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This document defines REsource LOcation And Discovery (RELOAD), a peer-to-peer (P2P) binary signaling protocol for usage on the Internet. A P2P signaling protocol provides its clients with an abstract hash table service between a set of cooperating peers that form the overlay network. RELOAD is designed to support a P2P Session Initiation Protocol (P2PSIP) network, but it can be utilized by other applications with similar requirements by defining new usages that specify the data types that must be stored for a particular application, such as location for SIP. RELOAD defines a security model based on a certificate enrollment service that provides unique identities. NAT traversal is a fundamental service of the protocol.
This draft represents a concrete proposal for the P2PSIP Peer Protocol. The protocol described here builds on the lessons and experiences from designing and implementing the dSIP, ASP, and RELOAD protocols and is a merge of features from RELOAD-01 and ASP.
1.
Introduction
1.1.
Architecture
1.1.1.
Usage Layer
1.1.2.
Overlay Routing and Storage Layer
1.1.3.
Forwarding Layer
1.2.
Security
2.
Terminology
3.
Overview
3.1.
Distributed Storage Layer
3.1.1.
DHT Concepts
3.1.2.
DHT Topology
3.1.3.
Routing
3.1.4.
Storing and Retrieving Typed Data
3.1.5.
Joining, Leaving, and Maintenance
3.2.
Forwarding Layer
3.2.1.
Forming Direct Connections
3.2.2.
Via Lists
3.2.3.
Clients
3.3.
Transport Layer
3.4.
Enrollment
3.4.1.
Certificate Issuance
3.4.2.
Bootstrap
3.5.
Security
3.5.1.
Certificate-Based Security
3.5.2.
Shared-Key Security
3.6.
Migration
3.7.
Usages Layer
3.7.1.
SIP Usage
3.7.2.
Certificate Store Usage
3.7.3.
TURN Usage
3.7.4.
Other Usages
4.
Base Protocol
4.1.
Forwarding Header
4.1.1.
Changes to Forwarding Header
4.1.2.
Message Routing
4.1.3.
Fragmentation and Reassembly
4.1.4.
Route Logging
4.2.
Message Contents Format
4.2.1.
Common Header
4.2.2.
Payload
4.2.3.
Signature
4.3.
Response Codes and Response Errors
4.4.
Timeout and Retransmission
5.
Method Definitions
5.1.
Connection Management
5.1.1.
PING
5.1.2.
CONNECT
5.1.3.
TUNNEL
5.2.
Data Storage and Retrieval
5.2.1.
STORE
5.2.2.
FETCH
5.2.3.
REMOVE
5.2.4.
FIND
5.3.
DHT Maintenance
5.3.1.
JOIN
5.3.2.
LEAVE
5.3.3.
UPDATE
6.
ICE and Connection Formation
6.1.
Overview
6.2.
Collecting STUN Servers
6.3.
Gathering Candidates
6.4.
Encoding the CONNECT Message
6.5.
Verifying ICE Support
6.6.
Role Determination
6.7.
Connectivity Checks
6.8.
Concluding ICE
6.9.
Subsequent Offers and Answers
6.10.
Media Keepalives
6.11.
Sending Media
6.12.
Receiving Media
7.
Chord Algorithm
7.1.
Overview
7.2.
Routing
7.3.
Redundancy
7.4.
Joining
7.5.
UPDATEs
7.5.1.
Sending UPDATEs
7.5.2.
Receiving UPDATEs
7.5.3.
Stabilization
7.6.
Leaving
8.
Enrollment and Bootstrap
8.1.
Discovery
8.2.
Overlay Configuration
8.3.
Credentials
8.4.
Locating a Peer
9.
Usages
9.1.
Generic Usage Requirements
9.2.
SIP Usage
9.2.1.
SIP-REGISTRATION type
9.2.2.
GRUUs
9.2.3.
SIP Connect
9.2.4.
SIP Tunnel
9.3.
TURN Usage
9.4.
Certificate Store Usages
10.
Security Considerations
10.1.
Overview
10.2.
Attacks on P2P Overlays
10.3.
Certificate-based Security
10.4.
Shared-Secret Security
10.5.
Storage Security
10.5.1.
Authorization
10.5.2.
Distributed Quota
10.5.3.
Correctness
10.5.4.
Residual Attacks
10.6.
Routing Security
10.6.1.
Background
10.6.2.
Admissions Control
10.6.3.
Peer Identification and Authentication
10.6.4.
Protecting the Signaling
10.6.5.
Residual Attacks
10.7.
SIP-Specific Issues
10.7.1.
Fork Explosion
10.7.2.
Malicious Retargeting
10.7.3.
Privacy Issues
11.
Examples
12.
Acknowledgments
13.
Appendix: Operation with SIP clients outside the DHT domain
14.
Appendix: Notes on DHT Algorithm Selection
15.
References
15.1.
Normative References
15.2.
Informative References
§
Authors' Addresses
§
Intellectual Property and Copyright Statements
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This document defines REsource LOcation And Discovery (RELOAD), a peer-to-peer (P2P) signaling protocol for usage on the Internet. It provides a Distributed Hash Table (DHT) service, which allows participating nodes to read and write entries into a hash table that is stored collectively among the participants. RELOAD is a lightweight, binary protocol. It provides several functions that are critical for a successful P2P protocol for the Internet. These are:
- Security Framework:
- Security is one of the most challenging problems in a P2P protocol. A P2P network will often be established among a set of peers none of which trust each other. Yet, despite this lack of trust, the network must operate reliably to allow storage and retrieval of data. RELOAD defines an abstract enrollment server, which all entities trust to generate unique identifiers for each user. Using that small amount of trust as an anchor, RELOAD defines a security framework that allows for authorization of P2P protocol functions and authentication of data stored in the overlay.
- Usage Model:
- RELOAD is designed to support a variety of applications, including P2P multimedia communications with the Session Initiation Protocol [I‑D.ietf‑p2psip‑concepts] (Bryan, D., “Concepts and Terminology for Peer to Peer SIP,” July 2007.). Consequently, RELOAD has the notion of a usage, one of which is defined to support each application (this document also defines the SIP usage for multimedia communications). Each usage identifies a set of data types that need to be stored and retrieved from the DHT (the SIP usage defines data types for registrations, certificates, and Traversal Using Relay NAT (TURN) [I‑D.ietf‑behave‑turn] (Rosenberg, J., “Obtaining Relay Addresses from Simple Traversal Underneath NAT (STUN),” March 2007.) servers). Each type defines a data structure, authorization policies, size quota, and information required for storage and retrieval in the DHT. The usage concept allows RELOAD to be used with new applications through a simple documentation process that supplies the details for each application.
- NAT Traversal:
- Operations for NAT traversal are part of the base design, including establishing new RELOAD connections and tunneling SIP or other application protocols required by P2PSIP. RELOAD makes use of Interactive Connectivity Establishment (ICE) [I‑D.ietf‑mmusic‑ice] (Rosenberg, J., “Interactive Connectivity Establishment (ICE): A Protocol for Network Address Translator (NAT) Traversal for Offer/Answer Protocols,” June 2007.) to facilitate the creation of the P2P network and the establishment of links for use by the application protocol (SIP and RTP, for example). RELOAD also defines how peers in the P2P network act as STUN and TURN servers and how those resources can be discovered through the DHT. With these features, RELOAD can run in modes in which all the peers are behind NATs, yet are able to fully participate without imposing any constraints on the actual DHT algorithm or routing topology.
- High Performance Routing:
- The very nature of DHT algorithms introduces a requirement that peers participating in the P2P network route requests on behalf of other peers in the network. This introduces a load on those other peers, in the form of bandwidth and processing power. RELOAD has been defined to reduce the amount of bandwidth and processing required of peers. It does so by using a very lightweight binary protocol, and furthermore, by defining a packet structure that facilitates low-complexity forwarding, including hardware-based forwarding. In particular, a fixed-length header is used for routing the message through the overlay without the contents needing to be parsed by (or even visible to) intermediate peers. The header includes no information about specific IP addresses because none are needed to route along an overlay. The header only includes lists of peers which the message should be routed through/too, as well as some minor options and version flags. Clearly separating the header components necessary for routing from the message contents simplifies processing and increases security.
- Transport Flexibility:
- RELOAD has native support for both DTLS and TLS for the underlying transport protocol, with support for DTLS over UDP as mandatory to implement. TLS over TCP is preferred because it has better bulk performance and connection stability, but UDP is more likely to provide direct connections between peers in the presence of NATs. Explicit support for fragmentation is provided and required when using UDP. Because there is no single universally available and suitable transport protocol, the peer protocol must be flexible in this regard. New transports can be supported trivially.
- Pluggable DHT Algorithms:
- RELOAD has been designed with an abstract interface to the DHT layer to simplify implementing a variety of DHT algorithms. This specification also defines how RELOAD is used with Chord, which is mandatory to implement. Specifying a default "must implement" DHT will allow interoperability, while the extensibility allows selection of DHTs optimized for a particular application.
These properties were designed specifically to meet the requirements for a P2P protocol to support SIP. However, RELOAD is not limited to usage by SIP and could serve as a tool for supporting other P2P applications with similar needs. RELOAD is also based on the concepts introduced in [I‑D.ietf‑p2psip‑concepts] (Bryan, D., “Concepts and Terminology for Peer to Peer SIP,” July 2007.).
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Architecturally this specification splits into several layers, as shown in the following figure.
Application -------------------------------------- Usage-defined API +-------+ +-------+ Usage | SIP | | XMPP | ... Layer | Usage | | Usage | +-------+ +-------+ -------------------------------------- Distributed Storage API Overlay Overlay +-------------+ Routing & Routing & +----+ | +-----+ | Storage Replication | DB | | |Chord| ... | Topology Layer Logic +----+ | | | | Plugins | +-----+ | +-------------+ -------------------------------------- +------+ +-----+ Forwarding Forwarding & | STUN | | ICE | Layer Encoding Logic +------+ +-----+ -------------------------------------- Common Packet Encoding Transport +-------+ +------+ Layer |TLS | |DTLS | +-------+ +------+
The three layers defined by RELOAD include:
- Usage Layer:
- Provides an application-specific interface that maps an application's requirements onto the generic services of the DHT.
- Overlay Routing & Storage Layer:
- Implements the DHT. Chooses what links to establish to form the DHT's overlay network, manages the storage and migration of data for this peer and on behalf of other peers, and performs searches for requested data across the DHT.
- Forwarding Layer:
- Provides services analogous to the Link Layer in the IP model. Also handles setting up connections across NATs using ICE.
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The top layer, called the Usage Layer, has application usages, such as the SIP Location Usage, that use the abstract distributed storage API to store and retrieve data from the DHT. The goal of this layer is to implement application-specific usages of the Overlay Routing and Storage Layer below it. The Usage defines how a specific application maps its data into something that can be stored in the DHT, where to store the data, how to secure the data, and finally how applications can retrieve and use the data.
The architecture diagram shows both a SIP usage and an XMPP usage. A single application may require multiple usages. A usage may define multiple types of data that are stored in the overlay and may also rely on types originally defined by other usages. A usage is not itself encoded on the wire --- only the types are --- but is rather a specification of the functionality that is required for a given application.
One usage may depend on another. For example, the SIP usage depends on a Certificate Store usage (not shown in the diagram) to obtain the certificates required to authenticate messages. Because certificates are stored in standard X.509 form, there is no reason for each usage to specify this service independently.
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The Overlay Routing and Storage Layer stores and retrieves information, performs maintenance of the DHT as peers join and leave the DHT, and routes messages on the overlay. The DHT implementation is provided by a pluggable component so that each overlay can select an appropriate DHT that relies on the common RELOAD core code.
The Overlay Routing and Replication Logic provides a fairly generic interface that allows the DHT implementation to control the overlay and resource operations and messages. Since each DHT is defined and functions differently, we generically refer to the table of other peers that the DHT maintains and uses to route requests (neighbors) as a Routing Table. The Logic component makes queries to the DHT's Routing Table to determine the next hop, then encodes and sends the message itself. Similarly, the DHT issues periodic update requests through the logic component to maintain and update its Routing Table.
The DHT shown in the illustration is Chord, but a variety of DHT algorithms are possible through a pluggable interface. A single node could be functioning in multiple overlays simultaneously, each using its own DHT algorithm. Each peer is identified by and its location in the overlay determined by its Peer-ID that is assigned by the enrollment server when the user or peer first enrolls in the overlay. The Peer-ID also determines the range of Resource-IDs for which it will be responsible. The exact mapping between these is determined by the DHT algorithm used by the overlay, therefore the logic component always queries the DHT to determine where a particular resource should be stored.
As peers enter and leave, resources may be stored on different peers, so the information related to them is exchanged as peers enter and leave. Redundancy is used to protect against loss of information in the event of a peer failure and to protect against compromised or subversive peers. The Logic component notifies the DHT as neighbors join and leave, and the DHT updates its Routing Table and issues resource migration requests as appropriate.
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This layer is responsible for getting a packet to the next peer, as determined by the Routing and Storage Layer. The Forwarding Layer establishes and maintains the network connections required by the DHT's Routing Table. This layer is also responsible for setting up connections to other peers through NATs and firewalls using ICE, and it can elect to forward traffic using relays for NAT and firewall traversal.
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RELOAD's security framework is built upon an enrollment server. The enrollment server issues each new peer a certificate that assigns it a Peer-ID. By generating the Peer-IDs randomly and controlling what peers are issued certificates, the enrollment server protects against many of the attacks on the overlay network. Similarly, all users are issued certificates for their identities by the enrollment server. All resources stored on the overlay must be signed by their creator, thus ensuring that an attacker cannot forge data belonging to another user. The enrollment process is a one-time-only procedure. The peer or user do not have to communicate further with it once they have obtained their certificates.
TLS or DTLS are used for communication between peers. In combination with the certificates, this provides both confidentiality and authentication for communication across the overlay. Applications such as P2PSIP can also make use of the users' certificates to achieve secure end-to-end connections at the application layer.
In addition to the enrollment server model, RELOAD offers a security model using a pre-shared-key. Although this provides significantly less security than is provided through an enrollment server, it allows ad hoc or ephemeral overlays to be set up with minimal effort on the part of the users.
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The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in RFC 2119 (Bradner, S., “Key words for use in RFCs to Indicate Requirement Levels,” March 1997.) [RFC2119].
We use the terminology and definitions from the Concepts and Terminology for Peer to Peer SIP (Bryan, D., “Concepts and Terminology for Peer to Peer SIP,” July 2007.) [I‑D.ietf‑p2psip‑concepts] draft extensively in this document. Other terms used in this document are defined inline when used and are also defined below for reference.
The following important terms from the Concepts document are defined below for reference.
- DHT:
- A distributed hash table. A DHT is an abstract hash table service realized by storing the contents of the hash table across a set of peers.
- DHT Algorithm:
- An algorithm that defines the rules for determining which peers in a DHT store a particular piece of data and for determining a topology of interconnections amongst peers in order to find a piece of data. Examples of DHT algorithms are Chord, Bamboo and Tapestry.
- DHT Instance:
- A specific hash table and the collection of peers that are collaborating to provide read and write access to it. There can be any number of DHT instances running in an IP network at a time, and each operates in isolation of the others.
- P2P Network:
- Another name for a DHT instance.
- P2P Network Name:
- A string that identifies a unique P2P network. P2P network names look like DNS names - for example, "example.org". Lookup of such a name in DNS would typically return services associated with the DHT, such as enrollment servers, bootstrap peers, or gateways (for example, a SIP gateway between a traditional SIP and a P2P SIP network called "example.com").
