC transport parameters, the chosen application protocol, and any information the application protocol might need; see Section 4.6.3. This information determines how 0-RTT packets and their contents are formed.¶
To ensure that the same information is available to both endpoints, all information used to establish 0-RTT comes from the same connection. Endpoints cannot selectively disregard information that might alter the sending or processing of 0-RTT.¶
[TLS13] sets a limit of 7 days on the time between the original connection and any attempt to use 0-RTT. There are other constraints on 0-RTT usage, notably those caused by the potential exposure to replay attack; see Section 9.2.¶
To communicate their willingness to process 0-RTT data, servers send a NewSessionTicket message that contains the early_data extension with a max_early_data_size of 0xffffffff. The TLS max_early_data_size parameter is not used in QUIC. The amount of data that the client can send in 0-RTT is controlled by the initial_max_data transport parameter supplied by the server.¶
Servers MUST NOT send the early_data extension with a max_early_data_size field set to any value other than 0xffffffff. A client MUST treat receipt of a NewSessionTicket that contains an early_data extension with any other value as a connection error of type PROTOCOL_VIOLATION.¶
A client that wishes to send 0-RTT packets uses the early_data extension in the ClientHello message of a subsequent handshake; see Section 4.2.10 of [TLS13]. It then sends application data in 0-RTT packets.¶
A client that attempts 0-RTT might also provide an address validation token if the server has sent a NEW_TOKEN frame; see Section 8.1 of [QUIC-TRANSPORT].¶
A server accepts 0-RTT by sending an early_data extension in the EncryptedExtensions (see Section 4.2.10 of [TLS13]). The server then processes and acknowledges the 0-RTT packets that it receives.¶
A server rejects 0-RTT by sending the EncryptedExtensions without an early_data extension. A server will always reject 0-RTT if it sends a TLS HelloRetryRequest. When rejecting 0-RTT, a server MUST NOT process any 0-RTT packets, even if it could. When 0-RTT was rejected, a client SHOULD treat receipt of an acknowledgement for a 0-RTT packet as a connection error of type PROTOCOL_VIOLATION, if it is able to detect the condition.¶
When 0-RTT is rejected, all connection characteristics that the client assumed might be incorrect. This includes the choice of application protocol, transport parameters, and any application configuration. The client therefore MUST reset the state of all streams, including application state bound to those streams.¶
A client MAY reattempt 0-RTT if it receives a Retry or Version Negotiation packet. These packets do not signify rejection of 0-RTT.¶
When a server receives a ClientHello with the early_data extension, it has to decide whether to accept or reject early data from the client. Some of this decision is made by the TLS stack (e.g., checking that the cipher suite being resumed was included in the ClientHello; see Section 4.2.10 of [TLS13]). Even when the TLS stack has no reason to reject early data, the QUIC stack or the application protocol using QUIC might reject early data because the configuration of the transport or application associated with the resumed session is not compatible with the server's current configuration.¶
QUIC requires additional transport state to be associated with a 0-RTT session ticket. One common way to implement this is using stateless session tickets and storing this state in the session ticket. Application protocols that use QUIC might have similar requirements regarding associating or storing state. This associated state is used for deciding whether early data must be rejected. For example, HTTP/3 ([QUIC-HTTP]) settings determine how early data from the client is interpreted. Other applications using QUIC could have different requirements for determining whether to accept or reject early data.¶
The HelloRetryRequest message (see Section 4.1.4 of [TLS13]) can be used to request that a client provide new information, such as a key share, or to validate some characteristic of the client. From the perspective of QUIC, HelloRetryRequest is not differentiated from other cryptographic handshake messages that are carried in Initial packets. Although it is in principle possible to use this feature for address verification, QUIC implementations SHOULD instead use the Retry feature; see Section 8.1 of [QUIC-TRANSPORT].¶
If TLS experiences an error, it generates an appropriate alert as defined in Section 6 of [TLS13].¶
A TLS alert is converted into a QUIC connection error. The alert description is added to 0x100 to produce a QUIC error code from the range reserved for CRYPTO_ERROR. The resulting value is sent in a QUIC CONNECTION_CLOSE frame of type 0x1c.¶
The alert level of all TLS alerts is "fatal"; a TLS stack MUST NOT generate alerts at the "warning" level.¶
QUIC permits the use of a generic code in place of a specific error code; see Section 11 of [QUIC-TRANSPORT]. For TLS alerts, this includes replacing any alert with a generic alert, such as handshake_failure (0x128 in QUIC). Endpoints MAY use a generic error code to avoid possibly exposing confidential information.¶
After QUIC moves to a new encryption level, packet protection keys for previous encryption levels can be discarded. This occurs several times during the handshake, as well as when keys are updated; see Section 6.¶
Packet protection keys are not discarded immediately when new keys are available. If packets from a lower encryption level contain CRYPTO frames, frames that retransmit that data MUST be sent at the same encryption level. Similarly, an endpoint generates acknowledgements for packets at the same encryption level as the packet being acknowledged. Thus, it is possible that keys for a lower encryption level are needed for a short time after keys for a newer encryption level are available.¶
An endpoint cannot discard keys for a given encryption level unless it has both received and acknowledged all CRYPTO frames for that encryption level and when all CRYPTO frames for that encryption level have been acknowledged by its peer. However, this does not guarantee that no further packets will need to be received or sent at that encryption level because a peer might not have received all the acknowledgements necessary to reach the same state.¶
Though an endpoint might retain older keys, new data MUST be sent at the highest currently-available encryption level. Only ACK frames and retransmissions of data in CRYPTO frames are sent at a previous encryption level. These packets MAY also include PADDING frames.¶
Packets protected with Initial secrets (Section 5.2) are not authenticated, meaning that an attacker could spoof packets with the intent to disrupt a connection. To limit these attacks, Initial packet protection keys are discarded more aggressively than other keys.¶
The successful use of Handshake packets indicates that no more Initial packets need to be exchanged, as these keys can only be produced after receiving all CRYPTO frames from Initial packets. Thus, a client MUST discard Initial keys when it first sends a Handshake packet and a server MUST discard Initial keys when it first successfully processes a Handshake packet. Endpoints MUST NOT send Initial packets after this point.¶
This results in abandoning loss recovery state for the Initial encryption level and ignoring any outstanding Initial packets.¶
An endpoint MUST discard its handshake keys when the TLS handshake is confirmed (Section 4.1.2). The server MUST send a HANDSHAKE_DONE frame as soon as it completes the handshake.¶
0-RTT and 1-RTT packets share the same packet number space, and clients do not send 0-RTT packets after sending a 1-RTT packet (Section 5.6).¶
Therefore, a client SHOULD discard 0-RTT keys as soon as it installs 1-RTT keys, since they have no use after that moment.¶
Additionally, a server MAY discard 0-RTT keys as soon as it receives a 1-RTT packet. However, due to packet reordering, a 0-RTT packet could arrive after a 1-RTT packet. Servers MAY temporarily retain 0-RTT keys to allow decrypting reordered packets without requiring their contents to be retransmitted with 1-RTT keys. After receiving a 1-RTT packet, servers MUST discard 0-RTT keys within a short time; the RECOMMENDED time period is three times the Probe Timeout (PTO, see [QUIC-RECOVERY]). A server MAY discard 0-RTT keys earlier if it determines that it has received all 0-RTT packets, which can be done by keeping track of missing packet numbers.¶
As with TLS over TCP, QUIC protects packets with keys derived from the TLS handshake, using the AEAD algorithm [AEAD] negotiated by TLS.¶
QUIC packets have varying protections depending on their type:¶
This section describes how packet protection is applied to Handshake packets, 0-RTT packets, and 1-RTT packets. The same packet protection process is applied to Initial packets. However, as it is trivial to determine the keys used for Initial packets, these packets are not considered to have confidentiality or integrity protection. Retry packets use a fixed key and so similarly lack confidentiality and integrity protection.¶
QUIC derives packet protection keys in the same way that TLS derives record protection keys.¶
Each encryption level has separate secret values for protection of packets sent in each direction. These traffic secrets are derived by TLS (see Section 7.1 of [TLS13]) and are used by QUIC for all encryption levels except the Initial encryption level. The secrets for the Initial encryption level are computed based on the client's initial Destination Connection ID, as described in Section 5.2.¶
The keys used for packet protection are computed from the TLS secrets using the KDF provided by TLS. In TLS 1.3, the HKDF-Expand-Label function described in Section 7.1 of [TLS13] is used, using the hash function from the negotiated cipher suite. Note that labels, which are described using strings, are encoded as bytes using ASCII [ASCII] without quotes or any trailing NUL byte. Other versions of TLS MUST provide a similar function in order to be used with QUIC.¶
The current encryption level secret and the label "quic key" are input to the KDF to produce the AEAD key; the label "quic iv" is used to derive the Initialization Vector (IV); see Section 5.3. The header protection key uses the "quic hp" label; see Section 5.4. Using these labels provides key separation between QUIC and TLS; see Section 9.6.¶
The KDF used for initial secrets is always the HKDF-Expand-Label function from TLS 1.3; see Section 5.2.¶
Initial packets apply the packet protection process, but use a secret derived from the Destination Connection ID field from the client's first Initial packet.¶
This secret is determined by using HKDF-Extract (see Section 2.2 of [HKDF]) with a salt of 0xafbfec289993d24c9e9786f19c6111e04390a899 and a IKM of the Destination Connection ID field. This produces an intermediate pseudorandom key (PRK) that is used to derive two separate secrets for sending and receiving.¶
The secret used by clients to construct Initial packets uses the PRK and the label "client in" as input to the HKDF-Expand-Label function from TLS [TLS13] to produce a 32-byte secret. Packets constructed by the server use the same process with the label "server in". The hash function for HKDF when deriving initial secrets and keys is SHA-256 [SHA].¶
This process in pseudocode is:¶
initial_salt = 0xafbfec289993d24c9e9786f19c6111e04390a899 initial_secret = HKDF-Extract(initial_salt, client_dst_connection_id) client_initial_secret = HKDF-Expand-Label(initial_secret, "client in", "", Hash.length) server_initial_secret = HKDF-Expand-Label(initial_secret, "server in", "", Hash.length)¶
The connection ID used with HKDF-Expand-Label is the Destination Connection ID in the Initial packet sent by the client. This will be a randomly-selected value unless the client creates the Initial packet after receiving a Retry packet, where the Destination Connection ID is selected by the server.¶
Future versions of QUIC SHOULD generate a new salt value, thus ensuring that the keys are different for each version of QUIC. This prevents a middlebox that recognizes only one version of QUIC from seeing or modifying the contents of packets from future versions.¶
The HKDF-Expand-Label function defined in TLS 1.3 MUST be used for Initial packets even where the TLS versions offered do not include TLS 1.3.¶
The secrets used for constructing Initial packets change when a server sends a Retry packet to use the connection ID value selected by the server. The secrets do not change when a client changes the Destination Connection ID it uses in response to an Initial packet from the server.¶
Appendix A contains sample Initial packets.¶
The Authenticated Encryption with Associated Data (AEAD; see [AEAD]) function used for QUIC packet protection is the AEAD that is negotiated for use with the TLS connection. For example, if TLS is using the TLS_AES_128_GCM_SHA256 cipher suite, the AEAD_AES_128_GCM function is used.¶
QUIC can use any of the cipher suites defined in [TLS13] with the exception of TLS_AES_128_CCM_8_SHA256. A cipher suite MUST NOT be negotiated unless a header protection scheme is defined for the cipher suite. This document defines a header protection scheme for all cipher suites defined in [TLS13] aside from TLS_AES_128_CCM_8_SHA256. These cipher suites have a 16-byte authentication tag and produce an output 16 bytes larger than their input.¶
When constructing packets, the AEAD function is applied prior to applying header protection; see Section 5.4. The unprotected packet header is part of the associated data (A). When processing packets, an endpoint first removes the header protection.¶
The key and IV for the packet are computed as described in Section 5.1. The nonce, N, is formed by combining the packet protection IV with the packet number. The 62 bits of the reconstructed QUIC packet number in network byte order are left-padded with zeros to the size of the IV. The exclusive OR of the padded packet number and the IV forms the AEAD nonce.¶
The associated data, A, for the AEAD is the contents of the QUIC header, starting from the first byte of either the short or long header, up to and including the unprotected packet number.¶
The input plaintext, P, for the AEAD is the payload of the QUIC packet, as described in [QUIC-TRANSPORT].¶
The output ciphertext, C, of the AEAD is transmitted in place of P.¶
Some AEAD functions have limits for how many packets can be encrypted under the same key and IV; see Section 6.6. This might be lower than the packet number limit. An endpoint MUST initiate a key update (Section 6) prior to exceeding any limit set for the AEAD that is in use.¶
Parts of QUIC packet headers, in particular the Packet Number field, are protected using a key that is derived separately from the packet protection key and IV. The key derived using the "quic hp" label is used to provide confidentiality protection for those fields that are not exposed to on-path elements.¶
This protection applies to the least-significant bits of the first byte, plus the Packet Number field. The four least-significant bits of the first byte are protected for packets with long headers; the five least significant bits of the first byte are protected for packets with short headers. For both header forms, this covers the reserved bits and the Packet Number Length field; the Key Phase bit is also protected for packets with a short header.¶
The same header protection key is used for the duration of the connection, with the value not changing after a key update (see Section 6). This allows header protection to be used to protect the key phase.¶
This process does not apply to Retry or Version Negotiation packets, which do not contain a protected payload or any of the fields that are protected by this process.¶
Header protection is applied after packet protection is applied (see Section 5.3). The ciphertext of the packet is sampled and used as input to an encryption algorithm. The algorithm used depends on the negotiated AEAD.¶
The output of this algorithm is a 5-byte mask that is applied to the protected header fields using exclusive OR. The least significant bits of the first byte of the packet are masked by the least significant bits of the first mask byte, and the packet number is masked with the remaining bytes. Any unused bytes of mask that might result from a shorter packet number encoding are unused.¶