- Resource-ID:
- A non-human-friendly value that identifies some resources and which is used as a key for storing and retrieving the resource. One way to generate a Resource-ID is by applying a mapping function to some other unique name (e.g., User Name or Service Name) for the resource. The Resource-ID is used by the distributed database algorithm to determine the peer or peers that are responsible for storing the data for the overlay.
- Peer:
- A host that is participating in the DHT. By virtue of its participation it can store data and is responsible for some portion of the overlay.
- Peer-ID:
- A Resource-ID that uniquely identifies a peer. Peer-IDs 0 and 2^N - 1 are reserved and are invalid peer-IDs. A value of zero is not used in the wire protocol but can be used to indicate an invalid peer in implementations and APIs. The peer-id of 2^N-1 is used on the wire protocol as a wildcard.
- Resource:
- An object associated with an identifier. The identifier for the object is a string that can be mapped into a Resource-ID by using the string as a seed to the hash function. A SIP resource, for example, is identified by its AOR.
- User:
- A human being.
We also introduce the following important new terms.
- Connection Table:
- The set of peers to which a peer is directly connected. This includes peers with which CONNECT handshakes have been done but which have not sent any UPDATEs.
- Routing Table:
- The set of peers which a peer can use to route DHT messages. In general, these peers will all be on the connection table but not vice versa, because some peers will have CONNECTed but not sent updates. Peers may send messages directly to peers which are on the connection table but may only route messages to other peers through peers which are on the routing table.
- Seed:
- A seed is a string used as an input to a hash function, the result of which is a Resource-ID.
- Usage:
- A usage is an application that wishes to use the DHT for some purpose. Each application wishing to use the DHT defines a set of data types that it wishes to use. The SIP usage defines the location, certificate, STUN server and TURN server data types.
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Each logical address in the DHT where data can be stored is referred to as a Resource-ID. A given peer will be responsible for storing data from many Resource-ID locations. Typically literature on DHTs uses the term "key" to refer to a location in the DHT; however, in this specification the term key is used to refer to public or private keys used for cryptographic operations and the term Resource-ID is used to refer to a location for storage in the DHT.
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While very early P2P systems used flood based techniques, most newer P2P systems locate resources using a Distributed Hash Table, or DHT to improve efficiency. Peers are organized using a Distributed Hash Table (DHT) structure. In such a system, every resource has a Resource-ID, which is obtained by hashing some keyword or value that uniquely identifies the resource. Resources can be thought of as being stored in a hash table at the entry corresponding to their Resource-ID. The peers that make up the overlay network are also assigned an ID, called a Peer-ID, in the same hash space as the Resource-IDs. A peer is responsible for storing all resources that have Resource-IDs near the peer's Peer-ID. The hash space is divided up so that all of the hash space is always the responsibility of some particular peer, although as peers enter and leave the system a particular peer's area may change. Messages are exchanged between the peers in the DHT as the peers enter and leave to preserve the structure of the DHT and exchange stored entries. Various DHT implementations may visualize the hash space as a grid, circle, or line.
Peers keep information about the location of other peers in the hash space and typically know about many peers nearby in the hash space, and progressively fewer more distant peers. We refer to this table of other peers as a Routing Table. When a peer wishes to search, it consults the list of peers it is aware of and contacts the peer with the Peer-ID nearest the desired Resource-ID. If that peer does not know how to find the resource, it either returns information about a closer peer it knows about, or forwards the request to a closer peer. In this fashion, the request eventually reaches the peer responsible for the resource, which then replies to the requester.
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Each DHT will have a somewhat different structure, but many of the concepts are common. The DHT defines a large space of Resource-IDs, which can be thought of as addresses. In many DHTs, the Resource-IDs are simply 128- or 160-bit integers. Each DHT also has a distance metric such that we can say that Resource-ID A is closer to Resource-ID B than to Resource-ID C. When the Resource-IDs are n-bit integers, they are often considered to be arranged in a ring so that (2^n)-1 and (0) are consecutive and distance is simply distance around the ring.
Each peer in the DHT is assigned a Peer-ID and is "responsible" for the nearby space of Resource-IDs. So, for instance, if we have a peer P, then it could also be responsible for storing data associated with Resource-ID P+epsilon as long as no other peer P was closer. The DHT Resource-ID space is divided so that some peer is responsible for each Resource-ID.
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The way routing works in a DHT is specified by the specific DHT algorithm but the basic concepts are common to most systems. Each peer maintains connections to some other set of peers N. There need not be anything special about the peers in N, except that the peer has a direct connection to them: it can reach them without going through any other peer. When it wishes to deliver a message to some peer P, it selects some member of N, N_i that is closer to P than itself (as a degenerate case, P may be in N). The peer sends message to message to N_i. At this point two things can happen:
- Recursive Routing
- N_i repeats the same process as P, sending the message to one of its peers N_j. This same process repeats until the message is delivered to N.
- Iterative Routing
- N_i consults its table of direct connections and selects a new peer N_j which is closer to N. It responds to the original sending peer with a redirect to N_j. The original peer then sends the message to N_j, where the process repeats until the sending peer is redirected to N.
The advantage of iterative routing is that it consumes less resources for the intermediate peers; they only have to send redirect messages rather than forwarding requests and responses. The advantage of recursive routing is that it does not require the sending or receiving peer to have a rich set of connections to other nodes in the overlay. Thus, iterative routing is problematic in NATed networks because there is no way to guarantee that a peer will be able to form a connection to whatever peer it is redirected to.
[[TODO: The details of which routing strategy are to be used and how they are selected are kind of unclear. This needs WG discussion.]]
In most DHTs, the peers in N are selected in a particular way. One common strategy is to have them arranged exponentially further away from yourself so that any message can be routed in a O(log(N)) steps. The details of the routing structure depend on the DHT algorithm, however, since it defines the distance metric and the structure of the connection table.
In RELOAD, messages may either be REQUESTS or RESPONSES to REQUESTS. Requests are routed as described above. In principle, responses could be routed the same way. This is called "Asymmetric" routing because requests and responses will generally follow different paths through the network. Asymmetric routing makes diagnosis of errors difficult because you need to be able to acquire debugging information at multiple locations. In the alternative strategy, called "Symmetric" routing, as requests travel through the network they accumulate a history of the peers they passed through and responses are routed in the opposite direction so that they follow the same path in reverse. RELOAD supports both flavors of routing.
Symmetric routing is easier to debug. Symmetric routing is also required when the overlay topology is changing. For example, when a new peer is joining the overlay, asymmetric routing cannot work because the response would not be able to reach the new peer until it has completed the joining process. Symmetric routing solves this situation because the response is routed from the admitting peer through the bootstrap peer, thus relying on a path that is already known and established. In order to implement symmetric routing, RELOAD provides the Via List (Section 3.2.2 (Via Lists)) feature. Asymmetric routing, however, requires no state to be stored in the message (as a Via List) or in on-path peers.
[[TODO: again, this is a topic that needs WG discussion. It seems like there are situations where symmetric is very desirable (e.g., startup). It's less clear that asymmetric will have a performance/state difference that will be significant.]]
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The Data Storage Layer provides operations to STORE, FETCH, and REMOVE data. Each location in the DHT is referenced by a single integer Resource-ID. However, each location may contain data elements of multiple types. Furthermore, there may be multiple values of each type, as shown below.
+--------------------------------+ | Resource-ID | | | | +------------+ +------------+ | | | Type 1 | | Type 2 | | | | | | | | | | +--------+ | | +--------+ | | | | | Value | | | | Value | | | | | +--------+ | | +--------+ | | | | | | | | | | +--------+ | | +--------+ | | | | | Value | | | | Value | | | | | +--------+ | | +--------+ | | | | | +------------+ | | | +--------+ | | | | | Value | | | | | +--------+ | | | +------------+ | +--------------------------------+
Each type-id is a code point assigned by IANA. Note that a type-id may be employed by multiple usages and new usages are encouraged to use previously defined types where possible. As part of the type definition, protocol designers may define constraints, such as limits on size, on the values which may be stored. For many types, the set may be restricted to a single item; some sets may be allowed to contain multiple identical items while others may only have unique items. Some typical types of sets that a type definition would use include:
- single value:
- There can be at most one item in the set and any value overwrites the previous item.
- array:
- Many values can be stored and addressed by index.
- dictionary:
- The values stored are indexed by a key. Often this key is one of the values from the certificate of the peer sending the STORE request.
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When a new peer wishes to join the DHT, it must have a peer-id that it is allowed to use. It uses one of the peer-ids in the certificate it received from the enrollment server. The main steps in joining the DHT are:
First, the peer ("JP," for Joining Peer) uses the bootstrap procedures to find some (any) peer in the DHT. It then typically contacts the peer which would have formerly been responsible for the peer's Resource-ID (since that is where in the DHT the peer will be joining), the Admitting Peer (AP). It copies the other peer's state, including the data values it is now responsible for and the identities of the peers with which the other peer has direct connections.
The details of this operation depend mostly on the DHT involved, but a typical case would be:
After this process is completed, JP is a full member of the DHT and can process STORE/FETCH requests.
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The forwarding layer is responsible for looking at message and doing one of three things:
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As described in Section 3.1.3 (Routing), a peer maintains a set of direct connections to other peers in the DHT. Consider the case of a peer JP just joining the DHT. It communicates with the admitting peer AP and gets the list of the peers in AP's routing table. Naively, it could simply connect to the IP address listed for each peer, but this works poorly if some of those peers are behind a NAT or firewall. Instead, we use the CONNECT request to establish a connection.
Say that peer A wishes to form a direct connection to peer B. It gathers ICE candidates and packages them up in a CONNECT request which it sends to B through usual DHT routing procedures. B does its own candidate gathering and sends back an OK response with its candidates. A and B then do ICE connectivity checks on the candidate pairs. The result is a connection between A and B. At this point, A and B can add each other to their routing tables and send messages directly between themselves without going through other DHT peers.
In general, a peer needs to maintain connections to all of the peers near it in the DHT and to enough other peers to have efficient routing (the details depend on the specific DHT). If a peer cannot form a connection to some other peer, this isn't necessarily a disaster; DHTs can route correctly even with not fully connected links. However, a peer should try to maintain the specified link set and if it detects that it has fewer direct connections, should form more as required.
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In a general messaging system, messages need a source and a destination and peers need to be able to send a response to the peer that sent the request. This can be particularly tricky in overlay networks when a new peer is joining, or the overlay network is stabilizing and different peers have different ideas on what the overlay topology is. A simple and reliable way to make sure that a response can reach the node that sent the request in these situations is to have the response traverse the reverse path of the request.
The approach used to do this is to have each node the request traverses add its peer-id to the "via list" in the request. Then the response is routed by looking at the list and using it as list of peers that the response will be routed thorough. To support this, each message has a route list of nodes it needs to be routed through as well as a via list of what nodes it has traversed.
When a peer receives a message from the Transport Layer, it adds the peer-id of the node it received the message from to the end of the via list. When a peer goes to transmit a message to the Transport Layer, it looks at the first entry on the route list. If the entry is this peer, it removes this entry from the list and looks at the next entry and if the entry is not this peer, it sends the message to the first peer on the route list.
When a peer goes to send a response to a request, it can simply copy the via list in reverse to form the route list for the response if it wishes to route the response along the reverse path as the request. [Discussion is need about if all responses are routed this way or not]
Peers that are willing to maintain state may do list compression for privacy reason and to reduce the message size. They do this by taking some number of entries off the via list and replacing them with a unique entry that this peer can later identify. Later, if the peer sees the unique entry in a route list, it removes the unique entry and replaces it with the all the entries removed from the original via list (and reverses the order of these entries). Note that this technique will generally require storing some per-message state on the intermediate peer, so this is a bandwidth/per-peer state tradeoff. The exception is if the list is not compressed but rather the peer-ids are simply encrypted.
The via list approach provides several features. First it allows a response to follow the same path as the request. This is particularly important for peers that are sending requests while they are joining and before other peers can route to them as well as situations where message are being exchanged to stabilize the overlay network. It also makes it easier to diagnose and manage the system when all peers see the response to any request they forward.
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RELOAD also allows for the possibility of Client nodes. A client is a node which connects to an admitting peer (or peers) like an ordinary peer but never sends a JOIN or an UPDATE. It is therefore in the AP's connection table but not routing table and never is used to store any DHT data. However, because it is reachable through the AP, it can still send and receive messages. The client MUST still have the usual credentials.
Because the client may only have a connection to a single AP, which, due to topology shifts may no longer be the responsible peer, clients SHOULD use symmetric routing and should advertise route lists that contain both the AP to which they are connected and themselves. E.g., if the client has peer-id X and the AP has peer-id Y, the client should advertise the route list (Y, X). This guarantees reachability.
Note that clients MAY also contact APs which are not in fact responsible for the client's peer-id.
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This layer sends and receives messages over TLS and DTLS. For TLS it simply pushes the messages into the stream. For DTLS it takes care of fragmentation issues. The reason for including TLS is the improved performance it can offer for bulk transport of data. The reason for including DTLS is that the percentage of the time that two devices behind NATs can form a direct connection without a relay is much higher for DTLS than for TLS.
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Before a new user can join the DHT for the first time, they must enroll in the P2P Network for the DHT they want to join. Enrollment will typically be done by contacting a centralized enrollment server. Other approaches (for instance static out of band configuration) are possible but are outside the scope of this specification. During enrollment a new node learns about a particular overlay, sets up a names and credentials, and discovers the bootstrap nodes. This would typically be done when a new peer joined an overlay for the very first time. Bootstrap is the process that happens each time a node boots and is how the peer finds an node that can be used to join the overlay.
Before a node can join an overlay, it needs to be provided with a name for the overlay. Some examples are "example.com", "example", and "example.local". An DNS SRV lookup is done on this name for the service name p2p_enroll and a proto of tcp. If the TLD for the name is .local, then this DNS SRV lookup is done using [I‑D.cheshire‑dnsext‑multicastdns] (Cheshire, S. and M. Krochmal, “Multicast DNS,” August 2006.) and the service name p2p_menroll. The intention here is to support ad hoc/local overlays. The resulting DNS lookup will provide the address of a enrollment server. Once this server is found, HTTPS is used to retrieve a XML file that contains the parameters for the overlay. These include things such as: what algorithms the overlay uses, overlay parameters, what usages are a peer on this overlay is required to support, the type of credentials required, addresses of credentials servers, the root certificate for the DHT, information about the DHT algorithm that is being used, a P2P-Network-Id that uniquely identifies this ring, and any other parameters it may need to connect to the DHT. The DHT also informs the peers what Usages it is required to support to be a peer on this P2P Network. An initial list of bootstrap nodes that consist of multiple bootstrap entries that each have the IP address and port for contacting a bootstrap server. Some of the address may be multicast addresses. In the case of multicast DNS, every peer may also act as an enrollment server.
If shared-key security (Section 3.5.2 (Shared-Key Security)) is being used, then the peer can proceed directly to bootstrap. If certificate-based security (Section 3.5.1 (Certificate-Based Security) is being used, the peer MUST contact the credential server to obtain a certificate.
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Once the peer has the XML file that identifies if credentials are needed, it can contact the credential server. The user establishes his identity to the server's satisfaction and provides the server with its public key. The centralized server then returns a certificate binding the user's user name to their public key. The properties of the certificate are discussed more in Section 3.5 (Security). The amount of authentication performed here can vary radically depending on the DHT network being joined. Some networks may do no verification at all and some may require extensive identity verification. The only invariant that the enrollment server needs to ensure is that no two users may have the same identity.
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The above steps are only done the first time a peer joins a new overlay or when the overlay parameters are close to expiring and need to be refreshed. The next step is the bootstrap step which is done every time the peer boots.