Figure 6 shows a sample algorithm for applying header protection. Removing header protection only differs in the order in which the packet number length (pn_length) is determined.¶
Specific header protection functions are defined based on the selected cipher suite; see Section 5.4.3 and Section 5.4.4.¶
Figure 7 shows an example long header packet (Initial) and a short header packet. Figure 7 shows the fields in each header that are covered by header protection and the portion of the protected packet payload that is sampled.¶
Before a TLS cipher suite can be used with QUIC, a header protection algorithm MUST be specified for the AEAD used with that cipher suite. This document defines algorithms for AEAD_AES_128_GCM, AEAD_AES_128_CCM, AEAD_AES_256_GCM (all these AES AEADs are defined in [AEAD]), and AEAD_CHACHA20_POLY1305 (defined in [CHACHA]). Prior to TLS selecting a cipher suite, AES header protection is used (Section 5.4.3), matching the AEAD_AES_128_GCM packet protection.¶
The header protection algorithm uses both the header protection key and a sample of the ciphertext from the packet Payload field.¶
The same number of bytes are always sampled, but an allowance needs to be made for the endpoint removing protection, which will not know the length of the Packet Number field. In sampling the packet ciphertext, the Packet Number field is assumed to be 4 bytes long (its maximum possible encoded length).¶
An endpoint MUST discard packets that are not long enough to contain a complete sample.¶
To ensure that sufficient data is available for sampling, packets are padded so that the combined lengths of the encoded packet number and protected payload is at least 4 bytes longer than the sample required for header protection. The cipher suites defined in [TLS13] - other than TLS_AES_128_CCM_8_SHA256, for which a header protection scheme is not defined in this document - have 16-byte expansions and 16-byte header protection samples. This results in needing at least 3 bytes of frames in the unprotected payload if the packet number is encoded on a single byte, or 2 bytes of frames for a 2-byte packet number encoding.¶
The sampled ciphertext for a packet with a short header can be determined by the following pseudocode:¶
sample_offset = 1 + len(connection_id) + 4 sample = packet[sample_offset..sample_offset+sample_length]¶
For example, for a packet with a short header, an 8-byte connection ID, and protected with AEAD_AES_128_GCM, the sample takes bytes 13 to 28 inclusive (using zero-based indexing).¶
A packet with a long header is sampled in the same way, noting that multiple QUIC packets might be included in the same UDP datagram and that each one is handled separately.¶
sample_offset = 7 + len(destination_connection_id) + len(source_connection_id) + len(payload_length) + 4 if packet_type == Initial: sample_offset += len(token_length) + len(token) sample = packet[sample_offset..sample_offset+sample_length]¶
This section defines the packet protection algorithm for AEAD_AES_128_GCM, AEAD_AES_128_CCM, and AEAD_AES_256_GCM. AEAD_AES_128_GCM and AEAD_AES_128_CCM use 128-bit AES in electronic code-book (ECB) mode. AEAD_AES_256_GCM uses 256-bit AES in ECB mode. AES is defined in [AES].¶
This algorithm samples 16 bytes from the packet ciphertext. This value is used as the input to AES-ECB. In pseudocode, the header protection function is defined as:¶
header_protection(hp_key, sample): mask = AES-ECB(hp_key, sample)¶
When AEAD_CHACHA20_POLY1305 is in use, header protection uses the raw ChaCha20 function as defined in Section 2.4 of [CHACHA]. This uses a 256-bit key and 16 bytes sampled from the packet protection output.¶
The first 4 bytes of the sampled ciphertext are the block counter. A ChaCha20 implementation could take a 32-bit integer in place of a byte sequence, in which case the byte sequence is interpreted as a little-endian value.¶
The remaining 12 bytes are used as the nonce. A ChaCha20 implementation might take an array of three 32-bit integers in place of a byte sequence, in which case the nonce bytes are interpreted as a sequence of 32-bit little-endian integers.¶
The encryption mask is produced by invoking ChaCha20 to protect 5 zero bytes. In pseudocode, the header protection function is defined as:¶
header_protection(hp_key, sample): counter = sample[0..3] nonce = sample[4..15] mask = ChaCha20(hp_key, counter, nonce, {0,0,0,0,0})¶
Once an endpoint successfully receives a packet with a given packet number, it MUST discard all packets in the same packet number space with higher packet numbers if they cannot be successfully unprotected with either the same key, or - if there is a key update - the next packet protection key (see Section 6). Similarly, a packet that appears to trigger a key update, but cannot be unprotected successfully MUST be discarded.¶
Failure to unprotect a packet does not necessarily indicate the existence of a protocol error in a peer or an attack. The truncated packet number encoding used in QUIC can cause packet numbers to be decoded incorrectly if they are delayed significantly.¶
If 0-RTT keys are available (see Section 4.6.1), the lack of replay protection means that restrictions on their use are necessary to avoid replay attacks on the protocol.¶
A client MUST only use 0-RTT keys to protect data that is idempotent. A client MAY wish to apply additional restrictions on what data it sends prior to the completion of the TLS handshake. A client otherwise treats 0-RTT keys as equivalent to 1-RTT keys, except that it MUST NOT send ACKs with 0-RTT keys.¶
A client that receives an indication that its 0-RTT data has been accepted by a server can send 0-RTT data until it receives all of the server's handshake messages. A client SHOULD stop sending 0-RTT data if it receives an indication that 0-RTT data has been rejected.¶
A server MUST NOT use 0-RTT keys to protect packets; it uses 1-RTT keys to protect acknowledgements of 0-RTT packets. A client MUST NOT attempt to decrypt 0-RTT packets it receives and instead MUST discard them.¶
Once a client has installed 1-RTT keys, it MUST NOT send any more 0-RTT packets.¶
Due to reordering and loss, protected packets might be received by an endpoint before the final TLS handshake messages are received. A client will be unable to decrypt 1-RTT packets from the server, whereas a server will be able to decrypt 1-RTT packets from the client. Endpoints in either role MUST NOT decrypt 1-RTT packets from their peer prior to completing the handshake.¶
Even though 1-RTT keys are available to a server after receiving the first handshake messages from a client, it is missing assurances on the client state:¶
Therefore, the server's use of 1-RTT keys before the handshake is complete is limited to sending data. A server MUST NOT process incoming 1-RTT protected packets before the TLS handshake is complete. Because sending acknowledgments indicates that all frames in a packet have been processed, a server cannot send acknowledgments for 1-RTT packets until the TLS handshake is complete. Received packets protected with 1-RTT keys MAY be stored and later decrypted and used once the handshake is complete.¶
The requirement for the server to wait for the client Finished message creates a dependency on that message being delivered. A client can avoid the potential for head-of-line blocking that this implies by sending its 1-RTT packets coalesced with a Handshake packet containing a copy of the CRYPTO frame that carries the Finished message, until one of the Handshake packets is acknowledged. This enables immediate server processing for those packets.¶
A server could receive packets protected with 0-RTT keys prior to receiving a TLS ClientHello. The server MAY retain these packets for later decryption in anticipation of receiving a ClientHello.¶
A client generally receives 1-RTT keys at the same time as the handshake completes. Even if it has 1-RTT secrets, a client MUST NOT process incoming 1-RTT protected packets before the TLS handshake is complete.¶