Bootstrapping consists of looking at the list of cached nodes and bootstraps nodes and sending a RELOAD PING to them to see if they respond. Once a node responds, it can be used to join the overlay. After a node has joined, it keeps track of a small number of peers to which it could directly connect. Theses are saved as the cached nodes and used next time the peer boots. The point of the cached nodes is to reduce the load on the bootstrap nodes.
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The certificate-based security model revolves around the enrollment process allocating a unique name to the user and issuing a certificate [RFC3280] (Housley, R., Polk, W., Ford, W., and D. Solo, “Internet X.509 Public Key Infrastructure Certificate and Certificate Revocation List (CRL) Profile,” April 2002.) for a public/private key pair for the user. All peers in a particular DHT can verify these certificates. A given peer acts on behalf of a user, and that user is somewhat responsible for its operation.
The certificate serves two purposes:
When a user enrolls, or enrolls a new device, the user is given a certificate. This certificate contains information that identifies the user and the device they are using. If a user has more than one device, typically they would get one certificate for each device. This allows each device to act as a separate peer.
The contents of the certificate include:
Note that because peer-IDs are chosen randomly, they will be randomly distributed with respect to the user name. This has the result that any given peer is highly unlikely to be responsible for storing data corresponding to its own user, which promotes high availability.
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When a peer uses a STORE request to place data at a particular location X, it must sign with the private key that corresponds to a certificate that is suitable for storing at location X. Each data type in a usage defines the exact rules for determining what certificate is appropriate. However, the most natural rule is that a certificate for a user name or peer-id X is a permission to store data at the same resource id that would be found by an attempt to look up X.
The digital signature over the data serves two purposes. First, it allows the peer responsible for storing the data to verify that this STORE is authorized. Second, it provides integrity for the data. The signature is saved along with the data value (or values) so that any reader can verify the integrity of the data. Of course, the responsible peer can "lose" the value but it cannot undetectably modify it.
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The second purpose of a certificate is to allow the device to act as a peer with the specified peer-ID. When a peer wishes to connect to peer X, it forms a TLS/DTLS connection to the peer and then performs TLS mutual authentication and verifies that the presented certificate contains peer-ID X.
Note that because the formation of a connection between two nodes generally requires traversing other nodes in the DHT, as specified in Section 3.2.1 (Forming Direct Connections), those nodes can interfere with connection initiation. However, if they attempt to impersonate the target peer they will be unable to complete the TLS mutual authentication: therefore such attacks can be detected.
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At some point before the certificate expires, the user will need to get a new certificate from the enrollment server.
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RELOAD also defines a shared-key security model which can be used in closed networks where the peers are not mutually suspicious. In this model, the peers all share a single key which is used to authenticate the peer-to-peer DTLS connections via TLS-PSK. If shared-key security mode is in use, a TLS-PSK cipher suite MUST be used. This is useful for admission control, but is completely unsafe in any setting where peers are not mutually trusted, since it allows any peer to impersonate any other peer.
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At some point in time, a given P2P Network may want to migrate from one underlying DHT algorithm to another or update to a later extension of the protocol. This can also be used for crypto agility issues. The migration approach is done by basically having peers initializing algorithm A. When the clients go to periodically renew their credentials, they find out that the P2P Network now requires them to use algorithm A but also to store all the data with algorithm B. At this point there are effectively two DHT rings in use, rings A and B. All data is written to both but queries only go to A. At some point when the clients periodically renew their credentials, they learn that the P2P Network has moved to storing to both A and B but that FETCH requests are done with P2P Network B and that any SEND should first be attempted on P2P Network B and if that fails, retried on P2P Network A. In the final stage when clients renew credentials, they find out that P2P Network A is no longer required and only P2P Network B is in use. Some types of usages and environments may be able to migrate very quickly and do all of these steps in under a week, depending on how quickly software that supports both A and B is deployed and how often credentials are renewed. On the other hand, some very ad-hoc environments involving software from many different providers may take years to migrate.
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By itself, the distributed storage layer just provides infrastructure on which applications are built. In order to do anything useful, a usage must be defined. Each Usage needs to specify several things:
The types defined by a usage may also be applied to other usages. However, a need for different parameters, such as different size limits, would imply the need to create a new type.
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From the perspective of P2PSIP, the most important usage is the SIP Usage. The basic function of the SIP usage is to allow Alice to start with a SIP URI (e.g., "bob@dht.example.com") and end up with a connection which Bob's SIP UA can use to pass SIP messages back and forth to Alice's SIP UA.
This is done using three key operations that are provided by the SIP Usage. They are:
All SIP URIs for a given overlay MUST be constructed so that they terminate in the domain name of the overlay. For instance, if the overlay name is "example.com", then all AORs must be of the form {sip,sips}:username@example.com. Accordingly, to dereference a URI, a P2PSIP implementation MUST check to see if the domain matches an overlay which it is a member of. If so, it uses the following procedures. Otherwise, it MUST follow [RFC3263] (Rosenberg, J. and H. Schulzrinne, “Session Initiation Protocol (SIP): Locating SIP Servers,” June 2002.) procedures. Note that unless the P2PSIP overlay provides some kind of SIP gateway, this is likely to be only partially successful, since, for instance, the callee may not be able to call back.
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A peer acting as a SIP UA stores their registration information in the DHT by storing either another URI (for retargeting) or a route lists to reach them at a Resource-ID in the DHT formed from the user's SIP AOR. When another peer wishes to find a peer that is registered for a SIP URI, the lookup of the user's name is done by taking the user's SIP Address or Record (AOR) and using it as the seed that is hashed to get a Resource-ID. When the seed is dereferenced, the result is a set of values. Each value is either another SIP URI or a route list. If the value is a SIP URI, the calling peer looks up that URI and continues the process until he gets a route list.
If the value is a route list, then it is used to reach a peer that represents a SIP UA registered for that AOR. Typically this route list will have just one entry but in the case of peers or clients that can not be directly reached, a route list with more than one entry may need to be used.
The seed for this usage is a user's SIP AOR, such as "sip:alice@example.com". This allows the set to store many values but only one for each peer. The authorization policy is that STORE requests are only allowed if the user name in the signing certificate, when turned into a SIP URL and hashed, matches the Resource-ID. This policy ensures that only a user with the certificate with the user name "alice@example.com" can write to the Resource-ID that will be used to look up calls to "sip:alice@example.com".
Open Issue: Should the seed be "sip:alice@example.com", "alice@example.com", or a string that includes the code point defined for the type? The issue here is determining whether different usages that store data at a seed that is primarily formed from "alice@example.com" should hash to the same Resource-ID as the SIP Usage. For example, if a buddy list had a seed that was roughly the same, would we want the buddy list information to end up on the same peers that stored the SIP location data or on different peers?
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GRUUs that refer to peers in the P2P network are constructed by simply forming a GRUU, where the value of gr URI parameter contains a base64 encoded version of the route list that will reach the peer. Typically the route list is just a single entry with the peer-id of peer.
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This usage allows two clients to form a new TLS or DTLS connection between them and then use this connection for sending SIP messages to one another. This does not store any information in the DHT, but it allows the CONNECT request to be used to set up a TLS or DTLS connection between two peers and then use that connection to send SIP messages back and forth.
The CONNECT request will ensure that the connection is formed to a peer that has a certificate which includes the user that the connection is being formed to.
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This TUNNEL request allows two peers to exchange SIP messages across the overlay using the TUNNEL method without first setting up a direct connection using CONNECT. This allows a SIP message to be sent immediately, without the delay associated with CONNECT and for a simple SIP exchange, it may result in fewer messages being sent.
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This usage allows each user to store their certificate in the DHT so that it can be retrieved to be checked by various peers and applications. Peers acting on behalf of a particular user store that user's certificate in the DHT, and any peer that needs the certificate can do a FETCH to retrieve the certificate. Typically it is retrieved to check a signature on a request or the signature on a chunk of data that the DHT has received.
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This usage defines a new type for finding STUN-Relay servers. Any peer that supports this usage saves a pointer to the IP address and port of the TURN server in the DHT. When a peer wishes to discover a TURN server, it picks a random Resource-ID and performs a FIND at that Resource-ID for the appropriate type for the service. If nothing is found, this can be repeated until an appropriate set of servers are found.
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This will likely be left out of scope of the initial system but just to give people a flavor of how these issues might be dealt with....
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Buddy lists with reciprocal subscribes - when see indication buddy might be online, such as SUBSCRIBE from buddy, retry SUBSCRIBE to buddy. Subscriber ends up doing composition.
Single users with different devices can synchronize buddy lists when both are online
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Voicemail is a complicated problem because the amount of storage required to store a voicemail message can be large. Some proposed designs may require peers to store voicemail and others may require users to provide their own storage and delivery systems. Accordingly, this is being left out of the base protocol.
primitive uint8 8; primitive uint16 16; primitive uint24 24; primitive uint32 32; primitive int32 32; primitive uint64 64; primitive uint128 128; primitive char 8; primitive opaque 8; primitive blob 0; typedef char string<65000>; primitive peer_id 128; primitive resource_id 128; typedef uint32 overlay; typedef uint64 transaction_id; typedef uint24 type_id; typedef uint64 generation_counter; struct { uint32 addr; uint16 port; } ip4_addr_port; struct { uint128 addr; uint16 port; } ip6_addr_port; enum {ip4_address_type (1), ip6_address_type (2)} address_type; select { case ip4_address_type: ip4_addr_port v4; case ip6_address_type: ip6_addr_port v6; } ip_address_and_port;
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RELOAD is a message-oriented request/response protocol. The messages are encoded using binary fields. All integers are represented in network byte order. The general philosophy behind the design was to use Type, Length, Value fields to allow for extensibility. However, for the parts of a structure that were required in all messages, just define theses in a fixed position as adding a type and length for them is unnecessary and would simply increases bandwidth and introduces new potentials for interoperability issues.
Each message has three parts:
- Forwarding Header:
- Each message has a generic header which is used to forward the message between peers and to its final destination. This header is the only information that an intermediate peer (i.e., one that is not the target of a message) needs to examine.
- Message Contents:
- The message being delivered between the peers. From the perspective of the forwarding layer, the contents is opaque, however, it is interpreted by the higher layers.
- Signature:
- A digital signature over the message contents and parts of the header of the message. Note that this signature can be computed without parsing the message contents.
The following sections describe the format of each part of the message.
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The layout of the forwarding header is shown below
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | R | E | L | O | 4 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Overlay | 8 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | |F|L| | | TTL | Routing |R|F| Fragment Offset | | | |A|R| | | | |G|G| | 12 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |E| | | |X| Version | Length | |P| | | 16 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Transaction ID | + + | | 24 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Route | Via | | | List | List | Flags | | Length | Length | | 28 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | // Route List // | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | // Via List // | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | // Route Log // | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
The first four bytes identify this message as a RELOAD message.
The Overlay field is the 32bit checksum/hash of the overlay being used. The CRC-32 checksum MUST be used to convert the variable length string representing the overlay name into a 32bit value. The purpose of this field is to allow nodes to participate in multiple overlays and to detect accidental misconfiguration.
TTL (time-to-live) is an 8 bit field indicating the number of iterations, or hops, a message can experience before it is discarded. The TTL u_int8 number MUST be stored in network byte order and MUST be decremented by one at every hop along the route the message traverses. If the TTL is 0, the message MUST NOT be propagated further and MUST be discarded. The initial value of the TTL should be TBD.
Routing is an 8 bit field that specifies the type of routing the requester would like for the message. The following Routing options MUST be understood:
UNSPECIFIED : 0x00 RECURSIVE : 0x01 ITERATIVE : 0x02
If a peer is unable or unwilling to perform the type of routing requested, the peer MUST respond with a 499 error message that indicates its unwillingness to process the message.
FRAG is a 1 bit field used to specify if this message is a fragment.
NOT-FRAGMENT : 0x0 FRAGMENT : 0x1
LFRG is a 1 bit field used to specify whether this is the last fragment in a complete message.
NOT-LAST-FRAGMENT : 0x0 LAST-FRAGMENT : 0x1
[[Open Issue: How should the fragment offset and total length be encoded in the header? Right now we have 14 bits reserved with the intention that they be used for fragmenting, though additional bytes in the header might be needed for fragmentation.]]
EXP is a 1 bit field that specifies if this protocol is experimental or not. The EXP bit can be set to denote that this version of the protocol is private, in-house. This makes it possible to have private protocol versions that don't collide with IETF standards.
Version is a 7 bit field that indicates the version of the RELOAD protocol being used.
Version1.0 : 0x1
The message Length is the count in bytes of the size of the message, including the header.
The Transaction ID is a unique 64 bit number that identifies this transaction and also serves as a salt to randomize the request and the response. Responses use the same Transaction ID as the request they correspond to. Transaction IDs are also used for fragment reassembly.
The Route List Length and the Via List Length contain the lengths of the route and via lists respectively, in the number of peer-ids.
[[Open Issue: How should we handle peer-id lengths? This basically assumes they're fixed length per DHT algorithm (but not fixed-length for RELOAD) so that you can unambiguously parse things. Should we have a length byte?]]
The flags word contains control flags. There is one currently defined flag.
ROUTE-LOG : 0x1
The ROUTE-LOG flag indicates that the route log should be included (see Section 4.1.4 (Route Logging)
The Route List contains a sequence of peer-ids which the message should pass through. The route list is constructed by the message originator. The route list shrinks as the message traverses each listed peer.
The Via List contains the sequence of peer-ids through which the message has passed. The via list starts out empty and grows as the message traverses each peer.
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The RELOAD-01 forwarding header was completely fixed, whereas this header includes lists that change en-route. However, this type of operation is easily accomplished in both software and hardware, therefore we still view it as a low-overhead header. The changes include the following.
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In order to send a message to a given peer-id or resource-id, a peer must construct an appropriate route list. The most common such route list is a single entry containing the peer/resource-id. This simply uses the normal DHT routing mechanisms to forward the message to that destination.
Messages can also be source routed. In order to construct a source route, the originator provides a route list containing a sequence of resource-ids. The semantics of this route list are that the message is to traverse in order (potentially with intermediate hops) each entry on the route list. As each peer is traversed, that entry is removed from the route list. This makes it possible to address a peer which is potentially behind a NAT or a firewall in such a way that it cannot be connected to directly under any circumstances.
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When a peer sends a response to a request, it SHOULD construct the route list by reversing the order of the entries on the via list. This has the result that the response traverses (at least) the same peers as the request traversed, except in reverse order (symmetric routing). For asymmetric routing, the peer MAY simply use the first entry on the via list.
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When a peer receives a message, it first examines the overlay, version, and other header fields to determine whether the message is one it can process. If any of these are incorrect (e.g., the message is for an overlay in which the peer does not participate) it is an error. The peer SHOULD generate an appropriate error but MAY simply drop the message.
Once the peer has determined that the message is correctly formatted, it examines the first entry on the route list. There are three possible cases here:
These cases are handled separately.
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If the first entry on the route list is a private id, the peer replaces that entry with the store local value that it indexes and then re-examines the route list to determine which case now applies.
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If the first entry on the route list is a id for which the peer is responsible, the peer strips the entry off the route list. If there are remaining entries on the route list, the peer then re-examines the route list to determine which case now applies. If the route list is now empty, then the message was destined for this peer and it MUST pass it to the next layer up.
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If neither of the other two cases applies, then the peer MUST forward the message towards the first entry on the route list. This means that it MUST select one of the peers in its route table which is closer to the first entry than to itself and send the message to that peer. If the first entry on the route list is in the peer's connection table, then it SHOULD forward the message to that peer directly.