Retry packets (see the Retry Packet section of [QUIC-TRANSPORT]) carry a Retry Integrity Tag that provides two properties: it allows discarding packets that have accidentally been corrupted by the network, and it diminishes off-path attackers' ability to send valid Retry packets.¶
The Retry Integrity Tag is a 128-bit field that is computed as the output of AEAD_AES_128_GCM ([AEAD]) used with the following inputs:¶
The secret key and the nonce are values derived by calling HKDF-Expand-Label using 0x8b0d37eb8535022ebc8d76a207d80df22646ec06dc809642c30a8baa2baaff4c as the secret, with labels being "quic key" and "quic iv" (Section 5.1).¶
The Retry Pseudo-Packet is not sent over the wire. It is computed by taking the transmitted Retry packet, removing the Retry Integrity Tag and prepending the two following fields:¶
Once the handshake is confirmed (see Section 4.1.2), an endpoint MAY initiate a key update.¶
The Key Phase bit indicates which packet protection keys are used to protect the packet. The Key Phase bit is initially set to 0 for the first set of 1-RTT packets and toggled to signal each subsequent key update.¶
The Key Phase bit allows a recipient to detect a change in keying material without needing to receive the first packet that triggered the change. An endpoint that notices a changed Key Phase bit updates keys and decrypts the packet that contains the changed value.¶
This mechanism replaces the TLS KeyUpdate message. Endpoints MUST NOT send a TLS KeyUpdate message. Endpoints MUST treat the receipt of a TLS KeyUpdate message as a connection error of type 0x10a, equivalent to a fatal TLS alert of unexpected_message (see Section 4.8).¶
Figure 9 shows a key update process, where the initial set of keys used (identified with @M) are replaced by updated keys (identified with @N). The value of the Key Phase bit is indicated in brackets [].¶
Endpoints maintain separate read and write secrets for packet protection. An endpoint initiates a key update by updating its packet protection write secret and using that to protect new packets. The endpoint creates a new write secret from the existing write secret as performed in Section 7.2 of [TLS13]. This uses the KDF function provided by TLS with a label of "quic ku". The corresponding key and IV are created from that secret as defined in Section 5.1. The header protection key is not updated.¶
For example, to update write keys with TLS 1.3, HKDF-Expand-Label is used as:¶
secret_<n+1> = HKDF-Expand-Label(secret_<n>, "quic ku", "", Hash.length)¶
The endpoint toggles the value of the Key Phase bit and uses the updated key and IV to protect all subsequent packets.¶
An endpoint MUST NOT initiate a key update prior to having confirmed the handshake (Section 4.1.2). An endpoint MUST NOT initiate a subsequent key update unless it has received an acknowledgment for a packet that was sent protected with keys from the current key phase. This ensures that keys are available to both peers before another key update can be initiated. This can be implemented by tracking the lowest packet number sent with each key phase, and the highest acknowledged packet number in the 1-RTT space: once the latter is higher than or equal to the former, another key update can be initiated.¶
The endpoint that initiates a key update also updates the keys that it uses for receiving packets. These keys will be needed to process packets the peer sends after updating.¶
An endpoint MUST retain old keys until it has successfully unprotected a packet sent using the new keys. An endpoint SHOULD retain old keys for some time after unprotecting a packet sent using the new keys. Discarding old keys too early can cause delayed packets to be discarded. Discarding packets will be interpreted as packet loss by the peer and could adversely affect performance.¶
A peer is permitted to initiate a key update after receiving an acknowledgement of a packet in the current key phase. An endpoint detects a key update when processing a packet with a key phase that differs from the value used to protect the last packet it sent. To process this packet, the endpoint uses the next packet protection key and IV. See Section 6.3 for considerations about generating these keys.¶
If a packet is successfully processed using the next key and IV, then the peer has initiated a key update. The endpoint MUST update its send keys to the corresponding key phase in response, as described in Section 6.1. Sending keys MUST be updated before sending an acknowledgement for the packet that was received with updated keys. By acknowledging the packet that triggered the key update in a packet protected with the updated keys, the endpoint signals that the key update is complete.¶
An endpoint can defer sending the packet or acknowledgement according to its normal packet sending behaviour; it is not necessary to immediately generate a packet in response to a key update. The next packet sent by the endpoint will use the updated keys. The next packet that contains an acknowledgement will cause the key update to be completed. If an endpoint detects a second update before it has sent any packets with updated keys containing an acknowledgement for the packet that initiated the key update, it indicates that its peer has updated keys twice without awaiting confirmation. An endpoint MAY treat consecutive key updates as a connection error of type KEY_UPDATE_ERROR.¶
An endpoint that receives an acknowledgement that is carried in a packet protected with old keys where any acknowledged packet was protected with newer keys MAY treat that as a connection error of type KEY_UPDATE_ERROR. This indicates that a peer has received and acknowledged a packet that initiates a key update, but has not updated keys in response.¶
Endpoints responding to an apparent key update MUST NOT generate a timing side-channel signal that might indicate that the Key Phase bit was invalid (see Section 9.4). Endpoints can use dummy packet protection keys in place of discarded keys when key updates are not yet permitted. Using dummy keys will generate no variation in the timing signal produced by attempting to remove packet protection, and results in all packets with an invalid Key Phase bit being rejected.¶
The process of creating new packet protection keys for receiving packets could reveal that a key update has occurred. An endpoint MAY perform this process as part of packet processing, but this creates a timing signal that can be used by an attacker to learn when key updates happen and thus the value of the Key Phase bit in certain packets. Endpoints MAY instead defer the creation of the next set of receive packet protection keys until some time after a key update completes, up to three times the PTO; see Section 6.5.¶
Once generated, the next set of packet protection keys SHOULD be retained, even if the packet that was received was subsequently discarded. Packets containing apparent key updates are easy to forge and - while the process of key update does not require significant effort - triggering this process could be used by an attacker for DoS.¶
For this reason, endpoints MUST be able to retain two sets of packet protection keys for receiving packets: the current and the next. Retaining the previous keys in addition to these might improve performance, but this is not essential.¶
An endpoint never sends packets that are protected with old keys. Only the current keys are used. Keys used for protecting packets can be discarded immediately after switching to newer keys.¶
Packets with higher packet numbers MUST be protected with either the same or newer packet protection keys than packets with lower packet numbers. An endpoint that successfully removes protection with old keys when newer keys were used for packets with lower packet numbers MUST treat this as a connection error of type KEY_UPDATE_ERROR.¶
For receiving packets during a key update, packets protected with older keys might arrive if they were delayed by the network. Retaining old packet protection keys allows these packets to be successfully processed.¶
As packets protected with keys from the next key phase use the same Key Phase value as those protected with keys from the previous key phase, it can be necessary to distinguish between the two. This can be done using packet numbers. A recovered packet number that is lower than any packet number from the current key phase uses the previous packet protection keys; a recovered packet number that is higher than any packet number from the current key phase requires the use of the next packet protection keys.¶