When forwarding a message, the peer MUST:
The natural way to update the via list is simply to add the peer-id of the peer from which the message was received to the end of the list. However, peers may use any algorithm of their choice provided that if the peer received a route list constructed by reversing the via list it would be able to route the outgoing message correctly, enabling symmetric routing.
For instance, if node D receives a message from node C with via list (A, B), the simple approach is simply to forward to the next node (E) with via list (A, B, C). Now, if E wants to respond to the message, it reverses the via list to produce the route list, resulting in (D, C, B, A). When D forwards the response to C, the route list will contain (B, A). However, node D could also list compression and send E the via list (X). E would then use the route list (D, X). When D processes this route list, it MUST detect that X is a compressed entry, recover the via list (A, B, C), and reverse that to produce the correct route list (C, B, A) before sending it to C.
Note that if a peer is using list compression and then exits the overlay, the message cannot be forwarded and will be dropped. The ordinary timeout and retransmission networks provide stability over this type of failure.
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In order to allow transport over datagram protocols, RELOAD messages may be fragmented. If a message is too large for a peer to transmit to the next peer it MUST fragment the message. Note that this implies that intermediate peers may re-fragment messages if the incoming and outgoing paths have different maximum datagram sizes. Intermediate peers SHOULD NOT reassemble fragments.
Upon receipt of a fragmented message by the intended peer, the peer holds the fragments in a holding buffer until the entire message has been received. The message is then reassembled into a single unfragmented message and processed. In order to prevent denial of service attacks, receivers SHOULD time out incomplete fragments. [[TODO: Describe algorithm]]
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The route logging feature provides diagnostic information about the path taken by the request so far and in this manner it is similar in function to SIP's (Rosenberg, J., Schulzrinne, H., Camarillo, G., Johnston, A., Peterson, J., Sparks, R., Handley, M., and E. Schooler, “SIP: Session Initiation Protocol,” June 2002.) [RFC3261] Via header field. If the ROUTE-LOG flag is set in the Flags word, at each hop peers MUST append a route log entry to the route log element in the header. The order of the route log entry elements in the message is determined by the order of the peers were traversed along the path. The first route log entry corresponds to the peer at the first hop along the path, and each subsequent entry corresponds to the peer at the next hop along the path. If the ROUTE-LOG flag is set in a request, the route log MUST be copied into the response and the ROUTE-LOG flag set so that the originator receives the ROUTE-LOG data.
public struct { route_log_entry entries<65000>; } route_log;
The route log is simply a variable length list of route log entries. The first two bytes are the length, followed by a sequence of route leg entries, each of which may be individually parsed.
struct { peer_id id; uint32 uptime; opaque certificate<65000>; ip_address_and_port address; } peer_info_data; public struct { string version; uint8 transport; peer_info_data peer_info; } route_log_entry;
Each route log entry consists of the following values:
- Version -
- A textual representation of the software version
- Transport -
- The transport type, 1 for TLS, 2 for DTLS
- Id -
- The peer-id of the peer.
- Uptime -
- The uptime of the peer in seconds.
- Certificate -
- The peer's certificate. Note that this may be omitted by setting the length to zero.
- Address -
- The address and port of the peer.
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Although from the perspective of the forwarding layer the content is opaque, all RELOAD messages share a common content structure consisting of two parts:
- Common Header:
- A common header containing the request method/response code, and a transaction ID.
- Payload:
- The actual body of the request/response. These are dependent on whether this is a request or response and the type of request being carried.
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The layout of the common header is shown below:
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |R| | | |/| Code | Reserved | |r| | | 4 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
R/r is a one bit field used to specify if this is a request or a response.
REQUEST : 0x0 RESPONSE : 0x1
Code is a 15 bit field that indicates either the message method or the response code (depending on the value of the R/r bit)
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Payload is a simple string of uninterpreted bytes preceded by a length field indicating the length of the data. The bytes themselves are dependent on the code value.
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | Length | | | 4 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | // Length bytes of data // | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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The Signature element is used to attach signatures to messages and or stored data elements. All signatures are formatted using this element. However, the input structure to the signature computation varies depending on the data element being signed.
public struct { uint8 algorithm; opaque signature_value<65000>; signature_identity identity; } signature;
The signature construct is just a container for the signature. It contains the following values:
- Algorithm -
- The signature algorithm in use. This may have the values RSA-SHA1 (0x01) or RSA-SHA-256 (0x02).
- Value -
- The signature value itself. This is just the string of bytes emitted by the signature algorithm.
- Identity -
- The identity or certificate used to form the signature
A number of possible identity formats are permitted, as shown below. The peer may indicate any of:
The first byte of the identity field is a type indicating the type of identity in use.
enum {signer_identity_peer (1), signer_identity_name (2), signer_identity_certificate (3)} signer_identity_type; select { case signer_identity_peer: peer_id id; case signer_identity_name: string signer_name; case signer_identity_certificate: opaque certificate<65000>; } signer_identity;
For signatures over messages the input to the signature function is:
public struct { overlay overlay; transaction_id xid; blob signer_identity; blob message_contents; } message_signature_input;
The contents of this structure are as follows:
- Overlay -
- The overlay identifier from the message.
- Xid -
- The transaction id from the message.
- Signer Identity -
- The identify of the signer (from the signature structure.)
- Message Contents -
- The contents section of the message.
[[TODO: Check the inputs to this carefully.]]
The input to signatures over data values is different, and is decribed in Section 5.2.1.3 (Data Signature Computation).
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A peer processing a request returns its status in the Code field of the common header. If the request was a success, the code should be 200 (OK) and the payload should be as specified above. If the request failed, then the response code should be as defined below.
- 200 (OK):
- Indicates a successful request. The information returned in the response will depend on the request method.
- 302 (Moved Temporarily):
- The requesting peer SHOULD retry the request at the new address specified in the 302 response message.
- 401 (Unauthorized):
- The requesting peer needs to sign and provide a certificate. [[TODO: The semantics here don't seem quite right.]]
- 403 (Forbidden):
- The requesting peer does not have permission to make this request.
- 404 (Not Found):
- The resource or peer cannot be found or does not exist.
- 408 (Request Timeout):
- A response to the request has not been received in a suitable amount of time. The requesting peer MAY resend the request at a later time.
- 412 (Precondition Failed):
- A request can't be completed because some precondition was incorrect. For instance, the wrong generation counter was provided
- 498 (Incompatible with Overlay)
- A peer receiving the request is using a different overlay, DHT algorithm, or hash algorithm. [[Open Issue: What is the best error number and reason phrase to use?]]
- 499 (UnWilling To Proxy)
- A peer receiving the request is unwilling to support the Routing mechanism specified in the Routing field of the message header. [[Open Issue: What is the best error number and reason phrase to use?]]
For any code other than 200, the payload should be as defined below:
public struct { string reason_phrase; opaque error_info<65000>; } error_response;
The contents of this payload are:
- Reason Phrase -
- A freeform text string indicating the reason for the response. The reason phrase SHOULD BE as indicated in the above list (e.g., "Moved Temporarily).
- Error Info -
- Payload specific error information. This MUST be empty except as specified below.
For the response code 302, the error-payload-rest is the peer-id of the peer to which the request SHOULD be redirected. This error code is used for iterative routing.
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Timeout and retransmission are handled on an end-to-end basis. The requesting node retransmits requests until it receives a response or a timeout. The retransmit algorithm defined in Section 17.1.2.1 of [RFC3261] (Rosenberg, J., Schulzrinne, H., Camarillo, G., Johnston, A., Peterson, J., Sparks, R., Handley, M., and E. Schooler, “SIP: Session Initiation Protocol,” June 2002.) SHOULD be used. Retransmissions MUST use the same transaction ID.
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In this section, we define the initial set of methods supported by RELOAD. New methods are defined by adding new method codes. Each method defines the contents of the payload element (see Section 4.2.2 (Payload)).
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PING is used to test connectivity along a path. A ping can be addressed to a specific peer-id or to the anycast peer-id (all 1s). In either case, the target peer-ids respond with a simple response containing some status information.
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public struct { uint8 ping_info<255>; } ping_request;
The PING request contains a list (potentially empty) of the pieces of status information that the requester would like the responder to provide. The two currently defined types are:
RESPONSIBLE-SET : 0x01 NUM-RESOURCES : 0x02
RESPONSIBLE-SET indicates that the peer should Respond with the fraction of the overlay for which the responding peer is responsible (in parts per billion).
NUM-RESOURCES indicates that the peer should Respond with the number of resources currently being stored by the peer.
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public struct { uint64 response_id; ping_info_data infos<65000>; } ping_response;
The ping response contains the following elements:
- Response ID -
- A randomly generated 64-bit response ID. This is used to distinguish PING responses in cases where the PING request is multicast.
- Infos -
- A sequence of ping info data structures, as shown below.
enum {info_responsible_type(1), info_num_resources_type(2)} ping_info_types; select { case info_responsible_type: uint32 responsible_ppb; case info_num_resources_type: uint32 num_resources; } ping_info_select; public struct { ping_info_select info; } ping_info_data;
The ping info data elements are simple typed elements, with a type identifier as the leading 16 bits and then arbitrary (type-specific) text following. In the case of the two defined types, the responses are 32-bit integers.
The responding peer SHOULD include any values that the requesting peer requested and that it recognizes. They SHOULD be returned in the requested order.
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A node sends a CONNECT request when it wishes to establish a direct TCP or UDP connection to another node for the purposes of sending RELOAD messages or application layer protocol messages, such as SIP. Detailed procedures for the CONNECT and its response are described in Section 6 (ICE and Connection Formation).
A CONNECT does not result in updating the routing table of either node. That function is performed by UPDATEs. If node A has CONNECTed to node B, it MAY route messages which are directly addressed to B through that channel but MUST NOT route messages through B to other peers via that channel.
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public struct { string ufrag; string password; uint16 application; string fingerprint; string role; candidate candidate_list<65000>; } connect_data; public struct { string candidate_string; } candidate;
The values contained in connect-request are:
- Ufrag -
- The username fragment (from ICE)
- Password -
- The ICE password.
- Application -
- A 16-bit port number. This port number represents the IANA registered port of the protocol that is going to be sent on this connection. For SIP, this is 5060 or 5061, and for RELOAD is TBD. By using the IANA registered port, we avoid the need for an additional registry and allow RELOAD to be used to set up connections for any existing or future application protocol.
- Fingerprint -
- One fingerprint attribute (from RFC 4572 [RFC4572] (Lennox, J., “Connection-Oriented Media Transport over the Transport Layer Security (TLS) Protocol in the Session Description Protocol (SDP),” July 2006.).
- Role -
- An active/passive/actpass attribute from RFC 4145 [RFC4145] (Yon, D. and G. Camarillo, “TCP-Based Media Transport in the Session Description Protocol (SDP),” September 2005.).
- Candidate -
- One or more ICE candidate values. Each candidate has an IP address, IP address family, port, transport protocol, priority, foundation, component ID, STUN type and related address. The candidate_list is a list of string candidate values.
These values should be generated using the procedures of Section 6 (ICE and Connection Formation).
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If a peer receives a CONNECT request, it SHOULD follow the procedures of Section 6 (ICE and Connection Formation) to process the request and generate its own response, containing a connect-data production. It should then begin ICE checks. When a peer receives a CONNECT response, it SHOULD parse the response and begin its own ICE checks.
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A node sends a TUNNEL request when it wishes to exchange application-layer protocol messages without the expense of establishing a direct connection via CONNECT or when ICE is unable to establish a direct connection via CONNECT and a TURN relay is not available. The application-level protocols that are routed via the TUNNEL request are defined by that application's usage.
The decision of whether to route application-level traffic across the overlay or to open a direct connection requires careful consideration of the overhead involved in each transaction. Establishing a direct connection requires greater initial setup costs, but after setup, communication is faster and imposes no overhead on the overlay. For example, for the SIP usage, an INVITE to establish a voice call might be routed over the overlay, a SUBSCRIBE with regular updates would be better used with a CONNECT, and media would both impose too great a load on the overlay and likely receive unacceptable performance. However, there may be a tradeoff between locating TURN servers and relying on TUNNEL for packet routing.
When a usage requires the TUNNEL method, it must specify the specific application protocol(s) that will be TUNNELed and for each protocol, specify:
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public struct { uint16 application; string dialog_id; string application_pdu; } tunnel_data;
For each of the values indicated here which were originally text, they are preceded by a length field of either one or two bytes.
The values contained in connect-request are:
- Application -
- A 16-bit port number. This port number represents the IANA registered port of the protocol that is going to be sent on this connection. For SIP, this is 5060 or 5061, and for RELOAD is TBD. By using the IANA registered port, we avoid the need for an additional registry and allow RELOAD to be used to set up connections for any existing or future application protocol.
- Dialog ID -
- An arbitrary string providing an application-defined way of associating related TUNNELed messages. This attribute may also encode sequence information as required by the application protocol.
- Application PDU -
- An application PDU in the format specified by the application.
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A TUNNEL response serves as confirmation that the message was received by the destination peer. It implies nothing about the processing of the application. If the application protocol specifies an acknowledgement or confirmation, that must be sent with a separate TUNNEL request
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The STORE, FETCH, and REMOVE methods are used to manipulate information in the DHT. They form an instantiation of the abstract GET and PUT operations described in [I‑D.ietf‑p2psip‑concepts] (Bryan, D., “Concepts and Terminology for Peer to Peer SIP,” July 2007.).
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The STORE method is used to store data in the overlay. As described in Section 3.1.4 (Storing and Retrieving Typed Data) each location may contain data of multiple types. Each type-id is a code point assigned to a specific application usage by IANA. As part of the Usage definition, protocol designers may define constraints, such as limits on size, on the values which may be stored. For many types, the set may be restricted to a single item; some sets may be allowed to contain multiple identical items while others may only have unique items. The protocol currently defines the following data models:
Each type-id MUST specify the appropriate data model for that type. The format of the STORE request depends on the data model.
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A STORE production is a sequence of type-data pairs, each of which represents a sequence of stored values for a given type-id. The same type-id MUST NOT be used twice in a given store request. Each value is then processed in turn. These operations MUST be atomic. If any operation fails, the state MUST be rolled back to before the request was received.
public struct { resource_id resource; store_type_data store_data<65000>; } store_request;
A single STORE request stores data of a number of types to a single resource location. The contents of the request are:
- Resource -
- The resource to store at.
- Store Type Data -
- A series of elements, one for each type of data to be stored.
public struct { type_id type; generation_counter generation; stored_data values<65000>; } store_type_data;
Each store type data element represents the data to be stored for a single type-id. The contents of the element are:
- Type -
- The type-id
- Generation -
- The expected current state of the generation counter.
- Values -
- The value or values to be stored. This may contain one or more stored_data values depending on the data model associated with each type-id.
public struct { uint32 length; uint32 storage_time; uint32 lifetime; blob data-value; blob signature; } stored_data;
Each stored_data element represents a single stored data value. These elements are individually signed. The contents of the element are as follows:
- Length -
- The length of the stored data element.
- Storage Time -
- The time when the data was stored in absolute time, represented in seconds since the Unix epoch. Any attempt to store a data value with a storage time before that of a value known to the receiving peer MUST generate a 412 error. This prevents rollback attacks. Note that this does not require synchronized clocks: the receiving peer uses the storage time in the previous store, not its own clock.
- Lifetime -
- The validity period for the data, in seconds, starting from the time of store.