Some care is necessary to ensure that any process for selecting between previous, current, and next packet protection keys does not expose a timing side channel that might reveal which keys were used to remove packet protection. See Section 9.5 for more information.¶
Alternatively, endpoints can retain only two sets of packet protection keys, swapping previous for next after enough time has passed to allow for reordering in the network. In this case, the Key Phase bit alone can be used to select keys.¶
An endpoint MAY allow a period of approximately the Probe Timeout (PTO; see [QUIC-RECOVERY]) after receiving a packet that uses the new key generation before it creates the next set of packet protection keys. These updated keys MAY replace the previous keys at that time. With the caveat that PTO is a subjective measure - that is, a peer could have a different view of the RTT - this time is expected to be long enough that any reordered packets would be declared lost by a peer even if they were acknowledged and short enough to allow for subsequent key updates.¶
Endpoints need to allow for the possibility that a peer might not be able to decrypt packets that initiate a key update during the period when it retains old keys. Endpoints SHOULD wait three times the PTO before initiating a key update after receiving an acknowledgment that confirms that the previous key update was received. Failing to allow sufficient time could lead to packets being discarded.¶
An endpoint SHOULD retain old read keys for no more than three times the PTO after having received a packet protected using the new keys. After this period, old read keys and their corresponding secrets SHOULD be discarded.¶
This document sets usage limits for AEAD algorithms to ensure that overuse does not give an adversary a disproportionate advantage in attacking the confidentiality and integrity of communications when using QUIC.¶
The usage limits defined in TLS 1.3 exist for protection against attacks on confidentiality and apply to successful applications of AEAD protection. The integrity protections in authenticated encryption also depend on limiting the number of attempts to forge packets. TLS achieves this by closing connections after any record fails an authentication check. In comparison, QUIC ignores any packet that cannot be authenticated, allowing multiple forgery attempts.¶
QUIC accounts for AEAD confidentiality and integrity limits separately. The confidentiality limit applies to the number of packets encrypted with a given key. The integrity limit applies to the number of packets decrypted within a given connection. Details on enforcing these limits for each AEAD algorithm follow below.¶
Endpoints MUST count the number of encrypted packets for each set of keys. If the total number of encrypted packets with the same key exceeds the confidentiality limit for the selected AEAD, the endpoint MUST stop using those keys. Endpoints MUST initiate a key update before sending more protected packets than the confidentiality limit for the selected AEAD permits. If a key update is not possible or integrity limits are reached, the endpoint MUST stop using the connection and only send stateless resets in response to receiving packets. It is RECOMMENDED that endpoints immediately close the connection with a connection error of type AEAD_LIMIT_REACHED before reaching a state where key updates are not possible.¶
For AEAD_AES_128_GCM and AEAD_AES_256_GCM, the confidentiality limit is 2^23 encrypted packets; see Appendix B.1. For AEAD_CHACHA20_POLY1305, the confidentiality limit is greater than the number of possible packets (2^62) and so can be disregarded. For AEAD_AES_128_CCM, the confidentiality limit is 2^21.5 encrypted packets; see Appendix B.2. Applying a limit reduces the probability that an attacker can distinguish the AEAD in use from a random permutation; see [AEBounds], [ROBUST], and [GCM-MU].¶
In addition to counting packets sent, endpoints MUST count the number of received packets that fail authentication during the lifetime of a connection. If the total number of received packets that fail authentication within the connection, across all keys, exceeds the integrity limit for the selected AEAD, the endpoint MUST immediately close the connection with a connection error of type AEAD_LIMIT_REACHED and not process any more packets.¶
For AEAD_AES_128_GCM and AEAD_AES_256_GCM, the integrity limit is 2^52 invalid packets; see Appendix B.1. For AEAD_CHACHA20_POLY1305, the integrity limit is 2^36 invalid packets; see [AEBounds]. For AEAD_AES_128_CCM, the integrity limit is 2^21.5 invalid packets; see Appendix B.2. Applying this limit reduces the probability that an attacker can successfully forge a packet; see [AEBounds], [ROBUST], and [GCM-MU].¶
Endpoints that limit the size of packets MAY use higher confidentiality and integrity limits; see Appendix B for details.¶
Future analyses and specifications MAY relax confidentiality or integrity limits for an AEAD.¶
Any TLS cipher suite that is specified for use with QUIC MUST define limits on the use of the associated AEAD function that preserves margins for confidentiality and integrity. That is, limits MUST be specified for the number of packets that can be authenticated and for the number of packets that can fail authentication. Providing a reference to any analysis upon which values are based - and any assumptions used in that analysis - allows limits to be adapted to varying usage conditions.¶
The KEY_UPDATE_ERROR error code (0xe) is used to signal errors related to key updates.¶
Initial packets are not protected with a secret key, so they are subject to potential tampering by an attacker. QUIC provides protection against attackers that cannot read packets, but does not attempt to provide additional protection against attacks where the attacker can observe and inject packets. Some forms of tampering - such as modifying the TLS messages themselves - are detectable, but some - such as modifying ACKs - are not.¶
For example, an attacker could inject a packet containing an ACK frame that makes it appear that a packet had not been received or to create a false impression of the state of the connection (e.g., by modifying the ACK Delay). Note that such a packet could cause a legitimate packet to be dropped as a duplicate. Implementations SHOULD use caution in relying on any data that is contained in Initial packets that is not otherwise authenticated.¶
It is also possible for the attacker to tamper with data that is carried in Handshake packets, but because that tampering requires modifying TLS handshake messages, that tampering will cause the TLS handshake to fail.¶
Certain aspects of the TLS handshake are different when used with QUIC.¶
QUIC also requires additional features from TLS. In addition to negotiation of cryptographic parameters, the TLS handshake carries and authenticates values for QUIC transport parameters.¶
QUIC requires that the cryptographic handshake provide authenticated protocol negotiation. TLS uses Application Layer Protocol Negotiation ([ALPN]) to select an application protocol. Unless another mechanism is used for agreeing on an application protocol, endpoints MUST use ALPN for this purpose.¶
When using ALPN, endpoints MUST immediately close a connection (see Section 10.2 of [QUIC-TRANSPORT]) with a no_application_protocol TLS alert (QUIC error code 0x178; see Section 4.8) if an application protocol is not negotiated. While [ALPN] only specifies that servers use this alert, QUIC clients MUST use error 0x178 to terminate a connection when ALPN negotiation fails.¶
An application protocol MAY restrict the QUIC versions that it can operate over. Servers MUST select an application protocol compatible with the QUIC version that the client has selected. The server MUST treat the inability to select a compatible application protocol as a connection error of type 0x178 (no_application_protocol). Similarly, a client MUST treat the selection of an incompatible application protocol by a server as a connection error of type 0x178.¶
QUIC transport parameters are carried in a TLS extension. Different versions of QUIC might define a different method for negotiating transport configuration.¶
Including transport parameters in the TLS handshake provides integrity protection for these values.¶
enum { quic_transport_parameters(0xffa5), (65535) } ExtensionType;¶
The extension_data field of the quic_transport_parameters extension contains a value that is defined by the version of QUIC that is in use.¶
The quic_transport_parameters extension is carried in the ClientHello and the EncryptedExtensions messages during the handshake. Endpoints MUST send the quic_transport_parameters extension; endpoints that receive ClientHello or EncryptedExtensions messages without the quic_transport_parameters extension MUST close the connection with an error of type 0x16d (equivalent to a fatal TLS missing_extension alert, see Section 4.8).¶
While the transport parameters are technically available prior to the completion of the handshake, they cannot be fully trusted until the handshake completes, and reliance on them should be minimized. However, any tampering with the parameters will cause the handshake to fail.¶
Endpoints MUST NOT send this extension in a TLS connection that does not use QUIC (such as the use of TLS with TCP defined in [TLS13]). A fatal unsupported_extension alert MUST be sent by an implementation that supports this extension if the extension is received when the transport is not QUIC.¶
The TLS EndOfEarlyData message is not used with QUIC. QUIC does not rely on this message to mark the end of 0-RTT data or to signal the change to Handshake keys.¶
Clients MUST NOT send the EndOfEarlyData message. A server MUST treat receipt of a CRYPTO frame in a 0-RTT packet as a connection error of type PROTOCOL_VIOLATION.¶
As a result, EndOfEarlyData does not appear in the TLS handshake transcript.¶
Appendix D.4 of [TLS13] describes an alteration to the TLS 1.3 handshake as a workaround for bugs in some middleboxes. The TLS 1.3 middlebox compatibility mode involves setting the legacy_session_id field to a 32-byte value in the ClientHello and ServerHello, then sending a change_cipher_spec record. Both field and record carry no semantic content and are ignored.¶
This mode has no use in QUIC as it only applies to middleboxes that interfere with TLS over TCP. QUIC also provides no means to carry a change_cipher_spec record. A client MUST NOT request the use of the TLS 1.3 compatibility mode. A server SHOULD treat the receipt of a TLS ClientHello with a non-empty legacy_session_id field as a connection error of type PROTOCOL_VIOLATION.¶
All of the security considerations that apply to TLS also apply to the use of TLS in QUIC. Reading all of [TLS13] and its appendices is the best way to gain an understanding of the security properties of QUIC.¶
This section summarizes some of the more important security aspects specific to the TLS integration, though there are many security-relevant details in the remainder of the document.¶
Use of TLS session tickets allows servers and possibly other entities to correlate connections made by the same client; see Section 4.5 for details.¶
As described in Section 8 of [TLS13], use of TLS early data comes with an exposure to replay attack. The use of 0-RTT in QUIC is similarly vulnerable to replay attack.¶
Endpoints MUST implement and use the replay protections described in [TLS13], however it is recognized that these protections are imperfect. Therefore, additional consideration of the risk of replay is needed.¶
QUIC is not vulnerable to replay attack, except via the application protocol information it might carry. The management of QUIC protocol state based on the frame types defined in [QUIC-TRANSPORT] is not vulnerable to replay. Processing of QUIC frames is idempotent and cannot result in invalid connection states if frames are replayed, reordered or lost. QUIC connections do not produce effects that last beyond the lifetime of the connection, except for those produced by the application protocol that QUIC serves.¶
A server that accepts 0-RTT on a connection incurs a higher cost than accepting a connection without 0-RTT. This includes higher processing and computation costs. Servers need to consider the probability of replay and all associated costs when accepting 0-RTT.¶
Ultimately, the responsibility for managing the risks of replay attacks with 0-RTT lies with an application protocol. An application protocol that uses QUIC MUST describe how the protocol uses 0-RTT and the measures that are employed to protect against replay attack. An analysis of replay risk needs to consider all QUIC protocol features that carry application semantics.¶
Disabling 0-RTT entirely is the most effective defense against replay attack.¶
QUIC extensions MUST describe how replay attacks affect their operation, or prohibit their use in 0-RTT. Application protocols MUST either prohibit the use of extensions that carry application semantics in 0-RTT or provide replay mitigation strategies.¶
A small ClientHello that results in a large block of handshake messages from a server can be used in packet reflection attacks to amplify the traffic generated by an attacker.¶
QUIC includes three defenses against this attack. First, the packet containing a ClientHello MUST be padded to a minimum size. Second, if responding to an unverified source address, the server is forbidden to send more than three times as many bytes as the number of bytes it has received (see Section 8.1 of [QUIC-TRANSPORT]). Finally, because acknowledgements of Handshake packets are authenticated, a blind attacker cannot forge them. Put together, these defenses limit the level of amplification.¶
[NAN] analyzes authenticated encryption
algorithms that provide nonce privacy, referred to as "Hide Nonce" (HN)
transforms. The general header protection construction in this document is
one of those algorithms (HN1). Header protection uses the output of the packet
protection AEAD to derive sample
, and then encrypts the header field using
a pseudorandom function (PRF) as follows:¶
protected_field = field XOR PRF(hp_key, sample)¶
The header protection variants in this document use a pseudorandom permutation (PRP) in place of a generic PRF. However, since all PRPs are also PRFs [IMC], these variants do not deviate from the HN1 construction.¶
As hp_key
is distinct from the packet protection key, it follows that header
protection achieves AE2 security as defined in [NAN] and therefore guarantees
privacy of field
, the protected packet header. Future header protection
variants based on this construction MUST use a PRF to ensure equivalent
security guarantees.¶
Use of the same key and ciphertext sample more than once risks compromising header protection. Protecting two different headers with the same key and ciphertext sample reveals the exclusive OR of the protected fields. Assuming that the AEAD acts as a PRF, if L bits are sampled, the odds of two ciphertext samples being identical approach 2^(-L/2), that is, the birthday bound. For the algorithms described in this document, that probability is one in 2^64.¶
To prevent an attacker from modifying packet headers, the header is transitively authenticated using packet protection; the entire packet header is part of the authenticated additional data. Protected fields that are falsified or modified can only be detected once the packet protection is removed.¶
An attacker could guess values for packet numbers or Key Phase and have an endpoint confirm guesses through timing side channels. Similarly, guesses for the packet number length can be tried and exposed. If the recipient of a packet discards packets with duplicate packet numbers without attempting to remove packet protection they could reveal through timing side-channels that the packet number matches a received packet. For authentication to be free from side-channels, the entire process of header protection removal, packet number recovery, and packet protection removal MUST be applied together without timing and other side-channels.¶
For the sending of packets, construction and protection of packet payloads and packet numbers MUST be free from side-channels that would reveal the packet number or its encoded size.¶