- Signature -
- A signature over the data value. Section 5.2.1.3 (Data Signature Computation) describes the signature computation. The element is formatted as described in Section 4.2.3 (Signature)
- Data Value -
- The data value itself, as described below.
public struct { opaque value<65000>; } single_value_entry; public struct { int32 index; opaque value<65000>; } array_entry; public struct { opaque key<65000>; opaque value<65000>; } dictionary_entry;
The responsible peer MUST perform the following checks:
If all these checks succeed, the peer MUST attempt to store the data values. If the store succeeds and the data is changed, then the peer must increase the generation counter by at least one. If there are multiple stored values in a single store-type-data, it is permissible for the peer to increase the generation counter by only 1 for the entire type-id, or by 1 or more than one for each value.
We now discuss each type of value.
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There may be only one single-value element for each resource-id, type pair. A store of a new single-value element MUST overwrite the current value.
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A store of an array entry replaces (or inserts) the given value at the location specified by the index. Arrays are zero-based. Note that arrays can be sparse. Thus, a store of "X" at index 2 in an empty array produces an array with the values [ NA, NA, "X"]. Future attempts to fetch elements at index 0 or 1 will return empty strings. If the index value is -1, then the value is placed at the end of the array.
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A stored dictionary entry has a dictionary-key used as a lookup key and a dictionary-value containing the data. There may be only one value any given dictionary-key and therefore a write to a dictionary-key overwrites whatever is there.
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In response to a successful STORE request the peer MUST return a series of store_type_response elements containing the current value of the generation counter for each type-id.
public struct { type_id type; generation_counter generation; } store_type_response;
The contents of each element are:
- Type -
- The type-id being represented.
- Generation -
- The current value of the generation counter for that type-id.
The response itself is just the store_type_response values packed end-to-end.
If the request was rejected because of an invalid generation counter, then the store-response MUST also be returned, but with a response code of 412. Otherwise, the response MAY contain a response-error-reason production or MAY be empty. [[TODO: The generation counter may need more thinking for uniqueness.]]
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Each stored-data element is individually signed. However, the signature also must be self-contained and cover the type-id and resource-id even though they are not present in the stored value. The data signed is defined as:
public struct { resource_id resource; type_id type; blob stored_data; } stored_data_to_be_signed;
The contents of this value are as follows:
- Resource -
- The resource ID where this data is stored.
- Type -
- The type-id for this data.
- Stored Data -
- The contents of the stored data value, as described in the stored_data PDU of Section 5.2.1.1 (Request Definition)
[[TODO: Should we include the identity?.]]
Once the signature has been computed, the signature is represented using a signature element, as described in Section 4.2.3 (Signature).
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The FETCH request retrieves one or more data elements stored at a given resource-id.
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The request consists of a single fetch_request element followed by a series of fetch_type_data elements.
public struct { resource_id resource; fetch_type_data fetch_data<65000>; } fetch_request;
The contents of the request are as follows:
- Resource -
- The resource ID to fetch from.
- Fetch Data -
- A sequence of data specifiers, one for each desired type ID.
Each fetch_type_data element is specified as follows.
public struct { type_id type; generation_counter generation; fetch_data_reference reference; } fetch_type_data;
- Type -
- The type of the data being fetched.
- Generation -
- The last generation counter that the requesting peer saw. This is used to avoid unnecessary fetches.
- Reference -
- A reference to the data value being requested within the data model specified for the type, as specified below.
public struct { int32 first; int32 last; } fetch_array_reference; public struct { dictionary_key dictionary_keys<65000>; } fetch_dictionary_reference; public struct { string key_value<65000>; } dictionary_key;
As with STORE, the fetch request contains a list of type-ids and associated references. The reference encoding depends on the type of value being stored.
The generation-counter is used to indicate the requester's expected state of the storing peer. If the generation-counter in the request matches the stored counter, then the storing peer returns a cache hit indicator rather than the stored data.
Note that because the certificate for a user is typically stored at the same location as any data stored for that user, a requesting peer which does not already have the user's certificate should request the certificate in the FETCH as an optimization.
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public struct { type_id type; generation_counter generation; opaque stored_data<65000>; } fetch_response;
There MUST be one fetch_type_data element for each type-id in the request. If the generation-counter in the request matches the generation-counter in the stored data, then the count of stored data elements MUST be zero. Otherwise, all relevant data values MUST be returned. A nonexistent value is represented as a value with an empty data value portion and no signature. In particular, if a dictionary key that does not exist is requested, then there must be a dictionary entry with that key but an empty value.
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The REMOVE request is used to remove a stored element or elements from the storing peer. Although each type-id defines its own access control requirements, in general only the original signer of the data should be allowed to remove it. Any successful remove of an existing element for a given type-id MUST increment the generation counter by at least one.
A remove-request has exactly the same syntax as a FETCH request except that each entry represents a set of values to be removed rather than returned. The same type-id MUST NOT be used twice in a given remove-request. Each fetch-type-data is then processed in turn. These operations MUST be atomic. If any operation fails, the state MUST be rolled back to before the request was received.
Before processing the REMOVE request, the peer MUST perform the following checks.
Assuming that the request is permitted, the operations proceed as follows.
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A REMOVE of a single value element simple causes it not to exist. If no such element exists, then this simply is a silent success.
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A REMOVE of an array element (or element range) replaces those elements with empty elements. Note that this does not cause the array to be packed. An array which contains ["A", "B", "C"] and then has element 0 removed produces an array containing [NA, "B", "C"]. Note, however, that the removal of the final element of the array shortens the array, so in the above case, the removal of element 2 makes the array ["A", "B"].
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A REMOVE of a dictionary element (or elements) replaces those elements with empty elements. If no such elements exist, then this is a silent success.
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The response to a successful REMOVE simply contains a list of the new generation counters for each type-id, using the same syntax as the response to a STORE request. Note that if the generation counter does not change, that means that the requested items did not exist. However, if the generation counter does change, that does not mean that the items existed.
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The FIND request is used to explore the DHT. A FIND request for a resource-id R and a type-id T retrieves the resource-id (if any) of the resource of type T known to the target peer which is closes to R. This method can be used to walk the DHT by interactively fetching R_n+1=nearest(1 + R_n).
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public struct { resource_id resource; type_id ids<255>; } find_request;
The request contains a list of type-ids which the FIND is for, as indicated below.
- Resource -
- The desired resource-id
- Ids -
- The desired type-ids. Each value MUST only appear once.
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public struct { type_id type; resource_id closest_resource; } find_type_data;
If the processing peer is not responsible for the specified resource-id, it SHOULD return a 404 error.
When each type is defined, it can indicate if the type is not allowed to be used in a FIND request. This would be done to help achieve some types of security properties for the data stored in that type.
For each type-id in the request the response MUST contain a find-response-value indicating the closest resource-id for that type-id unless the type is not allowed to be used with FIND in which case a find_type_data for that type_id MUST NOT be included in the response. If a type-id is not known, then the corresponding resource-id MUST be 0. Note that different type-ids may have different closest resource-ids.
The response is simply a series of find_type_data elements, one per type, concatenated end-to-end. The contents of each element are:
- Type -
- The type-id.
- Closest Resource -
- The closest resource ID to the specified resource ID. This is 0 if no resource ID is known.
Note that the response does not contain the contents of the data stored at these resource-ids. If the requester wants this, it must retrieve it using FETCH.
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This section describes methods that are expected to be useful for all DHTs. These methods have generic semantics (join, leave, update) and some common fields, but where appropriate allow room for DHT-specific data.
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A new peer (but which already has credentials) uses the JOIN message to join the DHT. The JOIN is sent to the peer which previously was responsible for the resource-id corresponding to the peer-id which the new peer has. This notifies the responsible peer that the new peer is taking over some of the overlay and it needs to synchronize its state.
public struct { peer_id desired_peer_id; blob dht_specific_data; } join_request;
The default JOIN request contains only the peer-id which the sending peer wishes to assume. DHTs MAY specific other data to appear in this request.
By default, responding peer simply responds with success or failure. However, if it is success it MUST follow up by executing the right sequence of STOREs and UPDATEs to transfer the appropriate section of the overlay space to the joining peer. In addition, DHTs MAY define data to appear in the response payload.
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The LEAVE message is used to indicate that a peer is exiting the overlay. The peer SHOULD send this message to each peer with which it is directly connected prior to exiting the overlay.
public struct { peer_id leaving_peer_id; blob dht_specific_data; } leave_request;
The default LEAVE request contains only the peer-id of the leaving peer. DHTs MAY specific other data to appear in this request.
Upon receiving LEAVE, a peer MUST update its own routing and routing table, and send the appropriate STORE/UPDATE sequences to restabilize the overlay.
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Update is the primary DHT-specific maintenance message. It is used by the sender to notify the recipient of the sender's view of the current state of the overlay and it is up to the recipient to take whatever actions are appropriate to deal with the state change.
The contents of the UPDATE request are completely DHT-specific. The UPDATE response is expected to be either success or an error.
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At numerous times during the operation of RELOAD, a node will need to establish a connection to another node. This may be for the purposes of building finger tables when the node joins the P2P network, or when the node learns of a new neighbor through an UPDATE and needs to establish a connection to that neighbor.
In addition, a node may need to connect to another node for the purposes of an application connection. In the case of SIP, when a node has looked up the target AOR in the DHT, it will obtain a Node-ID that identifies that peer. The next step will be to establish a "direct" connection for the purposes of performing SIP signaling.
In both of these cases, the node starts with a destination Node-ID, and its objective is to create a connection (ideally using TCP, but falling back to UDP when it is not available) to the node with that given Node-ID. The establishment of this connection is done using the CONNECT request in conjunction with ICE. It is assumed that the reader has familiarity with ICE.
RELOAD implementations MUST implement full ICE. Because RELOAD always tries to use TCP and then UDP as a fallback, there will be multiple candidates of the same IP version, which requires full ICE.
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To utilize ICE, the CONNECT method provides a basic offer/answer operation that exchanges a set of candidates for a single "stream". In this case, the "stream" refers not to RTP or other types of media, but rather to a connection for RELOAD itself or for SIP signaling. The CONNECT request contains the candidates for this stream, and the CONNECT response contains the corresponding answer with candidates for that stream. Though CONNECT provides an offer/answer exchange, it does not actually carry or utilize Session Description Protocol (SDP) messages. Rather, it carries the raw ICE parameters required for ICE operation, and the ICE spec is utilized as if these parameters had actually been used in an SDP offer or answer. In essence, ICE is utilized by mapping the CONNECT parameters into an SDP for the purposes of following the details of ICE itself. That avoids the need for RELOAD to respecify ICE, yet allows it to operate without the baggage that SDP would bring.
In addition, RELOAD only allows for a single offer/answer exchange. Unlike the usage of ICE within SIP, there is never a need to send a subsequent offer to update the default candidates to match the ones selected by ICE.
RELOAD and SIP always run over TLS for TCP connections and DTLS [RFC4347] (Rescorla, E. and N. Modadugu, “Datagram Transport Layer Security,” April 2006.) for UDP "connections". Consequently, once ICE processing has completed, both agents will begin TLS and DTLS procedures to establish a secure link. Its important to note that, had a TURN server been utilized for the TCP or UDP stream, the TURN server will transparently relay the TLS messaging and the encrypted TLS content, and thus will not have access to the contents of the connection once it is established. Any attack by the TURN server to insert itself as a man-in-the-middle are thwarted by the usage of the fingerprint mechanism of RFC 4572 [RFC4572] (Lennox, J., “Connection-Oriented Media Transport over the Transport Layer Security (TLS) Protocol in the Session Description Protocol (SDP),” July 2006.), which will reveal that the TLS and DTLS certificates are not a match for the ones used to sign the RELOAD messages.
An agent follows the ICE specification as described in [I‑D.ietf‑mmusic‑ice] (Rosenberg, J., “Interactive Connectivity Establishment (ICE): A Protocol for Network Address Translator (NAT) Traversal for Offer/Answer Protocols,” June 2007.) and [I‑D.ietf‑mmusic‑ice‑tcp] (Rosenberg, J., “TCP Candidates with Interactive Connectivity Establishment (ICE,” March 2007.) with the changes and additional procedures described in the subsections below.
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ICE relies on the node having one or more STUN servers to use. In conventional ICE, it is assumed that nodes are configured with one or more STUN servers through some out-of-band mechanism. This is still possible in RELOAD but RELOAD also learns STUN servers as it connects to other peers. Because all RELOAD peers implement ICE and use STUN keepalives, every peer is a STUN server[I‑D.ietf‑behave‑rfc3489bis] (Rosenberg, J., “Session Traversal Utilities for (NAT) (STUN),” March 2007.). Accordingly, any peer you know about will be willing to be a STUN server for you -- though of course it may be behind a NAT.
A peer on a well-provisioned wide-area overlay will be configured with one or more bootstrap peers. These peers make an initial list of STUN servers. However, as the peer forms connections with additional peers, it builds more peers it can use as STUN servers.
Because complicated NAT topologies are possible, a peer may need more than one STUN server. Specifically, a peer that is behind a single NAT will typically observe only two IP addresses in its STUN checks: its local address and its server reflexive address from a STUN server outside its NAT. However, if there are more NATs involved, it may discover that it learns additional server reflexive addresses (which vary based on where in the topology the STUN server is). To maximize the chance of achieving a direct connection, A peer SHOULD group other peers by the peer-reflexive addresses it discovers through them. It SHOULD then select one peer from each group to use as a STUN server for future connections.
Only peers to which the peer currently has connections may be used. If the connection to that host is lost, it MUST be removed from the list of stun servers and a new server from the same group SHOULD be selected.
OPEN ISSUE: should the peer try to keep at least one peer in each group, even if it has no other reason for the connection? Need to specify when to stop adding new groups if the peer is behind a really bad NAT.
OPEN ISSUE: RELOAD-01 had a Peer-Info structure that allowed peers to exchange information such as a "default" IP-port pair in UPDATEs. This structure could be expanded to include the candidate list for a peer, thus allowing ICE negotiation to begin or even direct communication before a CONNECT request has been received. (The candidate pairs for the P2P port are fixed because the same source port is used for all connections.) However, because this would require significant changes to the ICE algorithm, we have not introduced such an extension at this point.
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When a node wishes to establish a connection for the purposes of RELOAD signaling or SIP signaling (or any other application protocol for that matter), it follows the process of gathering candidates as described in Section 4 of ICE [I‑D.ietf‑mmusic‑ice] (Rosenberg, J., “Interactive Connectivity Establishment (ICE): A Protocol for Network Address Translator (NAT) Traversal for Offer/Answer Protocols,” June 2007.). RELOAD utilizes a single component, as does SIP. Consequently, gathering for these "streams" requires a single component.
An agent MUST implement ICE-tcp [I‑D.ietf‑mmusic‑ice] (Rosenberg, J., “Interactive Connectivity Establishment (ICE): A Protocol for Network Address Translator (NAT) Traversal for Offer/Answer Protocols,” June 2007.), and MUST gather at least one UDP and one TCP host candidate for RELOAD and for SIP.
The ICE specification assumes that an ICE agent is configured with, or somehow knows of, TURN and STUN servers. RELOAD provides a way for an agent to learn these by querying the ring, as described in Section 6.2 (Collecting STUN Servers) and Section 9.3 (TURN Usage).
The agent SHOULD prioritize its TCP-based candidates over its UDP-based candidates in the prioritization described in Section 4.1.2 of ICE [I‑D.ietf‑mmusic‑ice] (Rosenberg, J., “Interactive Connectivity Establishment (ICE): A Protocol for Network Address Translator (NAT) Traversal for Offer/Answer Protocols,” June 2007.).
The default candidate selection described in Section 4.1.3 of ICE is ignored; defaults are not signaled or utilized by RELOAD.
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Section 4.3 of ICE describes procedures for encoding the SDP. Instead of actually encoding an SDP, the candidate information (IP address and port and transport protocol, priority, foundation, component ID, type and related address) is carried within the attributes of the CONNECT request or its response. Similarly, the username fragment and password are carried in the CONNECT message or its response. Section 5.1.2 (CONNECT) describes the detailed attribute encoding for CONNECT. The CONNECT request and its response do not contain any default candidates or the ice-lite attribute, as these features of ICE are not used by RELOAD. The CONNECT request and its response also contain a Next-Protocol attribute, with a value of SIP or RELOAD, which indicates what protocol is to be run over the connection. The RELOAD CONNECT request MUST only be utilized to set up connections for application protocols that can be multiplexed with STUN and RELOAD itself.
Since the CONNECT request contains the candidate information and short term credentials, it is considered as an offer for a single media stream that happens to be encoded in a format different than SDP, but is otherwise considered a valid offer for the purposes of following the ICE specification. Similarly, the CONNECT response is considered a valid answer for the purposes of following the ICE specification.
Since all messages with RELOAD are secured between nodes, the node MUST implement the fingerprint attribute of RFC 4572 [RFC4572] (Lennox, J., “Connection-Oriented Media Transport over the Transport Layer Security (TLS) Protocol in the Session Description Protocol (SDP),” July 2006.), and encode it into the CONNECT request and response as described in Section 5.1.2 (CONNECT). This fingerprint will be matched with the certificates utilized to authenticate the RELOAD CONNECT request and its response.
Similarly, the node MUST implement the active, passive, and actpass attributes from RFC 4145 [RFC4145] (Yon, D. and G. Camarillo, “TCP-Based Media Transport in the Session Description Protocol (SDP),” September 2005.). However, here they refer strictly to the role of active or passive for the purposes of TLS handshaking. The TCP connection directions are signaled as part of the ICE candidate attribute.
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An agent MUST skip the verification procedures in Section 5.1 and 6.1 of ICE. Since RELOAD requires full ICE from all agents, this check is not required.
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The roles of controlling and controlled as described in Section 5.2 of ICE are still utilized with RELOAD. However, the offerer (the entity sending the CONNECT request) will always be controlling, and the answerer (the entity sending the CONNECT response) will always be controlled. The connectivity checks MUST still contain the ICE-CONTROLLED and ICE-CONTROLLING attributes, however, even though the role reversal capability for which they are defined will never be needed with RELOAD. This is to allow for a common codebase between ICE for RELOAD and ICE for SDP.
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The processes of forming check lists in Section 5.7 of ICE, scheduling checks in Section 5.8, and checking connectivity checks in Section 7 are used with RELOAD without change.
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The controlling agent MUST utilize regular nomination. This is to ensure consistent state on the final selected pairs without the need for an updated offer, as RELOAD does not generate additional offer/answer exchanges.
The procedures in Section 8 of ICE are followed to conclude ICE, with the following exceptions:
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An agent MUST NOT send a subsequent offer or answer. Thus, the procedures in Section 9 of ICE MUST be ignored.
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STUN MUST be utilized for the keepalives described in Section 10 of ICE.
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The procedures of Section 11 apply to RELOAD as well. However, in this case, the "media" takes the form of application layer protocols (RELOAD or SIP for example) over TLS or DTLS. Consequently, once ICE processing completes, the agent will begin TLS or DTLS procedures to establish a secure connection. The fingerprint from the CONNECT request and its response are used as described in RFC 4572 [RFC4572] (Lennox, J., “Connection-Oriented Media Transport over the Transport Layer Security (TLS) Protocol in the Session Description Protocol (SDP),” July 2006.), to ensure that another node in the P2P network, acting as a TURN server, has not inserted itself as a man-in-the-middle. Once the TLS or DTLS signaling is complete, the application protocol is free to use the connection.
The concept of a previous selected pair for a component does not apply to RELOAD, since ICE restarts are not possible with RELOAD.
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An agent MUST be prepared to receive packets for the application protocol (TLS or DTLS carrying RELOAD, SIP or anything else) at any time. The jitter and RTP considerations in Section 11 of ICE do not apply to RELOAD or SIP.
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This algorithm is assigned the name chord-128-2-8 to indicate it is based on Chord, uses a 128 bit hash function, stores 2 redundant copies of all data, and has finger tables with 8 entries.
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The algorithm described here is a modified version of the Chord algorithm. Each peer keeps track of a finger table of 8 entries and a neighborhood table of 6 entries. The neighborhood table contains the 3 peers before this peer and the 3 peers after it in the DHT ring. The first entry in the finger table contains the peer half-way around the ring from this peer; the second entry contains the peer that is 1/4 of the way around; the third entry contains the peer that is 1/8th of the way around, and so on. Fundamentally, the chord data structure can be thought of a doubly-linked list formed by knowing the successors and predecessor peers in the neighborhood table, sorted by the peer-id. As long as the successor peers are correct, the DHT will return the correct result. The pointers to the prior peers are kept to enable inserting of new peers into the list structure. Keeping multiple predecessor and successor pointers makes it possible to maintain the integrity of the data structure even when consecutive peers simultaneously fail. The finger table forms a skip list, so that entries in the linked list can rapidly be found - it needs to be there so that peers can be found in O(log(N)) time instead of the typical O(N) time that a linked list would provide.
A peer, n, is responsible for a particular Resource-ID k if k is less than or equal to n and k is greater than p, where p is the peer id of the previous peer in the neighborhood table. Care must be taken when computing to note that all math is modulo 2^128.
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If a peer is not responsible for a Resource-ID k, then it routes a request to that location by routing it to the peer in either the neighborhood or finger table that has the largest peer-id that is still less than or equal to k.
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When a peer receives a STORE request for Resource-ID k, and it is responsible for Resource-ID k, it stores the data and returns a SUCCESS response. [[Open Issue: should it delay sending this SUCCESS until it has successfully stored the redundant copies?]]. It then sends a STORE request to its successor in the neighborhood table and to that peers successor. Note that these STORE requests are addressed to those specific peers, even though the Resource-ID they are being asked to store is outside the range that they are responsible for. The peers receiving these check they came from an appropriate predecessor in their neighborhood table and that they are in a range that this predecessor is responsible for, and then they store the data.
This redundancy algorithm breaks if the storing node is malicious and does not store the data in the replica set. Applications which wish to have defenses against that must explicitly store multiple copies of the data with separate peers. [[OPEN ISSUE: Where should a replication algorithm of this type be described? The DHT? The storage layer? The usage?]]
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The join process for a joining party (JP) with peer-id n is as follows.
In order to populate its routing table, JP sends a PING via the bootstrap node directed at resource-id n+1 (directly after its own resource-id). This allows it to discover its own successor. Call that node p0. It then sends a ping to p0+1 to discover its successor (p1). This process can be repeated to discover as many successors as desired. The values for the two peers before p will be found at a later stage when n receives an UPDATE.
In order to set up its neighbor table entry for peer i, JP simply sends a CONNECT to peer (n+2^(numBitsInPeerId-i). This will be routed to a peer in approximately the right location around the ring.
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An UPDATE is defined as
public struct { peer_id predecessors<255>; peer_id successors<255>; } chord_update;
The contents of this message are:
- Predecessors -
- The predecessor set of the UPDATEing peer.
- Successors -
- The successor set of the UPDATEing peer.
A peer MUST maintain an association (via CONNECT) to every member of its neighbor set. A peer MUST attempt to maintain at least three predecessors and three successors. However, it MUST send its entire set in any UPDATE message.
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Every time a connection to a peer in the neighborhood set is lost (as determined by connectivity pings), the peer should remove the entry from its neighborhood table and send an UPDATE to all the remaining neighbors. The update will contain all the peer-ids of the current entries of the table (after the failed one has been removed).
If connectivity is lost to all three of the peers that succeed this peer in the ring, then this peer should behave as if it is joining the network and use PINGs to find a peer and send it a JOIN. If connectivity is lost to all the peers in the finger table, this peer should assume that it has been disconnected from the rest of the network, and it should periodically try to join the DHT.
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When a peer, N, receives an UPDATE request, it examines the peer-ids in the UPDATE and at its neighborhood table and decides if this UPDATE would change its neighborhood table. This is done by taking the set of peers currently in the neighborhood table and comparing them to the peers in the update request. There are three major cases:
In the first case, no change is needed.
In the second case, N MUST attempt to CONNECT to the new peers and if it is successful it MUST adjust its neighbor set accordingly. Note that it can maintain the now inferior peers as neighbors, but it MUST remember the closer ones.
The third case implies that a neighbor has disappeared, most likely because it has simply been disconnected but perhaps because of overlay instability. N MUST PING the questionable peers to discover if they are indeed missing and if so, remove them from its neighborhood table.
After any PINGs and CONNECTs are done, if the neighborhood table changes, the peer sends an UPDATE request to each of its neighbors that was in either the old table or the new table. These UPDATEs are what ends up filling in the predecessor/successor tables of peers that this peer is a neighbor to. A peer MUST NOT enter itself in its successor or predecessor table and instead should leave the entries empty.
A peer N which is responsible for a resource-id R discovers that the replica set for R (the next two nodes in its successor set) has changed, it MUST send a STORE for any data associated with R to any new node in the replica set. It SHOULD not delete data from peers which have left the replica set.
When a peer N detects that it is no longer in the replica set for a resource R (i.e., there are three predecessors between N and R), it SHOULD delete all data associated with R from its local store.
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A peer MUST periodically send an UPDATE to every peer in its routing table. The purpose of this is to keep the predecessor and successor lists up to date and to detect connection failures. The default time is about every ten minutes, but the enrollment server SHOULD set this in the configuration document using the "chord-128-2-8-update-frequency" element (denominated in seconds.) A peer SHOULD randomly offset these UPDATEs so they do not occur all at once. If an UPDATE fails or times out, the peer MUST mark that entry in the neighbor table invalid and attempt to reestablish a connection. If no connection can be established, the peer MUST attempt to establish a new peer as its neighbor and do whatever replica set adjustments are required.
Periodically a peer should select a random entry i from the finger table and do a PING to peer (n+2^(numBitsInPeerId-i). The purpose of this is to find a more accurate finger table entry if there is one. This is done less frequently than the connectivity checks in the previous section because forming new connections is somewhat expensive and the cost needs to be balanced against the cost of not having the most optimal finger table entries. The default time is about every hour, but the enrollment server SHOULD set this in the configuration document using the "chord-128-2-8-ping-frequency" element (denominated in seconds). If this returns a different peer than the one currently in this entry of the peer table, then a new connection should be formed to this peer and it should replace the old peer in the finger table.
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Peers SHOULD send a LEAVE request prior to exiting the DHT. Any peer which receives a LEAVE for a peer n in its neighbor set must remove it from the neighbor set, update its replica sets as appropriate (including STOREs of data to new members of the replica set) and send UPDATEs containing its new predecessor and successor tables.
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When a peer first joins a new overlay, it starts with a discovery process to find an enrollment server. Related work to the approach used here is described in [I‑D.garcia‑p2psip‑dns‑sd‑bootstrapping] (Garcia, G., “P2PSIP bootstrapping using DNS-SD,” October 2007.) and [I‑D.matthews‑p2psip‑bootstrap‑mechanisms] (Cooper, E., “Bootstrap Mechanisms for P2PSIP,” February 2007.). The peer first determines the overlay name. This value is provided by the user or some other out of band provisioning mechanism. If the name is an IP address, that is directly used otherwise the peer MUST do a DNS SRV query using a Service name of "p2p_enroll" and a proto of tcp to find an enrollment server.
If the overlay name ends in .local, then the DNS SRV lookup is done using implement [I‑D.cheshire‑dnsext‑dns‑sd] (Krochmal, M. and S. Cheshire, “DNS-Based Service Discovery,” August 2006.) with a Service name of "p2p_menroll" can also be tried to find an enrollment server. If they implement this, the user name can be used as the Instance Identifier label.
Once an address for the enrollment servers is determined, the peer forms an HTTPS connection to that IP address. The certificate MUST match the overlay name as described in [RFC2818] (Rescorla, E., “HTTP Over TLS,” May 2000.). The peer then performs a GET to the URL formed by appending a path of "/p2psip/enroll" to the overlay name. For example, if the overlay name was example.com, the URL would be "https://example.com/p2psip/enroll".
The result is an XML configuration file with the syntax described in the following section.
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This specification defines a new content type "application/p2p-overlay+xml" for an MIME entity that contains overlay information. An example document is shown below.
<?xml version="1.0" encoding="US-ASCII"?> <overlay name="chord.example.com" expiration="86400"> <dht name="chord-128-2-8"/> <root-cert>[DER here]</root-cert> <required-usage name="SIP"/> <credential-server url="https://www.example.com/csr"/> <bootstrap-peer address="192.0.2.2" port="5678"/> <bootstrap-peer address="192.0.2.3" port="5678"/> <bootstrap-peer address="192.0.2.4" port="5678"/> <multicast-bootstrap="192.0.2.99" port="5678"/> </overlay>
The file MUST be a well formed XML document and it SHOULD contain an encoding declaration in the XML declaration. If the charset parameter of the MIME content type declaration is present and it is different from the encoding declaration, the charset parameter takes precedence. Every application conferment to this specification MUST accept the UTF-8 character encoding to ensure the minimal interoperability. The namespace for the elements defined in this specification is urn:ietf:params:xml:ns:p2p:overlay.
The file can contain multiple "overlay" elements where each one contains the configuration information for a different overlay. Each "overlay" has the following attributes:
- name:
- name of the overlay
- expiration:
- time in future at which this overlay configuration is not longer valid and need to be retrieved again. This is expressed in seconds from the current time.
Inside each overlay element, the following elements can occur:
- dht -
- This element has an attribute called name that describes which dht algorithm is being used.
- root-cert -
- This element contains a DER encoded X.509v3 certificate that is the root trust store used to sign all certificates in this overlay. There can be more than one of these.
- required-usage -
- This element has an attribute called "name" that describes a usage that peers in this overlay are required to support. More than one required-usage element may be present.
- credential-server -
- This element contains the URL at which the credential server can be reached in a "url" element. This URL MUST be of type "https:". More than one credential-server element may be present.
- bootstrap-peer -
- This elements represents the address of one of the bootstrap peers. It has an attribute called "address" that represents the IP address and an attribute called "port" that represents the port. More than one bootstrap-peer element may be present.
- multicast-bootstrap -
- This element represents the address of a multicast address and port that may be used for bootstrap and that peers SHOULD listen on to enable bootstrap. It has an attributed called "address" that represents the IP address and an attribute called "port" that represents the port. More than one "multicast-bootstrap" element may be present.
[[TODO: Do a RelaxNG grammar.]]
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If a credential-server element is provided in the configuration document, that means that credentials are required to use the DHT. A peer which does not yet have credentials MUST contact the credential server to acquire them.
In order to acquire credentials, the peer generates an asymmetric key pair and then generates a "Simple Enrollment Request" (as defined in [I‑D.ietf‑pkix‑2797‑bis] (Myers, M. and J. Schaad, “Certificate Management Messages over CMS,” March 2006.)) and sends this over HTTPS as defined in [I‑D.ietf‑pkix‑cmc‑trans] (Schaad, J. and M. Myers, “Certificate Management over CMS (CMC) Transport Protocols,” May 2006.) to the URL in the credential-server element. The subjectAltName in the request MUST contain the required user name(s).