During a key update, the time taken to generate new keys could reveal through timing side-channels that a key update has occurred. Alternatively, where an attacker injects packets this side-channel could reveal the value of the Key Phase on injected packets. After receiving a key update, an endpoint SHOULD generate and save the next set of receive packet protection keys, as described in Section 6.3. By generating new keys before a key update is received, receipt of packets will not create timing signals that leak the value of the Key Phase.¶
This depends on not doing this key generation during packet processing and it can require that endpoints maintain three sets of packet protection keys for receiving: for the previous key phase, for the current key phase, and for the next key phase. Endpoints can instead choose to defer generation of the next receive packet protection keys until they discard old keys so that only two sets of receive keys need to be retained at any point in time.¶
In using TLS, the central key schedule of TLS is used. As a result of the TLS handshake messages being integrated into the calculation of secrets, the inclusion of the QUIC transport parameters extension ensures that handshake and 1-RTT keys are not the same as those that might be produced by a server running TLS over TCP. To avoid the possibility of cross-protocol key synchronization, additional measures are provided to improve key separation.¶
The QUIC packet protection keys and IVs are derived using a different label than the equivalent keys in TLS.¶
To preserve this separation, a new version of QUIC SHOULD define new labels for key derivation for packet protection key and IV, plus the header protection keys. This version of QUIC uses the string "quic". Other versions can use a version-specific label in place of that string.¶
The initial secrets use a key that is specific to the negotiated QUIC version. New QUIC versions SHOULD define a new salt value used in calculating initial secrets.¶
This document registers the quic_transport_parameters extension found in Section 8.2 in the TLS ExtensionType Values Registry [TLS-REGISTRIES].¶
The Recommended column is to be marked Yes. The TLS 1.3 Column is to include CH and EE.¶
This section shows examples of packet protection so that implementations can be verified incrementally. Samples of Initial packets from both client and server, plus a Retry packet are defined. These packets use an 8-byte client-chosen Destination Connection ID of 0x8394c8f03e515708. Some intermediate values are included. All values are shown in hexadecimal.¶
The labels generated by the HKDF-Expand-Label function are:¶
The initial secret is common:¶
initial_secret = HKDF-Extract(initial_salt, cid) = 1e7e7764529715b1e0ddc8e9753c6157 6769605187793ed366f8bbf8c9e986eb¶
The secrets for protecting client packets are:¶
client_initial_secret = HKDF-Expand-Label(initial_secret, "client in", _, 32) = 0088119288f1d866733ceeed15ff9d50 902cf82952eee27e9d4d4918ea371d87 key = HKDF-Expand-Label(client_initial_secret, "quic key", _, 16) = 175257a31eb09dea9366d8bb79ad80ba iv = HKDF-Expand-Label(client_initial_secret, "quic iv", _, 12) = 6b26114b9cba2b63a9e8dd4f hp = HKDF-Expand-Label(client_initial_secret, "quic hp", _, 16) = 9ddd12c994c0698b89374a9c077a3077¶
The secrets for protecting server packets are:¶
server_initial_secret = HKDF-Expand-Label(initial_secret, "server in", _, 32) = 006f881359244dd9ad1acf85f595bad6 7c13f9f5586f5e64e1acae1d9ea8f616 key = HKDF-Expand-Label(server_initial_secret, "quic key", _, 16) = 149d0b1662ab871fbe63c49b5e655a5d iv = HKDF-Expand-Label(server_initial_secret, "quic iv", _, 12) = bab2b12a4c76016ace47856d hp = HKDF-Expand-Label(server_initial_secret, "quic hp", _, 16) = c0c499a65a60024a18a250974ea01dfa¶
The client sends an Initial packet. The unprotected payload of this packet contains the following CRYPTO frame, plus enough PADDING frames to make a 1162 byte payload:¶
060040f1010000ed0303ebf8fa56f129 39b9584a3896472ec40bb863cfd3e868 04fe3a47f06a2b69484c000004130113 02010000c000000010000e00000b6578 616d706c652e636f6dff01000100000a 00080006001d00170018001000070005 04616c706e0005000501000000000033 00260024001d00209370b2c9caa47fba baf4559fedba753de171fa71f50f1ce1 5d43e994ec74d748002b000302030400 0d0010000e0403050306030203080408 050806002d00020101001c00024001ff a500320408ffffffffffffffff050480 00ffff07048000ffff08011001048000 75300901100f088394c8f03e51570806 048000ffff¶
The unprotected header includes the connection ID and a 4-byte packet number encoding for a packet number of 2:¶
c3ff000020088394c8f03e5157080000449e00000002¶
Protecting the payload produces output that is sampled for header protection. Because the header uses a 4-byte packet number encoding, the first 16 bytes of the protected payload is sampled, then applied to the header:¶
sample = fb66bc6a93032b50dd8973972d149421 mask = AES-ECB(hp, sample)[0..4] = 1e9cdb9909 header[0] ^= mask[0] & 0x0f = cd header[18..21] ^= mask[1..4] = 9cdb990b header = cdff000020088394c8f03e5157080000449e9cdb990b¶
The resulting protected packet is:¶
cdff000020088394c8f03e5157080000 449e9cdb990bfb66bc6a93032b50dd89 73972d149421874d3849e3708d71354e a33bcdc356f3ea6e2a1a1bd7c3d14003 8d3e784d04c30a2cdb40c32523aba2da fe1c1bf3d27a6be38fe38ae033fbb071 3c1c73661bb6639795b42b97f77068ea d51f11fbf9489af2501d09481e6c64d4 b8551cd3cea70d830ce2aeeec789ef55 1a7fbe36b3f7e1549a9f8d8e153b3fac 3fb7b7812c9ed7c20b4be190ebd89956 26e7f0fc887925ec6f0606c5d36aa81b ebb7aacdc4a31bb5f23d55faef5c5190 5783384f375a43235b5c742c78ab1bae 0a188b75efbde6b3774ed61282f9670a 9dea19e1566103ce675ab4e21081fb58 60340a1e88e4f10e39eae25cd685b109 29636d4f02e7fad2a5a458249f5c0298 a6d53acbe41a7fc83fa7cc01973f7a74 d1237a51974e097636b6203997f921d0 7bc1940a6f2d0de9f5a11432946159ed 6cc21df65c4ddd1115f86427259a196c 7148b25b6478b0dc7766e1c4d1b1f515 9f90eabc61636226244642ee148b464c 9e619ee50a5e3ddc836227cad938987c 4ea3c1fa7c75bbf88d89e9ada642b2b8 8fe8107b7ea375b1b64889a4e9e5c38a 1c896ce275a5658d250e2d76e1ed3a34 ce7e3a3f383d0c996d0bed106c2899ca 6fc263ef0455e74bb6ac1640ea7bfedc 59f03fee0e1725ea150ff4d69a7660c5 542119c71de270ae7c3ecfd1af2c4ce5 51986949cc34a66b3e216bfe18b347e6 c05fd050f85912db303a8f054ec23e38 f44d1c725ab641ae929fecc8e3cefa56 19df4231f5b4c009fa0c0bbc60bc75f7 6d06ef154fc8577077d9d6a1d2bd9bf0 81dc783ece60111bea7da9e5a9748069 d078b2bef48de04cabe3755b197d52b3 2046949ecaa310274b4aac0d008b1948 c1082cdfe2083e386d4fd84c0ed0666d 3ee26c4515c4fee73433ac703b690a9f 7bf278a77486ace44c489a0c7ac8dfe4 d1a58fb3a730b993ff0f0d61b4d89557 831eb4c752ffd39c10f6b9f46d8db278 da624fd800e4af85548a294c1518893a 8778c4f6d6d73c93df200960104e062b 388ea97dcf4016bced7f62b4f062cb6c 04c20693d9a0e3b74ba8fe74cc012378 84f40d765ae56a51688d985cf0ceaef4 3045ed8c3f0c33bced08537f6882613a cd3b08d665fce9dd8aa73171e2d3771a 61dba2790e491d413d93d987e2745af2 9418e428be34941485c93447520ffe23 1da2304d6a0fd5d07d08372202369661 59bef3cf904d722324dd852513df39ae 030d8173908da6364786d3c1bfcb19ea 77a63b25f1e7fc661def480c5d00d444 56269ebd84efd8e3a8b2c257eec76060 682848cbf5194bc99e49ee75e4d0d254 bad4bfd74970c30e44b65511d4ad0e6e c7398e08e01307eeeea14e46ccd87cf3 6b285221254d8fc6a6765c524ded0085 dca5bd688ddf722e2c0faf9d0fb2ce7a 0c3f2cee19ca0ffba461ca8dc5d2c817 8b0762cf67135558494d2a96f1a139f0 edb42d2af89a9c9122b07acbc29e5e72 2df8615c343702491098478a389c9872 a10b0c9875125e257c7bfdf27eef4060 bd3d00f4c14fd3e3496c38d3c5d1a566 8c39350effbc2d16ca17be4ce29f02ed 969504dda2a8c6b9ff919e693ee79e09 089316e7d1d89ec099db3b2b268725d8 88536a4b8bf9aee8fb43e82a4d919d48 b5a464ca5b62df3be35ee0d0a2ec68f3¶
The server sends the following payload in response, including an ACK frame, a CRYPTO frame, and no PADDING frames:¶
02000000000600405a020000560303ee fce7f7b37ba1d1632e96677825ddf739 88cfc79825df566dc5430b9a045a1200 130100002e00330024001d00209d3c94 0d89690b84d08a60993c144eca684d10 81287c834d5311bcf32bb9da1a002b00 020304¶
The header from the server includes a new connection ID and a 2-byte packet number encoding for a packet number of 1:¶
c1ff0000200008f067a5502a4262b50040750001¶
As a result, after protection, the header protection sample is taken starting from the third protected octet:¶
sample = 823a5d24534d906ce4c76782a2167e34 mask = abaaf34fdc header = c7ff0000200008f067a5502a4262b5004075fb12¶
The final protected packet is then:¶
c7ff0000200008f067a5502a4262b500 4075fb12ff07823a5d24534d906ce4c7 6782a2167e3479c0f7f6395dc2c91676 302fe6d70bb7cbeb117b4ddb7d173498 44fd61dae200b8338e1b932976b61d91 e64a02e9e0ee72e3a6f63aba4ceeeec5 be2f24f2d86027572943533846caa13e 6f163fb257473d0eda5047360fd4a47e fd8142fafc0f76¶
This shows a Retry packet that might be sent in response to the Initial packet in Appendix A.2. The integrity check includes the client-chosen connection ID value of 0x8394c8f03e515708, but that value is not included in the final Retry packet:¶
ffff0000200008f067a5502a4262b574 6f6b656e59756519dd6cc85bd90e33a9 34d2ff85¶
This example shows some of the steps required to protect a packet with a short header. This example uses AEAD_CHACHA20_POLY1305.¶
In this example, TLS produces an application write secret from which a server uses HKDF-Expand-Label to produce four values: a key, an IV, a header protection key, and the secret that will be used after keys are updated (this last value is not used further in this example).¶
secret = 9ac312a7f877468ebe69422748ad00a1 5443f18203a07d6060f688f30f21632b key = HKDF-Expand-Label(secret, "quic key", _, 32) = c6d98ff3441c3fe1b2182094f69caa2e d4b716b65488960a7a984979fb23e1c8 iv = HKDF-Expand-Label(secret, "quic iv", _, 12) = e0459b3474bdd0e44a41c144 hp = HKDF-Expand-Label(secret, "quic hp", _, 32) = 25a282b9e82f06f21f488917a4fc8f1b 73573685608597d0efcb076b0ab7a7a4 ku = HKDF-Expand-Label(secret, "quic ku", _, 32) = 1223504755036d556342ee9361d25342 1a826c9ecdf3c7148684b36b714881f9¶
The following shows the steps involved in protecting a minimal packet with an empty Destination Connection ID. This packet contains a single PING frame (that is, a payload of just 0x01) and has a packet number of 654360564. In this example, using a packet number of length 3 (that is, 49140 is encoded) avoids having to pad the payload of the packet; PADDING frames would be needed if the packet number is encoded on fewer octets.¶
pn = 654360564 (decimal) nonce = e0459b3474bdd0e46d417eb0 unprotected header = 4200bff4 payload plaintext = 01 payload ciphertext = 655e5cd55c41f69080575d7999c25a5bfb¶
The resulting ciphertext is the minimum size possible. One byte is skipped to produce the sample for header protection.¶
sample = 5e5cd55c41f69080575d7999c25a5bfb mask = aefefe7d03 header = 4cfe4189¶
The protected packet is the smallest possible packet size of 21 bytes.¶
packet = 4cfe4189655e5cd55c41f69080575d7999c25a5bfb¶
This section documents analyses used in deriving AEAD algorithm limits for AEAD_AES_128_GCM, AEAD_AES_128_CCM, and AEAD_AES_256_GCM. The analyses that follow use symbols for multiplication (*), division (/), and exponentiation (^), plus parentheses for establishing precedence. The following symbols are also used:¶
The analyses that follow rely on a count of the number of block operations involved in producing each message. This analysis is performed for packets of size up to 2^11 (l = 2^7) and 2^16 (l = 2^12). A size of 2^11 is expected to be a limit that matches common deployment patterns, whereas the 2^16 is the maximum possible size of a QUIC packet. Only endpoints that strictly limit packet size can use the larger confidentiality and integrity limits that are derived using the smaller packet size.¶
For AEAD_AES_128_GCM and AEAD_AES_256_GCM, the message length (l) is the length of the associated data in blocks plus the length of the plaintext in blocks.¶
For AEAD_AES_128_CCM, the total number of block cipher operations is the sum
of: the length of the associated data in blocks, the length of the ciphertext
in blocks, the length of the plaintext in blocks, plus 1. In this analysis,
this is simplified to a value of twice the length of the packet in blocks (that
is, 2l = 2^8
for packets that are limited to 2^11 bytes, or 2l = 2^13
otherwise). This simplification is based on the packet containing all of the
associated data and ciphertext. This results in a 1 to 3 block overestimation
of the number of operations per packet.¶
[GCM-MU] specify concrete bounds for AEAD_AES_128_GCM and AEAD_AES_256_GCM as used in TLS 1.3 and QUIC. This section documents this analysis using several simplifying assumptions:¶
The bounds in [GCM-MU] are tighter and more complete than those used in [AEBounds], which allows for larger limits than those described in [TLS13].¶
For confidentiality, Theorum (4.3) in [GCM-MU] establishes that - for a single user that does not repeat nonces - the dominant term in determining the distinguishing advantage between a real and random AEAD algorithm gained by an attacker is:¶
2 * (q * l)^2 / 2^n¶
For a target advantage of 2^-57, this results in the relation:¶
q <= 2^35 / l¶
Thus, endpoints that do not send packets larger than 2^11 bytes cannot protect more than 2^28 packets in a single connection without causing an attacker to gain an larger advantage than the target of 2^-57. The limit for endpoints that allow for the packet size to be as large as 2^16 is instead 2^23.¶
For integrity, Theorem (4.3) in [GCM-MU] establishes that an attacker gains an advantage in successfully forging a packet of no more than:¶
(1 / 2^(8 * n)) + ((2 * v) / 2^(2 * n)) + ((2 * o * v) / 2^(k + n)) + (n * (v + (v * l)) / 2^k)¶
The goal is to limit this advantage to 2^-57. For AEAD_AES_128_GCM, the fourth term in this inequality dominates the rest, so the others can be removed without significant effect on the result. This produces the following approximation:¶
v <= 2^64 / l¶
Endpoints that do not attempt to remove protection from packets larger than 2^11 bytes can attempt to remove protection from at most 2^57 packets. Endpoints that do not restrict the size of processed packets can attempt to remove protection from at most 2^52 packets.¶
For AEAD_AES_256_GCM, the same term dominates, but the larger value of k produces the following approximation:¶
v <= 2^192 / l¶
This is substantially larger than the limit for AEAD_AES_128_GCM. However, this document recommends that the same limit be applied to both functions as either limit is acceptably large.¶
TLS [TLS13] and [AEBounds] do not specify limits on usage for AEAD_AES_128_CCM. However, any AEAD that is used with QUIC requires limits on use that ensure that both confidentiality and integrity are preserved. This section documents that analysis.¶
[CCM-ANALYSIS] is used as the basis of this analysis. The results of that analysis are used to derive usage limits that are based on those chosen in [TLS13].¶
For confidentiality, Theorem 2 in [CCM-ANALYSIS] establishes that an attacker gains a distinguishing advantage over an ideal pseudorandom permutation (PRP) of no more than:¶
(2l * q)^2 / 2^n¶
The integrity limit in Theorem 1 in [CCM-ANALYSIS] provides an attacker a strictly higher advantage for the same number of messages. As the targets for the confidentiality advantage and the integrity advantage are the same, only Theorem 1 needs to be considered.¶
Theorem 1 establishes that an attacker gains an advantage over an ideal PRP of no more than:¶
v / 2^t + (2l * (v + q))^2 / 2^n¶
As t
and n
are both 128, the first term is negligible relative to the
second, so that term can be removed without a significant effect on the result.¶
This produces a relation that combines both encryption and decryption attempts with the same limit as that produced by the theorem for confidentiality alone. For a target advantage of 2^-57, this results in:¶
v + q <= 2^34.5 / l¶
By setting q = v
, values for both confidentiality and integrity limits can be
produced. Endpoints that limit packets to 2^11 bytes therefore have both
confidentiality and integrity limits of 2^26.5 packets. Endpoints that do not
restrict packet size have a limit of 2^21.5.¶
Issue and pull request numbers are listed with a leading octothorp.¶
Changes to integration of the TLS handshake (#829, #1018, #1094, #1165, #1190, #1233, #1242, #1252, #1450)¶
No significant changes.¶
No significant changes.¶
The IETF QUIC Working Group received an enormous amount of support from many people. The following people provided substantive contributions to this document:¶
奥 一穂 (Kazuho Oku)¶
Mikkel Fahnøe Jørgensen¶