The credential server MUST authenticate the request using HTTP digest [RFC2617] (Franks, J., Hallam-Baker, P., Hostetler, J., Lawrence, S., Leach, P., Luotonen, A., and L. Stewart, “HTTP Authentication: Basic and Digest Access Authentication,” June 1999.). If the authentication succeeds and the requested user name(s) is acceptable, the server and returns a certificate. The SubjectAltName field in the certificate contains the following values:
The certificate is returned in a "Simple Enrollment Response".
The client MUST check that the certificate returned was signed by one of the certificates received in the "root-cert" list of the overlay configuration data. The peer then reads the certificate to find the Peer-IDs it can use.
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In order to join the overlay, the peer MUST contact a bootstrap peer. If the peer has cached bootstrap peers it SHOULD contact them first by sending a PING to the known peer address with the destination peer-id set to that peer's peer-id.
If no cached peers are available, then the peer SHOULD send a PING to the address and port found in the broadcast-peers element in the configuration document. This MAY be a multicast or anycast address. The PING should use the wildcard peer-id as the destination peer-id.
The responder peer that receives the PING SHOULD check that the overlay name is correct and that the requester peer sending the request has appropriate credentials for the overlay before responding to the PING even if the response is only an error.
When the requester peer finally does receive a response from some responding peer, it can note the peer-id in the response and use this peer-id to start sending requests to join the DHT as described in Section 3.1.5 (Joining, Leaving, and Maintenance) and Section 5.3 (DHT Maintenance).
After a peer has successfully joined the overlay network, it SHOULD periodically look at any peers to which it has managed to form direct connections. Some of these peers MAY be added to the cached-peers list and used in future boots. Peers that are not directly connected MUST not be cached. The RECOMMENDED number of peers to cache is 10.
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A new usage MUST specify the following information:
While each type-id MUST define what data model is used for its data, that does not mean that it must define new data models. Where useful, type-ids SHOULD use the build-in data models. However, they MAY define any new required data models. The intention is that the basic data model set be sufficient for most applications/usages.
New usages MAY (and where useful SHOULD) reuse existing type-ids. New type-ids only need to be defined where different data is stored or different behavior is required.
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The SIP usage allows a RELOAD overlay to be used as a distributed SIP registrar/proxy network. The basic function of the SIP usage is to allow Alice to start with a SIP URI (e.g., "bob@dht.example.com") and end up with a connection which Bob's SIP UA can use to pass SIP messages back and forth to Alice's SIP UA. Provides the following three functions:
Section 3.7.1 (SIP Usage) provides an overview of how these fit together.
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The first mapping is provided using the SIP-REGISTRATION type:
- Type IDs
- The seed for the SIP-REGISTRATION type is a URI, typically the AOR for the user. The data stored is a sip-registration-data, which can contain either another URI or a route-list to the peer which is acting for the user. [[TODO: we want to somehow put caller-prefs in here along with the route list, but I'm not sure how to do it yet.]]
- Data Model
- The data model for the SIP-REGISTRATION type is dictionary. The dictionary key is the peer-id of the storing peer. This allows each peer (presumably corresponding to a single device) to store a single route mapping.
- Access Control
- If certificate-based access control is being used, stored data of type SIP-REGISTRATION must be signed by a certificate which (1) contains user name matching the storing URI used as the seed for the resource-id and (2) contains a peer-id matching the storing dictionary key.
- Data Sizes
- Peers MUST be prepared to store SIP-REGISTRATION values of up to 10K and must be prepared to store up to 10 values for each user name.
The contents of the SIP-REGISTRATION type are
typedef string sip_registration_uri; struct { string contact_prefs; peer_id route_list<65000>; } sip_registration_route; enum {sip_registration_uri_type(1), sip_registration_route_type(2)} sip_registration_type; select { case sip_registration_uri_type: sip_registration_uri registration_uri; case sip_registration_route_type: sip_registration_route registration_route; } sip_registration_data_; public struct { sip_registration_data_ registration_data; } sip_registration;
A registration may contain either a URI (type code 0x01) or a contact preferences structure and a route list (type code 0x01). The leading byte indicates the type.
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GRUUs do not require storing data in the DHT. Rather, they are constructed by embedding a base64-encoded route list in the gr URI parameter of the GRUU. The base64 encoding is done with the alphabet specified in table 1 of RFC 4648 with the exception that ~ is used in place of =. An example GRUU is "sip:alice@example.com;gr=MDEyMzQ1Njc4OTAxMjM0NTY3ODk~". When a peer needs to route a message to a GRUU in the same P2P network, it simply uses the route list and connects to that peer.
Anonymous GRUUs are done in roughly the same way but require either that the enrollment server issue a different peer-id for each anonymous GRUU required or that a route list be used that includes a peer that compresses the route list to stop the peer-id from being revealed.
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Once the route list for a user has been identified, the calling peer uses the CONNECT request to form a connection to the peer identified by the route list. The CONNECT request MUST contain the connect-application value of 5160 (SIP). If certificate-based authentication is in use, the responding peer MUST present a certificate with a peer-id matching the terminal entry in the route list.
[[TODO: Note that this constrains route lists from hiding the last peer-id when used here. I think that's OK, but we should take a look]]
Once the association has been formed, the calling peer sends generic SIP messages down the new association and ordinary SIP procedures are followed.
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This usage allows two peers to exchange SIP messages across the overlay using the TUNNEL method. TUNNEL is provided as an alternative to using CONNECT because it allows a SIP message to be sent immediately, without the delay associated with CONNECT. For a simple SIP exchange, it may result in fewer messages being sent, as well.
An implementation MUST use CONNECT for a dialog that is expected to endure for sufficient time and exchange significant numbers of messages. An implementation MAY establish an initial dialog using TUNNELing and then migrate it to a direct dialog opened with CONNECT once that negotiation is complete.
As an application of TUNNEL, this usage defines the following items:
In constructing the message, the SIP UA forms the message as if it were being routed directly to the GRUU of the destination. The SIP stack hands the message to RELOAD for delivery. Although the message is passed through a sequence of untrusted peers, it is not subject to modification by those peers because of the message's signature.
OPEN ISSUE: should specify how to request encryption of the message end-to-end.
The easiest implementation of TUNNEL is likely to default to sending all messages across a TUNNEL when the first message is sent to a new destination GRUU and simultaneously issuing a CONNECT. Messages then continue through the TUNNEL until the CONNECT completes, at which point they are delivered via the new connection.
OPEN ISSUE: If the tunneling vs direct decision can be made equivalently to a link-layer decision, it may not be necessary to modify the dialog or inform the SIP UA in any way that it has now obtained a direct route.
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When a node starts up, it joins the overlay network and forms several connection in the process. If the ICE stage in any of these connection return a reflexive address that is not the same as the peers perceived address, then the peers is behind a NAT and not an candidate for a TURN server. Additionally, if the peers IP address is in the private address space range, then it is not a candidate for a TURN server. Otherwise, the peer SHOULD assume it is a potential TURN server and follow the procedures below.
If the node is a candidate for a TURN server it will insert some pointers in the overlay so that other peers can find it. The overlay configuration file specifies a turnDensity parameter that indicates how many times each TURN server should record itself in the overlay. Typically this should be set to the reciprocal of the estimate of what percentage of peers will act as TURN servers. For each value, called d, between 1 and turnDensity, the peer forms a seed by concatenating its peer-ID and the value d. This seed is hashed to form a Resource-ID. The address of the peer is stored at that Resource-ID using type TURN-SERVICE and the turn-server production:
Correct functioning of this algorithm depends critically on having turnDensity be an accurate estimate of the true density of TURN servers. If turnDensity is too high, then the process of finding TURN servers becomes extremely expensive as multiple candidate resource-ids must be probed.
Peers peers that provide the STUN-Relay server type need to support the TURN extensions to STUN for media relay of both UDP and TCP traffic as defined in [I‑D.ietf‑behave‑turn] (Rosenberg, J., “Obtaining Relay Addresses from Simple Traversal Underneath NAT (STUN),” March 2007.) and [Add REF for TURN-TCP].
public struct { uint8 iteration; ip_address_and_port address; } turn_server;
[[OPEN ISSUE: This structure only works for TURN servers that have public addresses. It may be possible to use TURN servers that are behind well-behaved NATs by first ICE connecting to them. If we decide we want to enable that, this structure will need to change to either be a peer-id or include that as an option.]]
- Type IDs
- This usage defines the TURN-SERVICE type-id to indicate that a peer is willing to act as a TURN server. The FIND command MUST return results for the TURN-SERVICE type-id.
- Data Model
- The TURN-SERVICE stores a single value for each resource-id.
- Access Control
- If certificate-based access control is being used, stored data of type TURN-SERVICE MUST be authenticated by a certificate which contains a peer-id which when hashed with the iteration counter produces the resource-id being stored at.
- Data Sizes
- TURN-SERVICE values are of fixed size. Peers MUST be prepared to store values with iteration counter of up to 100.
The data is stored in a data structure with the IP address of the server and an indication whether the address is an IPv4 or IPv6 address. The seed used to form the storage Resource-ID is simply the peer-id. The access control rule is that the certificate used to sign the request must contain a peer-id that when hashed would match the Resource-ID where the data is being stored.
Peers can find other servers by selecting a random Resource-ID and then doing a FIND request for the appropriate server type with that Resource-ID. The FIND request gets routed to a random peer based on the Resource-ID. If that peer knows of any servers, they will be returned. The returned response may be empty if the peer does not know of any servers, in which case the process gets repeated with some other random Resource-ID. As long as the ratio of servers relative to peers is not too low, this approach will result in finding a server relatively quickly.
Open issues: Should there be low and high bandwidth version of STUN-Relay one can find? Low would be usable for signaling type things and high would be usable for audio, video, and others.
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The Certificate Store usage allows a peer to store its certificate in the overlay, thus avoiding the need to send a certificate in each message - a reference may be sent instead.
A user/peer SHOULD store its certificate at resource-ids derived from two seeds:
Note that in the second case the certificate is not stored at the peer's peer-id but rather at a hash of the peer's peer-id. The intention here (as is common throughout RELOAD) is to avoid making a peer responsible for its own data.
A peer should ensure that the user's certificates are stored in the DHT when joining and redo the check about every 24 hours after that. Certificate data should be stored with an expiry time of 60 days. When a client is checking the existence of data, if the expiry is less than 30 days, it should be refreshed to have an expiry of 60 days. The certificate information is frequently used for many operations, and peers should cache it for 8 hours.
- Type IDs
- This usage defines the CERTIFICATE type-id to store a peer or user's certificate.
- Data Model
- The data model for CERTIFICATE data is of type array.
- Access Control
- The CERTIFICATE MUST contain a peer-id or user name which, when hashed, maps the resource-id at which the value is being stored.
- Data Sizes
- Peers MUST be prepared to store at least 10 certificates of sizes up to 1K each.
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RELOAD provides a somewhat generic DHT storage service, albeit one designed to be useful for P2P SIP. In this section we discuss security issues that are likely to be relevant to any usage of RELOAD. In the subsequent section we describe issues that are specific to SIP.
In any DHT, any given user depends on a number of peers with which they have no well-defined relationship except that they are fellow members of the DHT. In practice, these other nodes may be friendly, lazy, curious, or outright malicious. No security system can provide complete protection in an environment where most nodes are malicious. The goal of security in RELOAD is to provide strong security guarantees of some properties even in the face of a large number of malicious nodes and to allow the DHT to function correctly in the face of a modest number of malicious nodes.
P2PSIP deployments require the ability to authenticate both peers and resources (users) without the active presence of a trusted entity in the system. We describe two mechanisms. The first mechanism is based on public key certificates and is suitable for general deployments. The second is based on an overlay-wide shared symmetric key and is suitable only for limited deployments in which the relationship between admitted peers is not adversarial.
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The two basic functions provided by DHT nodes are storage and routing: some node is responsible for storing your data and for allowing you to fetch data from others. Some other set of nodes are responsible for routing messages to and from the storing nodes. Each of these issues is covered in the following sections.
P2P overlays are subject to attacks by subversive nodes that may attempt to disrupt routing, corrupt or remove user registrations, or eavesdrop on signaling. The certificate-based security algorithms we describe in this draft are intended to protect DHT routing and user registration information in RELOAD messages.
To protect the signaling, the first requirement is to ensure that all messages are received from authorized members of the overlay. For this reason, RELOAD transports all messages over DTLS or TLS, which provides message integrity and authentication of the directly communicating peer. In addition, when the certificate-based security system is used, messages and data are digitally signed with the sender's private key, providing end-to-end security for communications.
In order to protect data storage, in the certificate-based security scheme, all stored data is signed by the owner of the data. This allows the storing peer to verify that the storer is authorized to perform a store at that resource-id and also allows any consumer of the data to verify the provenance and integrity of the data when it retrieves it.
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This specification stores users' registrations and possibly other data in a Distributed Hash table (DHT). This requires a solution to securing this data as well as securing, as well as possible, the routing in the DHT. Both types of security are based on requiring that every entity in the system (whether user or peer) authenticate cryptographically using an asymmetric key pair tied to a certificate.
When a user enrolls in the DHT, they request or are assigned a unique name, such as "alice@dht.example.net". These names are unique and are meant to be chosen and used by humans much like a SIP Address of Record (AOR) or an email address. The user is also assigned one or more peer-IDs by the central enrollment authority. Both the name and the peer ID are placed in the certificate, along with the user's public key.
Each certificate enables an entity to act in two sorts of roles:
As a user, storing data at specific Resource-IDs in the DHT corresponding to the user name.
As a DHT peer with the peer ID(s) listed in the certificate.
Note that since only users of this DHT need to validate a certificate, this usage does not require a global PKI. It does, however, require a central enrollment authority which acts as the certificate authority for the DHT. This authority signs each peer's certificate. Because each peer possesses the CA's certificate (which they receive on enrollment) they can verify the certificates of the other entities in the overlay without further communication. Because the certificates contain the user/peer's public key, communications from the user/peer can be verified in turn.
All implementations MUST implement certificate-based security.
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For small environments where deployment of the PKI necessary to use a certificate-based model is impractical, RELOAD supports a shared secret security that relies on a single key that is shared among all members of the overlay. It is appropriate for small groups that wish to form a private network without complexity. In shared secret mode, all the peers share a single symmetric key which is used to key TLS-PSK [RFC4279] (Eronen, P. and H. Tschofenig, “Pre-Shared Key Ciphersuites for Transport Layer Security (TLS),” December 2005.) or TLS-SRP [I‑D.ietf‑tls‑srp] (Taylor, D., “Using SRP for TLS Authentication,” June 2007.) mode. A peer which does not know the key cannot form TLS connections with any other peer and therefore cannot join the overlay.
The shared-secret scheme prohibits unauthorized peers from joining the overlay, but it provides no protection from a compromised peer inserting arbitrary resource registrations, performing a Sybil attack[Sybil] (Douceur, J., “The Sybil Attack,” March 2002.), or performing other attacks on the resources or routing. Thus, it is only safe to use in limited settings in which peers are not adversarial. In addition, because the messages and data are not authenticated, each intermediate peer MUST take care to use TLS and check the other peer's knowledge of the shared secret, or message insertion is possible.
If the shared secret key for the shared-key security scheme is discovered by an attacker, then most of the security of the scheme is lost: an attacker can impersonate any peer to any other peer. Thus, the shared-secret scheme is only appropriate for small deployments, such as a small office or ad hoc overlay set up among participants in a meeting.
One natural approach to a shared-secret scheme is to use a user-entered password as the key. The difficulty with this is that in TLS-PSK mode, such keys are highly subject to dictionary attacks. If passwords are used as the source of shared-keys, then TLS-SRP is a superior choice because it is not subject to dictionary attacks.
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When certificate-based security is used in RELOAD, any given Resource-ID/type code pair (a slot) is deterministically bound to some small set of certificates. In order to write data in a slot, the writer must prove possession of the private key for one of those certificates. Moreover, all data is stored signed by the certificate which authorized its storage. This set of rules makes questions of authorization and data integrity - which have historically been thorny for DHTs - relatively simple.
When shared-secret security is used, then all peers trust all other peers, provided that they have demonstrated that they have the credentials to join the overlay at all. The following text therefore applies only to certificate-based security.
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When a client wants to store some value in a slot, it first digitally signs the value with its own private key. It then sends a STORE request that contains both the value and the signature towards the storing peer (which is defined by the seed construction algorithm for that particular type of value).
When the storing peer receives the request, it must determine whether the storing client is authorized to store in this slot. In order to do so, it executes the seed construction algorithm for the specified type based on the user's certificate information. It then computes the Resource-ID from the seed and verifies that it matches the slot which the user is requesting to write to. If it does, the user is authorized to write to this slot, pending quota checks as described in the next section.
For example, consider the certificate with the following properties:
User name: alice@dht.example.com Peer-Id: 013456789abcdef Serial: 1234
If Alice wishes to STORE a value of the "SIP Location" type, the seed will be the SIP AOR "sip:alice@dht.example.com". The Resource-ID will be determined by hashing the seed. When a peer receives a request to store a record at Resource-ID X, it takes the signing certificate and recomputes the seed, in this case "alice@dht.example.com". If H("alice@dht.example.com")=X then the STORE is authorized. Otherwise it is not. Note that the seed construction algorithm may be different for other types.
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Being a peer in a DHT carries with it the responsibility to store data for a given region of the DHT. However, if clients were allowed to store unlimited amounts of data, this would create unacceptable burdens on peers, as well as enabling trivial denial of service attacks. RELOAD addresses this issue by requiring each usage to define maximum sizes for each type of stored data. Attempts to store values exceeding this size SHOULD be rejected. Because each slot is bound to a small set of certificates, these size restrictions also create a distributed quota mechanism, with the quotas administered by the central enrollment server.
Allowing different types of data to have different size restrictions allows new usages the flexibility to define limits that fit their needs without requiring all usages to have expansive limits. Because peers know at joining time what usages they must support (see Section 8.2 (Overlay Configuration)), peers can to some extent predict their storage requirements.
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Because each stored value is signed, it is trivial for any retrieving peer to verify the integrity of the stored value. Some more care needs to be taken to prevent version rollback attacks. Rollback attacks on storage are prevented by the use of store times and lifetime values in each store. A lifetime represents the latest time at which the data is valid and thus limits (though does not completely prevent) the ability of the storing node to perform a rollback attack on retrievers. In order to prevent a rollback attack at the time of the STORE request, we require that storage times be monotonically increasing. Storing peers MUST reject STORE requests with storage times smaller than or equal to those they are currently storing. In addition, a fetching node which receives a data value with a storage time older than the result of the previous fetch knows a rollback has occurred.
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The mechanisms described here provide a high degree of security, but some attacks remain possible. Most simply, it is possible for storing nodes to refuse to store a value (reject any request). In addition, a storing node can deny knowledge of values which it previously accepted. To some extent these attacks can be ameliorated by attempting to store to/retrieve from replicas, but a retrieving client has trouble knowing whether it should try this or not (since there is a cost to doing so.)
Although the certificate-based authentication scheme compromising a single peer from being able to forge data owned by other peers. Furthermore, although a subversive peer can refuse to return data resources for which it is responsible it cannot return forged data because it cannot provide authentication for such registrations. Therefore parallel searches for redundant registrations can mitigate most of the affects of a compromised peer. The ultimate reliability of such an overlay is a statistical question based on the replication factor and the percentage of compromised peers.
In addition, when a type is multivalued (e.g., an array), the storing node can return only some subset of the values, thus biasing its responses. This can be countered by using single values rather than sets, but that makes coordination between multiple storing agents much more difficult. This is a tradeoff that must be made when designing any usage.
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Because the storage security system guarantees (within limits) the integrity of the stored data, routing security focuses on stopping the attacker from performing a DOS attack on the system by mis-routing requests in the DHT. There are a few obvious observations to make about this. First, it is easy to ensure that an attacker is at least a valid peer in the DHT. Second, this is a DOS attack only. Third, if a large percentage of the peers on the DHT are controlled by the attacker, it is probably impossible to perfectly secure against this.
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In general, attacks on DHT routing are mounted by the attacker arranging to route traffic through or two nodes it controls. In the Eclipse attack [Eclipse] (Singh, A., Ngan, T., Druschel, T., and D. Wallach, “"Eclipse Attacks on Overlay Networks: Threats and Defenses",” .) the attacker tampers with messages to and from nodes for which it is on-path with respect to a given victim node. This allows it to pretend to be all the nodes that are reachable through it. In the Sybil attack [Sybil] (Douceur, J., “The Sybil Attack,” March 2002.), the attacker registers a large number of nodes and is therefore able to capture a large amount of the traffic through the DHT.
Both the Eclipse and Sybil attacks require the attacker to be able to exercise control over her peer IDs. The Sybil attack requires the creation of a large number of peers. The Eclipse attack requires that the attacker be able to impersonate specific peers. In both cases, these attacks are limited by the use of centralized, certificate-based admission control.
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Admission to an RELOAD DHT is controlled by requiring that each peer have a certificate containing its peer ID. The requirement to have a certificate is enforced by using TLS mutual authentication on each connection. Thus, whenever a peer connects to another peer, each side automatically checks that the other has a suitable certificate. These peer IDs are randomly assigned by the central enrollment server. This has two benefits:
The first property allows protection against Sybil attacks (provided the enrollment server uses strict rate limiting policies). The second property deters but does not completely prevent Eclipse attacks. Because an Eclipse attacker must impersonate peers on the other side of the attacker, he must have a certificate for suitable peer IDs, which requires him to repeatedly query the enrollment server for new certificates which only will match by chance. From the attacker's perspective, the difficulty is that if he only has a small number of certificates the region of the DHT he is impersonating appears to be very sparsely populated by comparison to the victim's local region.
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In general, whenever a peer engages in DHT activity that might affect the routing table it must establish its identity. This happens in two ways. First, whenever a peer establishes a direct connection to another peer it authenticates via TLS mutual authentication. All messages between peers are sent over this protected channel and therefore the peers can verify the data origin of the last hop peer for requests and responses without further cryptography.
In some situations, however, it is desirable to be able to establish the identity of a peer with whom one is not directly connected. The most natural case is when a peer UPDATEs its state. At this point, other peers may need to update their view of the DHT structure, but they need to verify that the UPDATE message came from the actual peer rather than from an attacker. To prevent this, all DHT routing messages are signed by the peer that generated them.
[TODO: this allows for replay attacks on requests. There are two basic defenses here. The first is global clocks and loose anti-replay. The second is to refuse to take any action unless you verify the data with the relevant node. This issue is undecided.]
[TODO: I think we are probably going to end up with generic signatures or at least optional signatures on all DHT messages.]
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The goal here is to stop an attacker from knowing who is signaling what to whom. An attacker being able to observe the activities of a specific individual is unlikely given the randomization of IDs and routing based on the present peers discussed above. Furthermore, because messages can be routed using only the header information, the actual body of the RELOAD message can be encrypted during transmission.
There are two lines of defense here. The first is the use of TLS or DTLS for each communications link between peers. This provides protection against attackers who are not members of the overlay. The second line of defense, if certificate-based security is used, is to digitally sign each message. This prevents adversarial peers from modifying messages in flight, even if they are on the routing path.
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The routing security mechanisms in RELOAD are designed to contain rather than eliminate attacks on routing. It is still possible for an attacker to mount a variety of attacks. In particular, if an attacker is able to take up a position on the DHT routing between A and B it can make it appear as if B does not exist or is disconnected. It can also advertise false network metrics in attempt to reroute traffic. However, these are primarily DoS attacks.
The certificate-based security scheme secures the namespace, but if an individual peer is compromised or if an attacker obtains a certificate from the CA, then a number of subversive peers can still appear in the overlay. While these peers cannot falsify responses to resource queries, they can respond with 404 error messages, effecting a DoS attack on the resource registration. They can also subvert routing to other compromised peers. To defend against such attacks, a resource search must still consist of parallel searches for replicated registrations.
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Because SIP includes a forking capability (the ability to retarget to multiple recipients), fork bombs are a potential DoS concern. However, in the SIP usage of RELOAD, fork bombs are a much lower concern because the calling party is involved in each retargeting event and can therefore directly measure the number of forks and throttle at some reasonable number.
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Another potential DoS attack is for the owner of an attractive number to retarget all calls to some victim. This attack is difficult to ameliorate without requiring the target of a SIP registration to authorize all stores. The overhead of that requirement would be excessive and in addition there are good use cases for ratargeting to a peer without there explicit cooperation.
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All RELOAD SIP registration data is public. Methods of providing location and identity privacy are still being studied.
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See draft [TODO add ref] for message flow examples.
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This draft is a merge of the "REsource LOcation And Discovery (RELOAD)" draft by David A. Bryan, Marcia Zangrilli and Bruce B. Lowekamp, the "Address Settlement by Peer to Peer" draft by Cullen Jennings, Jonathan Rosenberg, and Eric Rescorla, the "Security Extensions for RELOAD" draft by Bruce B. Lowekamp and James Deverick, and the "A Chord-based DHT for Resource Lookup in P2PSIP" by Marcia Zangrilli and David A. Bryan.
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An important point: if you assume NATs are doing ICE to set up connections, you want a lot fewer connections than you might have on a very open network - this might push towards something like Chord with fewer connections than, say, bamboo.
TODO - ref draft-irtf-p2prg-survey-search
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[RFC2119] | Bradner, S., “Key words for use in RFCs to Indicate Requirement Levels,” BCP 14, RFC 2119, March 1997 (TXT, HTML, XML). |
[I-D.ietf-mmusic-ice] | Rosenberg, J., “Interactive Connectivity Establishment (ICE): A Protocol for Network Address Translator (NAT) Traversal for Offer/Answer Protocols,” draft-ietf-mmusic-ice-16 (work in progress), June 2007 (TXT). |
[I-D.ietf-behave-rfc3489bis] | Rosenberg, J., “Session Traversal Utilities for (NAT) (STUN),” draft-ietf-behave-rfc3489bis-06 (work in progress), March 2007 (TXT). |
[I-D.ietf-behave-turn] | Rosenberg, J., “Obtaining Relay Addresses from Simple Traversal Underneath NAT (STUN),” draft-ietf-behave-turn-03 (work in progress), March 2007 (TXT). |
[I-D.ietf-pkix-cmc-trans] | Schaad, J. and M. Myers, “Certificate Management over CMS (CMC) Transport Protocols,” draft-ietf-pkix-cmc-trans-05 (work in progress), May 2006 (TXT). |
[I-D.ietf-pkix-2797-bis] | Myers, M. and J. Schaad, “Certificate Management Messages over CMS,” draft-ietf-pkix-2797-bis-04 (work in progress), March 2006 (TXT). |
[RFC4279] | Eronen, P. and H. Tschofenig, “Pre-Shared Key Ciphersuites for Transport Layer Security (TLS),” RFC 4279, December 2005 (TXT). |
[I-D.ietf-tls-srp] | Taylor, D., “Using SRP for TLS Authentication,” draft-ietf-tls-srp-14 (work in progress), June 2007 (TXT). |
[I-D.ietf-mmusic-ice-tcp] | Rosenberg, J., “TCP Candidates with Interactive Connectivity Establishment (ICE,” draft-ietf-mmusic-ice-tcp-03 (work in progress), March 2007 (TXT). |
[RFC3261] | Rosenberg, J., Schulzrinne, H., Camarillo, G., Johnston, A., Peterson, J., Sparks, R., Handley, M., and E. Schooler, “SIP: Session Initiation Protocol,” RFC 3261, June 2002 (TXT). |
[RFC3263] | Rosenberg, J. and H. Schulzrinne, “Session Initiation Protocol (SIP): Locating SIP Servers,” RFC 3263, June 2002 (TXT). |
[RFC4347] | Rescorla, E. and N. Modadugu, “Datagram Transport Layer Security,” RFC 4347, April 2006 (TXT). |
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[I-D.ietf-p2psip-concepts] | Bryan, D., “Concepts and Terminology for Peer to Peer SIP,” draft-ietf-p2psip-concepts-00 (work in progress), July 2007 (TXT). |
[RFC4145] | Yon, D. and G. Camarillo, “TCP-Based Media Transport in the Session Description Protocol (SDP),” RFC 4145, September 2005 (TXT). |
[RFC4572] | Lennox, J., “Connection-Oriented Media Transport over the Transport Layer Security (TLS) Protocol in the Session Description Protocol (SDP),” RFC 4572, July 2006 (TXT). |
[RFC2617] | Franks, J., Hallam-Baker, P., Hostetler, J., Lawrence, S., Leach, P., Luotonen, A., and L. Stewart, “HTTP Authentication: Basic and Digest Access Authentication,” RFC 2617, June 1999 (TXT, HTML, XML). |
[RFC2818] | Rescorla, E., “HTTP Over TLS,” RFC 2818, May 2000 (TXT). |
[RFC4086] | Eastlake, D., Schiller, J., and S. Crocker, “Randomness Requirements for Security,” BCP 106, RFC 4086, June 2005 (TXT). |
[RFC3280] | Housley, R., Polk, W., Ford, W., and D. Solo, “Internet X.509 Public Key Infrastructure Certificate and Certificate Revocation List (CRL) Profile,” RFC 3280, April 2002 (TXT). |
[Sybil] | Douceur, J., “The Sybil Attack,” IPTPS '02, March 2002. |
[Eclipse] | Singh, A., Ngan, T., Druschel, T., and D. Wallach, “"Eclipse Attacks on Overlay Networks: Threats and Defenses".” |
[I-D.cheshire-dnsext-multicastdns] | Cheshire, S. and M. Krochmal, “Multicast DNS,” draft-cheshire-dnsext-multicastdns-06 (work in progress), August 2006 (TXT). |
[I-D.cheshire-dnsext-dns-sd] | Krochmal, M. and S. Cheshire, “DNS-Based Service Discovery,” draft-cheshire-dnsext-dns-sd-04 (work in progress), August 2006 (TXT). |
[I-D.matthews-p2psip-bootstrap-mechanisms] | Cooper, E., “Bootstrap Mechanisms for P2PSIP,” draft-matthews-p2psip-bootstrap-mechanisms-00 (work in progress), February 2007 (TXT). |
[I-D.garcia-p2psip-dns-sd-bootstrapping] | Garcia, G., “P2PSIP bootstrapping using DNS-SD,” draft-garcia-p2psip-dns-sd-bootstrapping-00 (work in progress), October 2007 (TXT). |
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Cullen Jennings | |
Cisco | |
170 West Tasman Drive | |
MS: SJC-21/2 | |
San Jose, CA 95134 | |
USA | |
Phone: | +1 408 421-9990 |
Email: | fluffy@cisco.com |
Bruce B. Lowekamp | |
SIPeerior; William & Mary | |
3000 Easter Circle | |
Williamsburg, VA 23188 | |
USA | |
Phone: | +1 757 565 0101 |
Email: | lowekamp@sipeerior.com |
Eric Rescorla | |
Network Resonance | |
2064 Edgewood Drive | |
Palo Alto, CA 94303 | |
USA | |
Phone: | +1 650 320-8549 |
Email: | ekr@networkresonance.com |
Jonathan Rosenberg | |
Cisco | |
Edison, NJ | |
USA | |
Email: | jdrosen@cisco.com |
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